Umbasaborne
Banned
I think spiderman and miles morales are really fun games. New york is nice enough in those games, well detailed, lots of traffic and pedestrians. But despite that, it still feels sort of hollow.
I think the power of the ps5 could make things more interesting by making new york denser, rather than simply adding Brooklyn and queens and calling it a day, they could make buildings that you can actually go inside of dynamically, maybe using procedural generation.
Like what if you were fighting outside and the fight seemlessly transitioned into an office or a reasturant because you were thrown through a window, now what if that could happen dynamically outside of scripted scenes?
Little touches like that, or cars being affected/denting by you if you throw something at them could go a long way towards making spiderman 2’s new york feel not just bigger, but more alive as well.
an example of what im talking about is seen in early trailers for the first game, but was likely cut for technical reasons. Imagine if this could happen dynamically outside of scripted interactions!
I think the power of the ps5 could make things more interesting by making new york denser, rather than simply adding Brooklyn and queens and calling it a day, they could make buildings that you can actually go inside of dynamically, maybe using procedural generation.
Like what if you were fighting outside and the fight seemlessly transitioned into an office or a reasturant because you were thrown through a window, now what if that could happen dynamically outside of scripted scenes?
Little touches like that, or cars being affected/denting by you if you throw something at them could go a long way towards making spiderman 2’s new york feel not just bigger, but more alive as well.
an example of what im talking about is seen in early trailers for the first game, but was likely cut for technical reasons. Imagine if this could happen dynamically outside of scripted interactions!
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