Regarding hard mode in Neptunia U, the easy-rip items are kind of like a hard mode since you take damage faster but it's not nearly as absurd as trying to use the lvl 1 thing.
Also the item that starts you out with full EXE gauge is fantastic, many times you can play a whole level without losing HDD with it. HDD is generally very fun. It actually feels like godly power instead of a minor spec bump.
Oh right, and the Viewer Mode/photo mode is fantastic. Except the put a big stupid "Viewer Mode" label in the bottom corner (that is compounded by the ugly of the watermark, fortunately they're in the same area). Cool to see Vita games with a photo mode.
Is there ever a point to use the non CPU characters in Re;birth1?
The just seem like weaker characters in general.
Not especially after you have a full team of CPUs. Histoire is pretty powerful though. Also the candidates are fine. The Makers aren't completely useless, but they're definitely under powered with less skills and less options in general. It's fine to use about one per team if you really like them, I let CC2 come along and drag my average down for fun sometimes.
Not bad at all! Not sure what a regular Musou game clocks in at, but it sounds reasonable enough for an in-between games title.
It's a Senran Kagura game more than a Musou. Musou have a lot of things SK doesn't and are sort of grind hells, SK is not unless you're insane and want to max everyone's level or whatever.
all done with Nep U, had a damn good time and it's nice that a bunch of the characters actually feel different, still have some of the postgame content to get through but overall i'm very happy with it
Yeah, character variety feels great, and there's no one so far I really dislike using, I even enjoy characters I otherwise never use. Rom is kinda fun especially in HDD mode with that ice comet spam.