Werewolf Jones
Member
Words that kill.
I was a bit let down when the final game happened to not have any bases at the level of the one we get to explore in Ground Zeroes.Ground Zeroes > Phantom Pain.
I also never felt bored with this game, It's an open world game done right.Very good gameplay, game never felt boring to me. Story was so-so and the bosses were really lacking, which is a shame because bosses are the most memorable parts for me in Metal Gear games.
Still had a lot of fun with it, wouldn't mind a replay.
I was a bit let down when the final game happened to not have any bases at the level of the one we get to explore in Ground Zeroes.
Ground Zeroes > Phantom Pain.
Really? Never noticed that, tbh.It even looks better.
Exactly my thoughts. There was one.. but not even remotely close to the size and complexity of the Ground Zeroes one..I was a bit let down when the final game happened to not have any bases at the level of the one we get to explore in Ground Zeroes.
Really? Never noticed that, tbh.
The worst of them all, you could see Konami just released whatever was finished and some people gobbled it up like it was some kind of masterpiece, what a bunch of clowns.
I mean, it was a big wasteland… of nothing, the joke can’t get more meta than that.
The Phantom Pain was released on September 1, 2015. What are your thoughts about the game now? Have they changed over time? I was so hyped about it and it mostly delivered. The story was somewhat lacking but the gameplay was awesome. I haven't returned to it in many years but now could be a good time to do few side missions again. I'm suprised that I didn't see a thread about this yet.