MrAngryFace
Banned
TEACH ME (and maybe we can talk about other characters too, in this sf3 thread)
Well you see, there was a time when every Street Fighter character made sense, and you could be at least be competent with everyone (slight challenge with Dhalsim maybe, but thats it). But now you have people like Makoto, and it's weird, also kind of annoying to have people you just suck at. Scrubs shouldn't be able to beat me no matter what character I choose!Ferrio said:Tis a lie.
I know she is more ground-focused than other characters. I know she is slow but has a good forward dash. I know her moves hit hard, which usually knocks people down so they are hard to combo. I know... she doesn't make sense!What do you know so far?
I know her moves hit hard, which usually knocks people down so they are hard to combo.
My friend and I have a really hard time pulling off the Karakasu to standing fierce to Abare TosaNami super combo and making it all connect. You've done it a few times in video form on here, Ferrio, but we can't make them connect no matter how fast we think we're doing it. We've tried it at different distances as well and we just can't seem to make it land at all. Any tips? My friend would love you if you could help him figure it out as Makoto is one of his favorite characters.
Ryu said:It's nailing the super after the fierce hit. In general, he can grab me with the Karakasu and nail the fierce really easily, but linking with the super is just something he has not been able to do.
Neo_ZX said:Just tell me how to do the 2-hit instant death and that will be my gameplan forever.
Neo_ZX said:How much does it take off on your average player?
Alpha 3 rules all. It sorta has the feel of a REALLY toned down vs. series game.
Sean owns, his hurricane kick is too quick and has no recovery.Ferrio said:You guys suck, I hope you get beat down by a sean player.
Takuan said:Does anyone have any pointers or strategies for Dudley? I know all his moves and punch chains but don't know when they're appropriate. My best regular combo with him is probably jumping fierce -> standing roundhouse -> fierce rocket uppercut. It gets me four hits and decent damage, but I'd like more of a ground game. As it is right now, I try my best to get in close with dashes and hcf+k, then go for combos or work an up/down offense. It doesn't work very well; I have much more success just repeatedly doing that jump-in combo ad nauseum against the CPU. So yeah, help!
Takuan said:WTF, frame differences? I always assumed the DC version was spot-on with the arcade except for sound - maybe my ears are retarded, but I swear it sounds different. Oh well, whatever, it still rocks to have this at home. Is the PS2 version "arcade perfect" other than visually?
Anyway, thanks to Ferrio for the pointers. Those combos sound great, although perhaps a bit difficult for me to do since I HATE cancelling from a crouch with my joystick. Half the time I do that with the punch button I end up cancelling into a super or shory-move, don't ask me how. I'll play some later tonight though.
MrAngryFace said:Alpha 2 has better stages, music, and rounded roster I think. Lets fight about it.
A good ground chain is forward+mk, mk, fp.Takuan said:Does anyone have any pointers or strategies for Dudley? I know all his moves and punch chains but don't know when they're appropriate. My best regular combo with him is probably jumping fierce -> standing roundhouse -> fierce rocket uppercut. It gets me four hits and decent damage, but I'd like more of a ground game. As it is right now, I try my best to get in close with dashes and hcf+k, then go for combos or work an up/down offense. It doesn't work very well; I have much more success just repeatedly doing that jump-in combo ad nauseum against the CPU. So yeah, help!
DarkGiygas said:Or try this one: rk, ex machinegun blow, jab machinegun blow, ducking uppercut with either weak or medium kick XX SA1 or SA3. You can also start it off with a jumping roundhouse.
Takuan said:Wtf, does that even link? It doesn't sound like it does... unless the EX machine gun blow launches. That's probably it...