Speaking for myself, I got bored to death in TW3 after several hours. I keep trying to get into it, but I always lose interest. (I also dislike Xenoblade Chronicles. I pushed myself through 70-something hours just waiting for me to brainwash myself into liking it, and that never happened. I couldn't even be bothered to finish it despite knowing I was near the end. I bought the n3DS version hoping to have a change of heart and nope.)
DA:I eventually wore on me, but I ended up seeing the whole thing through regardless. Whether it was the combat or just wanting to know what happened, I at least felt some sort of investment. It was still a far, far cry from DA:O, though.
I'm upset that ME:A will likely be another DA:I for me, but, after watching the first hour yesterday, I'm less worried about the structure/busywork/whatever and just more concerned with the writing. I'd be able to push through crap with some sort of payoff, especially if I'm enjoying the combat, but I feel like a lot of the characters (at least early on) are irritating or totally unprofessional. It was like watching a bunch of Nathan Drakes traipse around on a new planet in some shitty teen drama. The info dump exposition and Ryder worship also seemed pretty heavyhanded considering how organically ME1 introduced players to everything back in the day and how hard Shepard had to work for his approval at first. (Ugh, an NPC has to tell you what your own father's lucky rock means to him? Really
?)
This can't be the new Mass Effect. Hopefully it just gets off to a rough start.
People need to get over ME1 it was good at the time but it hasn't aged well and has atrocious gameplay, quest designs, inventory, RPG systems,...
Playing ME1 as an Adept with Carnage on Insanity is still very fun for me, lol. The pacing of the game also doesn't feel like a drag, so it's the only one in the series I actually have fun revisiting. The fact that it even has some semblance of RPG systems is more than can be said for ME2 and ME3, as rough as it may be in comparison.