GrayChild
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Ninja Gaiden’s Revival Is the Perfect Antidote to the Soulslike Phenomenon - IGN
Dark Souls transformed the action game genre and it's never been the same since, but it's time for 'pure' action games to take centre stage once again.
www.ign.com
Where once games like Ninja Gaiden, Devil May Cry and the original God of War series ran the action scene, that style of game has been all but supplanted by the likes of FromSoftware entries such as Dark Souls, Bloodborne, and Elden Ring. We don’t dislike that type of game, to be clear, but there should be room in the AAA marketplace for both, and the return of Ninja Gaiden could be the balancing of the scales the action genre desperately needs.
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Playing Ninja Gaiden 2 Black is the breath of fresh air that the action genre has needed for quite some time. The lightning fast combat, wide variety of weapons, and the return of the blood and gore from the original release that the Sigma iteration dropped makes this the best version of Ninja Gaiden 2 you can play on modern hardware, and the perfect place for franchise newcomers to see what all the fuss is about. Some franchise veterans might decry the difficulty adjustments and enemy counts, but it’s important to remember that the original Ninja Gaiden II barely held together from a technical perspective and sometimes fell into cheap traps due to its unbalanced design. Of all the game’s iterations, Ninja Gaiden 2 Black works best as a complete package, maintaining a high level of difficulty and reinstating the gore absent from Sigma 2 while keeping much of the extra content that version added, such as the bonus characters and levels (although they thankfully dropped the statue boss fights no one liked).
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More than anything, replaying Ninja Gaiden 2 in its latest incarnation highlights why the experience of games like it can’t be replicated elsewhere. There’s a purity to action games like Ninja Gaiden where there are no real “cheats” to get ahead; no builds to copy off of a guide, no experience points to outlevel the enemies, no stamina bar to limit your abilities. It’s just you and the game, and you do the best with the small handful of tools you’re given. You either master the combat put in front of you or you find yourself staring at a Game Over screen over and over again. So while we don’t anticipate Soulslike games losing their hold on the gaming populace anytime soon, hopefully the return of Ninja Gaiden starts a new golden age for action games. Surely there’s enough audience to go around for both.