- Chromatic Aberration is 'horrendous'.
- Small animation glitches like the older games.
- Last gen roots are more obvious than ever.
- Current gen machines have 2 modes. Quality & Performance.
- Quality: 2160p on PS5/SX with visual feature parity.
- Performance: DRS 4K to 1620p. Reduction is minor with only slightly softer image and some ghosting, but the easy recommended way to play.
- Series S: Quality DRS 1620p to 1440p at 30 FPS.
- Performance: 900 to 1080p at 60 FPS but with a softer resolve.
- Aggressive chromatic aberration that NXG wishes could be disabled, it is most obvious on the lower resolutions of Series S.
- Performance
- Adaptive V-Sync, Xbox consoles can tear while PS5 can likely but not observed in NXG's testing.
- Mostly 60 FPS in performance mode everywhere with PS5 having a delta of less than 2% improvement in real time cinematics and some eagle flying segments.
- Quality mode is practically locked on all consoles, cut-scenes also locked at 30.
- Since higher frame rate is all but 100% locked, this is the best AC game at launch (in terms of performance profiles)
- Series S Performance mode locks cut-scenes to 30, instead of 60, unlike the other 2. Some single frame drops and tearing with a commendable 60 FPS mode.
- Last Gen:
- PS4 Pro: Max 1440p w/ DRS. Lower texture, LoD, NPC count etc than newer gen consoles. Having a faster HDD or SSD on PS4 can fix some of the pop-in
- PS4: 1080p w/ DRS. Aligned with Pro with some more reductions in settings
- XBO: 900p w/ DRS lows to 630~p
- Xbox One X not covered in the video for some reason
- Last gen versions only have single 30 FPS Mode.
- Dips into the mid 20s, inconsistent 30 FPS during game play.
- PS4 runs better than XBO in general play.
Good current gen, eh last gen.
The Performance mode on the newer consoles is the easy pick.