Digital Foundry: Assassin's Creed Shadows - PS5 Pro vs PS5 Review - One Of The Best Upgrades For The System

Gaiff

SBI’s Resident Gaslighter
3070ti wont beat a ps5 pro and should consider itself lucky if it can match base ps5 or just be above it with the performance overheads the PC ports generally have

but settings can still be adjusted to make the OVERALL experience better on a 3070ti (and VRAM would hold up because all ubisoft games have competent texture streaming). reflex, dlss transformer having much better image quality at a lower internal resolution and so on

that is ultimately what matters imo
You're right, but ultimately, experience is subjective. Some will argue you get the same experience playing on a PS5 as on a top-tier PC. I disagree, but if that's their feeling, what can I say?

with raytracing? that's indeed very weird if true.

I wouldn't be surprised if this game is another one where the consoles use below PC's lowest RT settings in some form.
Watch Dogs Legion did that, Alan Wake 2 does it, Indiana Jones does it... it's pretty common... and annoying, because why not give PC players access to these? 😑😑
No, without, but it's a mere 4% faster on average.

Assassins-Creed-Shadows-benchmarks-1.png


Of course, the difference with RT will increase, but the 4090 should already be 20-25% faster. Even the 5090 is a paltry 15% faster when it should be in the 50%+ range. It's not much rosier at 4K. NVIDIA cards do badly in Anvil games.
 

SKYF@ll

Member
You're right, but ultimately, experience is subjective. Some will argue you get the same experience playing on a PS5 as on a top-tier PC. I disagree, but if that's their feeling, what can I say?


No, without, but it's a mere 4% faster on average.

Assassins-Creed-Shadows-benchmarks-1.png


Of course, the difference with RT will increase, but the 4090 should already be 20-25% faster. Even the 5090 is a paltry 15% faster when it should be in the 50%+ range. It's not much rosier at 4K. NVIDIA cards do badly in Anvil games.
Settings aside, it looks like great optimizations on the base PS5 and XSX.
This game is too heavy on PC even at 1080p.
 

Three

Member
What does that even mean and why wouldn't you be able to say more? They had already stated a while back it would have PSSR ...well they failed to do that but the dev has hinted it may still come ...if you truly know something we don't might as well spit it out
Likely because there is an unannounced new PSSR version coming and it was delayed to use that? Could be any number of reasons.
 

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
I think one of the better gaming decisions I made near the start of this gen was getting a 32inch 4K monitor that ended up supporting 120hz/VRR on both Series and PS5. It's gonna last me the entire 6, 7 years gen lasts and more.
denzel-training-day.gif

I've come to appreciate gaming closer to a screen with headphones over sitting farther back on a sofa with a speaker system more.
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Dibils2k

Member
You know what, after playing Performance on Pro I went back to Balanced and even at 40 I like Balanced more. The image quality on Balanced is MUCH better.
makes me wonder if i should just buy on xbox instead of PS5 Pro, as i turn off the 120hz mode on PS5 since it cant do full 444 chroma when it engages 120hz mode

i wonder how Series X balanced mode compares to PS5 Pro
 
My post from the other thread seems more fitting here

So after watching both DF videos it basically comes down to this:

PS5 quality mode graphics looks like a small upgrade over previous entries and DF is shilling for RT because it looks quite better than performance mode because developers didn’t really care to make that mode look as good as it could. And why would they if they already spent time creating RT lighting? It just insincere from DF that they try to paint this as a big leap because of RT while in reality it’s not. It could look much better if the performance used for RT was used for rasterization. I know it’s money and time consuming etc. but let’s not pretend it wouldn’t look miles better…
 

yamaci17

Member
runs great on my 3070. THIS GAME LOOKS INCREDIBLE.

1080p dlss quality transformer. 45+ FPS most of the time, incredibly smooth framepacing. no VRAM problems so far, just runs super smoothly. incredibly scalable texture quality options

ray tracing GI + reflections + hair strand enabled. other settings are a mix of medium and high (default)

EVkGjwl.jpeg


also it is somewhat pointless to disable RTGI. here is the performance without it,

gGU146W.jpeg



AMD's frame generation is quite decent, you can use it with DLSS

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I will have to decide if the latency is worth it or not

and before anyone comes with "it is 720p", I really don't care. it looked GREAT without transformer, and it looks AMAZING with transformer. incredibly well DLSS implementation

with everything set to medium and hair strand disabled, it gets native 1080p 67-75 FPS. if PS5 uses medium settings in its performance mode, it is give or take near ps5 performance, I guess. but if you want proper RTGI, you have to play at 30 FPS there. I get proper rtgi + rt reflections + hair strand at 45+ FPS with a much higher quality upscaler

MAtGpeC.jpeg


but no point using medium settings at native without RTGI just to get to 70 FPS when you can get 45-50+ FPS with RTGI, RT reflections, hair strand and enjoy transformer DLSS

dlss 4 comparison

 
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Cyborg

Member
I think one of the better gaming decisions I made near the start of this gen was getting a 32inch 4K monitor that ended up supporting 120hz/VRR on both Series and PS5. It's gonna last me the entire 6, 7 years gen lasts and more.

I've come to appreciate gaming closer to a screen with headphones over sitting farther back on a sofa with a speaker system more.
And what monitor is that? How much does it cost?
 

adamsapple

Or is it just one of Phil's balls in my throat?
And what monitor is that? How much does it cost?

Gigabyte M32U, you can find it for around 600 or less now, probably even cheaper if you wait around black Friday.

I got it a while back, there's probably other better options now in the market.
 
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ManaByte

Banned
I didn’t know there was a difference? Is it just a different implementation or something?

Xbox has system level 120hz support and LFC can kick in if frame rates go lower than 40fos, PS5 and Pro VRR operates between 48 and 120.

 

Nex240

Neo Member
Settings aside, it looks like great optimizations on the base PS5 and XSX.
This game is too heavy on PC even at 1080p.
It runs a lot better on AMD cards and that includes Consoles. Im surprised Anvil games still performs like 20-30% worse than they should on Nvidia. Ubisoft usually do sponsorship deals with Nvidia too.
 
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Tqaulity

Member
Bro acting like he's got some super secret special info that people are protecting with their life.

The game will get further enhancements on PS5 Pro, possibly with PSSR included in that. That's not a big deal at all.
Correct. I'm not implying there is some huge bombshell. You guys already know about PSSR coming soon. I'm just seeing a lot of complaining about what's missing and I'm simply reaffirming that they are still working on it and many of the complaints will be proven to be premature.
 

yamaci17

Member
I know the PS5Pro version is not running at ultra settings, but looking at these results (gamegpu benchmark) I think 60fps on consoles is still an awesome result even if the game runs at 1080p in performance mode. If only Ubisoft could implement PSSR the game should look very good on 4K TV from normal viewing distance.


Screenshot-20250319-133848-Samsung-Internet-2.jpg
this is what I get with high preset at 1080p TAA. ultra settings must be incredibly demanding.

UlA5PTM.jpeg


high preset at 1080p taa (without hair strand)

lyEwjYj.jpeg


medium preset at 1080p taa

baJin5j.jpeg


it is interesting that high preset enables hair strand for Naoe. i wonder if it means performance mode on ps5 pro runs with medium settings. or maybe a mix of mediums and highs (and some very highs). game is quite scalable in terms of performance and medium preset doesn't look that bad honestly. though someone said NVIDIA GPUs run this game 20% slower or something than AMD equivalent GPUs or something so I don't know

I guess it should've been better but I personally can't complain as I can run hair strand + reflections on top of it and still get 45+ FPS with a higher quality upscaler. to get that you have to go all the way down to 30 FPS for now. DLSS will have better image quality so it is really difficult to make a fair comparison

I usually compare what I get to PS5 as these two released around the same time and it was a choice between ps5 and 3070. and to be able to get 1080p 45-60 FPS with ray traced reflections, GI and hair strand enabled with the best possible upscaler right now against PS5's 60 FPS mode that does not even have RTGI and runs with a regular TAAU implementation, I'd say I'm still happy choosing 3070 over PS5

ps5 pro is amazing value, that I agree however. I'd probably pick ps5 pro over 5070 if I didn't have anything right now. i just hope PSSR/FSR 4 can reach dlss transformer image quality. however they should enable hair strand for pro in its performance mode...
 
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Topher

Identifies as young
After playing the game on PC for three or so hours, I just fired the game up on Pro. I'll tell you right now this game needs PSSR. The lower resolution is obvious here and TAA isn't PSSR. I'm having a hard time understanding how this is the "one of the best upgrades" for PS5 Pro right now. Just watched Tomiko walk in the room and the top of her head looked like a staircase.


Correct. I'm not implying there is some huge bombshell. You guys already know about PSSR coming soon. I'm just seeing a lot of complaining about what's missing and I'm simply reaffirming that they are still working on it and many of the complaints will be proven to be premature.

Eh.....I don't see how complaints are premature when the game is already out. "Coming soon" doesn't work, especially for a company like Ubisoft that needs to hit this out of the park day one.
 
I mean the performance mode on Pro looks good. but ultimately you just get only 50% more performance than PS5 balanced mode. It's half less than what we could expect from "one of the best" Pro enhanced mode. It's good, but not among the best showcase for Pro. I am rather impressed by how well the base systems performs at 40fps with RTGI. Now they must have optimized those versions. but the Pro version just benefits from 50% more compute and more bandwidth. Compared that with SM2 running on Pro (with several more RT effects) and it's disappointing.
 
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rofif

Can’t Git Gud
My impressions from PC version:

- it's not bad!
- with extended RT (reflections and GI) and very high settings + DLSS4 Performance and hairstrands for EVERYONE on medium I get 60fps pretty much locked (so far...)
- HDR is very good (much better than in Mirage and Valhalla)
- Overall graphics are good (minus NPCs details)
- reflex is always on but hidden in menu

Screens are darker than they should be, I have taken them with HDR on:

v4Ac0t9.jpeg
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I am always surprised... do you have your windows set to polish too?
Ever since a kid, I keep my windows and games to english. Or use original Voice over with english sub.
Polish translations of windows error messages are always off. Same with games. I just don't like seeing polish in my games.
Am I very strange, avoiding my own language in games ?!
 

Topher

Identifies as young
Means the IQ on base PS5 is catastrophic. 🤷‍♂️

And without RTGI in performance mode. I tried quality and balanced mode for a minute and noped out of that horrid frame rate. Even Pro at performance mode felt choppy somehow. I don't get it. This hasn't been my experience in any of the other games on Pro.

Here are some comparisons between PC and Pro. These are upscaled with TAA, but the lower base resolution is easy to spot. Not one to one shots. I tried to match them up as close as I could.




Also, seeing a bit of aliasing on all versions of Pro.
 
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rodrigolfp

Haptic Gamepads 4 Life
And without RTGI in performance mode. I tried quality and balanced mode for a minute and noped out of that horrid frame rate. Even Pro at performance mode felt choppy somehow. I don't get it. This hasn't been my experience in any of the other games on Pro.

Here are some comparisons between PC and Pro. These are upscaled with TAA, but the lower base resolution is easy to spot. Not one to one shots. I tried to match them up as close as I could.



Looks bad. Also is there some sharpening slider on 200% on the PC shot??
 

Darsxx82

Member
After playing the game on PC for three or so hours, I just fired the game up on Pro. I'll tell you right now this game needs PSSR. The lower resolution is obvious here and TAA isn't PSSR. I'm having a hard time understanding how this is the "one of the best upgrades" for PS5 Pro right now. Just watched Tomiko walk in the room and the top of her head looked like a staircase.
Impressions based on performance mode i think?
I already said that my impression is that the low resolution, lack of hair physics, and fairly obvious cut in detail, viewing distance, vegetation, etc. seemed like too much of a compromise for 60fps.

Do you have a VRR TV? If so, don't you consider 40fps (balanced) mode a good substitute?

P.S. Oliver from DF, I think, was a bit grurrr with the "one of the best upgrades for Pro" thing. And in fact, it's leading a lot of people to take a reality check.
On social media, he's now saying something like that statement is focused on performance mode vs. base consoles because he thinks it's the mode he values the most... 🤔
 

Hollywood Hitman

Gold Member
Wait wtf... So the opening segments fighting segments that is all were a smooth 60 in performance. After getting to the true start with Naoe, it's running what feels like 40 even on performance, anyone else notice that?

EDIT: now it's normal again, weird...
 
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Darsxx82

Member
The Office Thank You GIF




Me saying the same thing on page 1 wasn't received well.
That's true, but it makes sense when most of the negative reactions were people who hadn't even read the article/video and only the screenshots comparing the performance mode, not the complete story... ( emoji from demigod, drganon, etc.. are different thing 😂).
The title and what was shown certainly didn't match.
 

yamaci17

Member
When's the pc version video out. These impressions are making me want to pick up a copy.

Is performance great on pc?
incredible
as expected, one of the best texture streaming implementations ever
one of the best dlss implementations I've ever seen (nvidia app override available). even 1080p dlss 3 quality looks good but dlss 4 is something else
smooth framepacing
great scalability between presets, and even medium looks great
game runs like a dream
even the dynamic resolution runs properly on PC
 
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Darsxx82

Member
Wait wtf... So the opening segments fighting segments that is all were a smooth 60 in performance. After getting to the true start with Naoe, it's running what feels like 40 even on performance, anyone else notice that?

EDIT: now it's normal again, weird...
DF said that performance mode drops to 50s and also reaches high 40 FPS at times on some areas. Not to mention than in Hideout zone framerate block to 30fps.
 
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Bojji

Member
When's the pc version video out. These impressions are making me want to pick up a copy.

Is performance great on pc?

I think performance is ok.

I don't have problem keeping 60fps with very high settings + RT reflections with GI and HS for every character on medium and DLSS performance.

This is on 4070tiS and 5800X3D.
 
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