Chittagong
Gold Member
The CGI trailer looked awesome but the game looked like shit. Specifically, generic, boring unfun - I did not get any compelling differentiator. The involvement of Sweet Baby is a big no no.
Not sure if brand devaluation happens when nobody plays the game.How do the PS fans call it? Brand devaluation? Because a monumental live service flop from a Sony studio would cause quite some damage.
I'm referring to your "brand devaluation" comment. This flopping wouldn't hurt any more or less than any other PlayStation Studios flop.Even you have not faith in the game.
None have.
And the thing about GAAS - especially PvPs - is that they tend to fail if people aren't interested in them.
Yeah, I noticed that but didn't it keep flipping over from The Northstar to The Rexxuss, which suggests to me that every player is on The Northstar and all your opponents will be on The Rexxus. The way they phrased it in the trailer suggested all players are on The Northstar too.The Northstar isn't the only ship. In the CG trailer, the competing team's ship was called the "The Rexxus" or something like that.
It would make people question their GAAS initiative though.I'm referring to your "brand devaluation" comment. This flopping wouldn't hurt any more or less than any other PlayStation Studios flop.
This crude perspective keeps people in the dark about why certain multiplayer games succeed and others fail. We have to start looking at specific evidence.What are you yapping about
If it's good it will get players if it's not it won't
Not SBI, but a company that's been involved with Remedy and several others
Like pre-HD2?It would make people question their GAAS initiative though.
People barely knew about HD2. It had a small but loyal fanbase from the previous game. Not much different from the BG3 situation.Like pre-HD2?
Like that isn't happening already... GAAS gamers aren't on the internet complaing (except for me)...they actually play games.It would make people question their GAAS initiative though.
Now it'll happen strongerLike that isn't happening already...
And nobody knows Concord, so if it bombs even less people would care.People barely knew about HD2. It had a small but loyal fanbase from the previous game. Not much different from the BG3 situation.
People know nowAnd nobody knows Concord,
And nobody seems to care, right?People know now
About playing? No.And nobody seems to care, right?
Most people won't even know about any of this.About playing? No.
About using this game as a - very good - example? You can count on that.
There are at least 20k people already very aware of this. 230k pontetial ones.Most people won't even know about any of this.
Is the beta only accessible through pre-ordering, or was it early access to the open beta for pre-orders?
With all the drama, I'm actually on the fence to pre-order it just to check out the beta when the time comes.
(Couldn't give two fucks about wasting money even at full-price)
Guess you won't be playing many newer games.With Sweet Baby designing the characters?
How do the PS fans call it? Brand devaluation? Because a monumental live service flop from a Sony studio would cause quite some damage.
LOLI can't disagree with anything you said, it's pretty reasonable.
I'm just honestly baffled by how boring the characters look... I'm not joking, this game has the most boring character designs I ever seen in any video game, ever.
There's no personality in them whatsoever. Even if the gameplay is good, who will I even play as?
Like, look at them, dude. Just mind-numbingly boring...
(I won't go on about how 90% of the characters are black, we know, Sweet Baby, their form of diversity is also mind-numbingly boring)
I just looked at the picture again, and yeah, I see it. My bad, fair point.There’s a max of 2-3 black characters, or is your mind so warped, that you think latinos and asians are black too.
This catalog of characters looks like a parody that an anti-Woke would make to mock the WokeI can't disagree with anything you said, it's pretty reasonable.
I'm just honestly baffled by how boring the characters look... I'm not joking, this game has the most boring character designs I ever seen in any video game, ever.
There's no personality in them whatsoever. Even if the gameplay is good, who will I even play as?
Like, look at them, dude. Just mind-numbingly boring...
(I won't go on about how 90% of the characters are black, we know, Sweet Baby, their form of diversity is also mind-numbingly boring)
That's practically nobody. There's already ~60M PS5 owners.There are at least 20k people already very aware of this. 230k pontetial ones.
Think of it like polls work. Because that's basically what a you tube dislike bar is. If people are "voting" in a specific direction, you can generally assume the rest of the people will feel the same.That's practically nobody. There's already ~60M PS5 owners.
What looked interesting to me was what looked like Destiny inspired powers with grenades and like jump in powers that reminded me of Titans.The CGI trailer looked awesome but the game looked like shit. Specifically, generic, boring unfun - I did not get any compelling differentiator. The involvement of Sweet Baby is a big no no.
I know how it works. But most people won't care and when the next flagship titles release, people will have forgotten about a possible Concord bomb.Think of it like polls work. Because that's basically what a you tube dislike bar is. If people are "voting" in a specific direction, you can generally assume the rest of the people will feel the same.
No it’s not, for polls to be able to draw conclusions on population level the sample has to be randomized (or at the very least use probability based sampling).Think of it like polls work. Because that's basically what a you tube dislike bar is.
Look, i ain't going to bash on the game without having seen enough of it.
(Photo of Concords reveal at yesterdays State of Play)
The internet has been deservingly rough on Concords debut. Instead of piling on, I thought it might be more interesting to envision a scenario where Concord succeeds and grab a foothold in the market. There's 3 core pillars in what makes a compelling multiplayer title...
PlayStyle asymmetry - We saw gameplay from the perspective of 5 characters. Vale (Sniper, Proxy mine), Lennox (Pistol, Axe), Haymar (Crossbow, Flashbang), Star Child (Grenade launcher, Hulk leap), and 1-Off (Vacuum gun, launch pad). I suspect what they're going with here is a MOBA like setup where each character has specific roles (warden, anchor, ranger, breacher, tactician) as well as a primary, secondary, utility, and movement abilities. From my perspective, they all played relatively similarly and the asymmetry is nothing to write home about. Here's what they have to say about on the PlayStation Blog...
"While our core gunplay will feel familiar to shooter fans, the versatility and variety of each Freegunner and their abilities makes it so aim and thumbskill alone aren’t always enough to come out on top. Each Freegunner’s abilities are designed to make it so that players of a wide range of skill levels and play styles can be effective—even those that are new to the genre—while providing additional challenge and depth for those looking for high-stakes, high-sweat competitive play."
That quote is significantly more interesting than the gameplay we saw. The trailer did not showcase anything special about playstyle asymmetry more than what's already standard in the industry. If Concord is going to launch, the other 11 characters really need to play and feel vastly different than the 5 that were showcased.
Progression - Games that make the player feel like they're progressing from hour 100 to hour 300 have a massive competitive advantage over games that start to feel repetitive at hour 30. At this point, we know nothing about Concords progression. Here's what they mention on the blog...
"The Freegunners roam the stars taking high-stakes jobs on worlds across Wild space, where they face other fiercely competitive Freegunner crews. From match-to-match, you’ll form your team of Freegunners with other players and battle it out with rival crews to take home the reward across a variety of maps and modes."
If Firewalk can legitimately create "high-stakes" jobs, meaning the player will lose a lot if they fail (think Escape from Tarkov), then they could have something interesting. If the stakes boil down to something like Overwatch, where your rank goes up or down slightly after every match, the game will wallow. It's possible that Firewalk is doing something interesting with the ships, though the fact that everyone ship is called "The Northstar" doesn't fill me with confidence.
Social Aspect - Humans are the most social animal on earth. A game that encourages social interactions has a distinct advantage over one that doesn't. The theme of Concord (Guardians of the Galaxy) certainly lends itself to players getting to know one another, and the gameplay is slow enough to encourage teamplay tactics...so they might have something here. It's possible the trailer was meant to be a Michael Bay action movie where the public is supposed to be wowed by chaos and the actual gameplay is much more teamwork oriented.
I also don't think the Sweet Baby Incification will hurt the games chances. Multiplayer gamers are better equipped to ignore that stuff if the gameplay is there. The weekly cutscenes sound lame as hell, but we'll almost certainly be able to ignore them. Still, unless I'm missing something, it seems like a crazy poor use of resources for a PvP multiplayer game. We'll be seeimg more of this at Geoff Keighlys Summer Game Fest so hopefully the debut trailer was just poorly executed.
Reveal it was all a joke and you actually play as some badass space marines hunting down the rainbow bootleg Marvel characters
You could even have fun crossover events with Helldivers 2