I think he would have made N64 CD based if it were up to him.
Lincoln was the guy who came out and revealed Nintendo had teamed up with Phillips
(Sony betrayal).
Check this interview:
http://www.gamezero.com/team-0/articles/interviews/howard_lincoln/
FM: Are there any other CD facts that are new?
Lincoln: Yes. We are actually developing two separate CD units. Our second unit is planned for multi-media use. It is not a game. It will utilize Nintendo characters [Mario, Link, etc.] in its environment. Comic books and other things should be expected.
FM: What game titles will be released with the unit?
Lincoln: We began development in January of '92 on games for the system, and we plan on Falcon 3.0 and 7th Guest to debut with the system. We are trying to push CD to its limit. Unlike the competitions new unit [Sega] the games on our CD will be well beyond the limits of EPROM [cartridge] based games.
FM: Other than the XA technology, what puts your CD unit on top by a hardware standpoint?
Lincoln: Several things... Our CD contains a real time graphics co-processor, 8M RAM (main), 1M RAM (secondary), 150Kb per second data transfer, and a .75 second average access time.
FM: Explain how this improves games.
Lincoln: With increased RAM, we can manipulate more backgrounds and characters. With fast processors, slowdown will be unheard of, and low access time means no pauses between levels like our competitors. And, with 540MB, memory will not likely be a problem.