Wait, is that what we're talking about? Perhaps I didn't go back enough in your quote chain. Because yeah, I agree with you. If games like destruction allstars didn't devalue PlayStation, I don't see this doing it. It would take a lot of bad games in a row for PS to start losing any momentum.I know how it works. But most people won't care and when the next flagship titles release, people will have forgotten about a possible Concord bomb.
It wouldn't even be the first Playstation game to bomb.
Acting like Playstation will be devalued if Concord bombs is utter nonsense.
Especially with GTA VI coming next year.
The only success you can get out of Concord is to have it utterly and completely fail. To serve as a warning to Sony and other devs that this live-service shit has to stop.
Theres no way this recovers from that reveal.
Ex Bungie so you can see where Marathon's trajectory if the 'Gamers' dont like it.Lol fuck me, for 2 days i confused concord with marathon
So this is the firewalk game, not bungie.
It looked a bit too shit to be a bungie game now that i think about it
They're sitting on IP's like MAG, Socom and Warhawk and this is what they decide to dump time and money into.Yup. You get one shot and this thing is suicide squad levels of backlash. It's dead.
There are loads of examples of bad GAAS games that are actually terrible on release that turn out great(Sea of thieves, FF14 ect). Absolutely dumb to say a reveal trailer makes it DOA when nobody has actually played the game. Press previews at SGF and a beta in July will easily change minds if it is greatYup. You get one shot and this thing is suicide squad levels of backlash. It's dead.
Just assume every western developer is using some kind of DEI until this shit hurts their pockets.The fact they're using them to clean up Silent Hill 2 remake just tells me the industry is doomed.
All those games would be Gaas though. 100% guaranteed.They're sitting on IP's like MAG, Socom and Warhawk and this is what they decide to dump time and money into.
I could live with a gaas version of MAG.All those games would be Gaas though. 100% guaranteed.
It's the only logical evolution for multiplayer games.
So people would be whining regardless.
ah yes, and every single one of those is dying to get their hands on Overwatch at home hereThat's practically nobody. There's already ~60M PS5 owners.
People are addicted to shooting off the hip whenever a live-service game gets launched.There are loads of examples of bad GAAS games that are actually terrible on release that turn out great(Sea of thieves, FF14 ect). Absolutely dumb to say a reveal trailer makes it DOA when nobody has actually played the game. Press previews at SGF and a beta in July will easily change minds if it is great
You and me both.I could live with a gaas version of MAG.
No, and they don't have to.ah yes, and every single one of those is dying to get their hands on Overwatch at home here
if we go by trailer views, not even hundredth of those 60M are even aware this game exists.No, and they don't have to.
Point is that those 20K you're talking about (or even 200K) are insignificant. Just like you.
That's my point, isn't it?if we go by trailer views, not even hundredth of those 60M are even aware this game exists.
They will be aware once a couple dozens youtubers make a video about Sony's new Suicide Squad however.That's my point, isn't it?
And what happens if the gameplay turns out to be very good and addictive and produces videos with amazing plays from the beta?They will be aware once a couple dozens youtubers make a video about Sony's new Suicide Squad however.
It still has a chance, but from my experience if it looks and smells like an opossum, it is one. No magical "gunfeel" element will elevate this from an Overwatch clone status to a next Helldivers 2 one. Most viable way i can see this game working is through some redemption arc.And what happens if the gameplay turns out to be very good and addictive and produces videos with amazing plays from the beta?
Because that's what's ultimately going to make or break the game.
All those games would be Gaas though. 100% guaranteed.
It's the only logical evolution for multiplayer games.
So people would be whining regardless.
HD2 is an epic co-op.Now that's just sad. Why can't we have some epic co-op games.
Very possible.It still has a chance, but from my experience if it looks and smells like an opossum, it is one. No magical "gunfeel" element will elevate this from an Overwatch clone status to a next Helldivers 2 one. Most viable way i can see this game working is through some redemption arc.
HD2 is an epic co-op.
It's also Gaas.
We do have tons of co-op games thoNow that's just sad. Why can't we have some epic co-op games.
We do have tons of co-op games tho
Yes, BG3 has coop. Before BG3 Larian also made Divinity OS2 (and 1) which is also excellent. Apart from those we also had Elden Ring, It Takes Two, Jagged Alliance 3, Risk of Rain 2 (roguelike), Roguetrader, Prodeus... there are more but these come to mind. For puzzles specifically, We Were Here games look good.Maybe I haven't been paying much attention to those, what are some of the better co-op campaigns to have released recently. BG3 has co-op right?
But the games mentioned in the post I was replying to were multiplayer games.I was talking more about traditional games of value, with a beginning, middle, and end. Unique stories, puzzles and challenges and all that.
It's invite based co-op. There are some limitations compared to a true co-op campaign but it works. There is a mod that removes these limitations if i'm not mistaken.^ I didn't know ER had a coop campaign.
The only success you can get out of Concord is to have it utterly and completely fail. To serve as a warning to Sony and other devs that this live-service shit has to stop.
Worst part is that i do think its possible to create a "live service" model that attracts SP gamers. We've seen it before, just create a PvE game - preferably with no enforced internet connection - and sell expansions over time, maybe some support packs.These efforts to persuade players into liking a gaas game isn't gonna work.
When players already know their vile tactics to dig holes in our wallets, giving a bare minimum products, enticing players by making funny cinematic trailers.
Giving 1 story based video per week
Their target audiences aren't 7 year old clueless kids what these mega corporations think.
Why force down our throats while the message is clear.
If the game is great, that is going to help a lot, for sure. That's what established Apex back in the day. But Apex also just dropped out of nowhere and people were like "holy shit this plays amazing" while Concord turned off a lot of people already. Actually according to the Wikipedia they decided to do that because they were afraid of backlash from Titanfall players.And what happens if the gameplay turns out to be very good and addictive and produces videos with amazing plays from the beta?
Because that's what's ultimately going to make or break the game.
True. I'll reserve judgement until after the previews and beta, but they sure did fuck up the reveal with the Woke nonsense and corny humor. No denying that.If the game is great, that is going to help a lot, for sure. That's what established Apex back in the day. But Apex also just dropped out of nowhere and people were like "holy shit this plays amazing" while Concord turned off a lot of people already. Actually according to the Wikipedia they decided to do that because they were afraid of backlash from Titanfall players.
Literally said to myself that this looks like a Babylon Bee parody game.This catalog of characters looks like a parody that an anti-Woke would make to mock the Woke
Worst part is that i do think its possible to create a "live service" model that attracts SP gamers.
We all knew that not all the GaaS games Sony is developing are going to be successful…this one could very well be one of the failures, not trying to judge but I’m very underwhelmed by Concord. Especially from all the hype it got from Men_in_Boxes and the other Sony stans.
That's basically what FFXIV and Destiny did.Worst part is that i do think its possible to create a "live service" model that attracts SP gamers. We've seen it before, just create a PvE game - preferably with no enforced internet connection - and sell expansions over time, maybe some support packs.
I wouldn't count those because the online element is still too strongly attached to the game. I'm speaking of stuff like Deep Rock Galactic, Monster Hunter, Euro/American Truck Sim, Wreckfest, Grim Dawn, and so on.That's basically what FFXIV and Destiny did.
Worst part is that i do think its possible to create a "live service" model that attracts SP gamers. We've seen it before, just create a PvE game - preferably with no enforced internet connection - and sell expansions over time, maybe some support packs.
Fair enough. Still had Gaas in the back of my mind.I wouldn't count those because the online element is still too strongly attached to the game. I'm speaking of stuff like Deep Rock Galactic, Monster Hunter, Euro/American Truck Sim, Wreckfest, Grim Dawn, and so on.
Alloy’s feeder is responsible for this?Remember Herman hulst killed Japan Studio to invest in Garbage like this.
Depends on the games and the nature of the expansion. As i mentioned before, E/A Truck Simulator has been doing it for a decade and still working for them. Naturally you can't keep it up forever - much like you can't GAAS - but its a good way to get extra mileage out of a game without having to re-develop core elements from the ground up.This expansions technique isn't working as good which we've seen past decades. Even SP expansions hardly sells as good as main game. Not worth it.
There are loads of examples of bad GAAS games that are actually terrible on release that turn out great(Sea of thieves, FF14 ect). Absolutely dumb to say a reveal trailer makes it DOA when nobody has actually played the game. Press previews at SGF and a beta in July will easily change minds if it is great
They do have a "Free Agents" section in the trailer which points to weekly hero rotations, popularized by F2P game League of Legends. I could see a full priced version where you get all characters and a free to play version where you're stuck with the weekly Free Agents.