IonicSnake
Banned
I don't like them but I thought it was done really well in the first Jak & Daxter game thanks to Daxter.
The problem with Gordon is that other people are assumptive of his nonexistent personality traits.gutter_trash said:Gordon Freeman's view on the world is how you see through your first person view and it extremely well done
Chell, meanwhile, doesn't have to deal with this problem.gutter_trash said:same goes for the Portal main character
Azure Phoenix said:I've got no problem with mute characters as long as it's just in terms of VA, but you still have dialogue choices to make. Characters that simply stand like a lemon and never respond to anything - such as Link - really get on my nerves.
Azure Phoenix said:I've got no problem with mute characters as long as it's just in terms of VA, but you still have dialogue choices to make. Characters that simply stand like a lemon and never respond to anything - such as Link - really get on my nerves.
Fimbulvetr said:The problem with Gordon is that other people are assumptive of his nonexistent personality traits.
Why is Alyx his love interest? Beats me.
Why? Why just Chell?subversus said:mute characters suck. Even Gordon Freeman.
Well, except Chell.
I disagree.eternaLightness said:I kinda preferred that Isaac didn't talk in the first Dead Space.
I completely agree. Giving Isaac a voice worked so well for the internal dialogue that game had as a major part of its story. If he was silent in that game, I doubt it would have worked as well as it did.Jarmel said:It's amazing how much the second game improved by fleshing out Clarke's character, personality, and giving him a voice. The Dead Space series is a perfect example of why any game should have voice acting(assuming quality).