Izzy said:No, not 16-bit colour. QUICK SNES SPEC RECAP:
CPU: 16-bit 65816 (3.58MHz)
RAM: 128KB (1Mb), 64KB (0.5Mb) Video RAM
Graphics: Dedicated graphics processor
Colours: 32768 colour palette, 256 on screen = 8-bit colour
Sprites: 128
Sprite Size: 64x64 pixels
Resolution: 512x448 pixels (maximum)
Sound: 8-channel 8-bit Sony SPC700 digitized sound (Kutaragi's child)
I specifically remember after you beat Chrono Trigger, that the programmers salute their own game, saying it's 16-bit color.