cyberheater
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Where is the Quake love?
You get a new Quake gameWhere is the Quake love?
You get a new Quake game
It features the Strogg
You could say that about almost every id game.Quake is a tech demo. A very good tech demo, but a tech demo at heart.
Who cares. Doom 2016, Eternal and Dark Ages are all trash games compared to Quake 1. id know they peaked there and will not bring shame on themselves by making a new game with the Quake name.Hot take :
You know when people say that they prefer DOOM 2016 compared to Eternal ?
Now, for DOOM Dark ages they changed once again the gameplay.
Methinks that they're saving the slower, more methodical and atmospheric approach of 2016's for the next Quake as to differentiate the gameplay between the 2 franchises.
And yes, I know that Quake 1 and 2 were hectic/twitchy back then (and 3 Arena), I'm talking about it being a continuation of 4 which followed the more "cinematic" approach.
Basically :
DOOM = more hectic and..."stylish" FPS action approach.
Quake = slower, more atmospheric approach.
I don't know man. They have cool designs for sure, but they go attached to the "marines in space doing warfare" setting that I find to be way less interesting than the gothic horror we have in the first Quake.Quake 2 is awesome, Stroggs are cool as heck.
It looks and plays nothing like Quake The only possible connection is that it has a *nail* gun, though it appear to have more similarity to Painkiller’s Stake Gun than any iteration of an id Software Nailgun we have ever seen. We have known about Doom Year Zero since the 2020 FTC leaks.DOOM: The Dark Ages most likely was being developed as the new Quake game originally judging by how it looks and plays, but Bethesda decided to slap a DOOM badge on it cause it'll just sell better. DOOM with 2016 and Eternal has a momentum already and a new DOOM game is pretty much guaranteed to sell just as well as the previous entries.
That's originally what Epic was doing with UT, but then they decided sweep it under the rug and put the entire team on Fortnite. Really sucks. I guess they were worried about UT negatively affecting Fortnite's success or something? Which is funny to me, but I really don't understand why they would've just swept it under the rug like they did.I don't understand why either EPIC with Unreal Tournament or ID with Quake, dont just put out an Arena shooter Epic can treat it like fortnite and show off the latest engine updates and ID could do the same. Make it either free to play or charge a small fee and sell skins in game. Cant imagine it being that expensive to produce. Epic could even launch it in fortnite like they have with the racing and guitar heros modes
Post of the year, actually.No point. It is impossible to improve on Quake.
Quake is a tech demo. A very good tech demo, but a tech demo at heart.
Since there are some Quake lovers here... what's better? The Nightdive remaster? Or Quakespasm?
What they need to do is go back to Quake 1 and expand on it. Make a Lovecraftian space horror game.
They can try making a sequel in the same style as the original. I doubt they would have the nerve to do that. It would be like an indie game.Not trying to take a shot at you personally but people always say this and I doubt it would really work.
A lot of Quake 1's vibe that people love so much (me too!) is due to things like:
- relatively primitive graphics adding mystery + triggering the imagination through lack of detail
- the lack of context / framing narrative
- the muddy and wet pixelated texture work
- the fact that we were younger (at least in our gaming experience even if we weren't kids back then) and that grim, depressing tone hits harder when you're not jaded
We've seen a lot of AAA games with a Lovecraftian horror vibe. (Even the new DOOM games dabble in this area.) I think a new Lovecraftian Quake would feel much more like those games than Q1 and it wouldn't really capture the lightning in a bottle again. Sometimes you just can't go back!
They can try making a sequel in the same style as the original. I doubt they would have the nerve to do that. It would be like an indie game.
Quake is a tech demo. A very good tech demo, but a tech demo at heart.
Ah. So, it has already been done. Nevermind. It is all played out then.Didn't they already do this basically with the Machine Games q1 expansions?
This is true, i've had emails from Bethesda marketing before buy yesterday i got one from The Slayers Club about Doom, which i haven't had since the beginning of 2020, and i had forgotten about it to be honest, so apparently it's still going and i'm still in it!I'd guess Quake is basically a dead property in the eyes of the "go to market" side (business, marking, executive leadership) of Microsoft/Bethesda. With games as expensive as they are now, the industry is like Hollywood and is looking for sure-fire hits. DOOM is a sure-fire hit