IGN: ZombiU Video Preview

Anything I've seen of this game just looks like some bland survivor running around some bland city while shooting bland zombies. Is the game just running around a city shooting zombies? Don't we have enough of these?

I'm not talking shit I just don't see what this game is bringing to the table other than its a promising looking "mature" game on a Nintendo console.(apparently)

The title makes me think of some comedy movie where zombies go to college too.
 
Anything I've seen of this game just looks like some bland survivor running around some bland city while shooting bland zombies. Is the game just running around a city shooting zombies? Don't we have enough of these?

I'm not talking shit I just don't see what this game is bringing to the table other than its a promising looking "mature" game on a Nintendo console.(apparently)

The title makes me think of some comedy movie where zombies go to college too.


The game is really much more on survival and horror atmosphere. Something alot of "zombie" games these days are lacking. Everything is action, action, action and ZombiU has its fair share from the videos I've seen, but its not just about that, and it supposedly fairly difficult. Then add in the dying system and the new controller interface and its easy to see why many are excited.
 
For Nintendo's sake, I hope they can work some sort of deal for franchise exclusivity (assuming the game is worthy of being turned into a franchise). It would be a great exclusive for them.

the only thing that could slow its jump to another platform is the gamepad specific features
Ubisoft is still as greedy as any other publisher even if they are really Nintendo friendly

So mostly the gamepad features may lock it down
 

haha ONM christ

Small Mailman said:
Anything I've seen of this game just looks like some bland survivor running around some bland city while shooting bland zombies. Is the game just running around a city shooting zombies? Don't we have enough of these?

I'm not talking shit I just don't see what this game is bringing to the table other than its a promising looking "mature" game on a Nintendo console.(apparently)

The title makes me think of some comedy movie where zombies go to college too.

It's "bland" in the sense that it's a recreation of some parts of London, so if recreating a modern city is bland to you, then yes it's bland. To me I think it looks suitable, like a mid-tier 360 title.

That said, the game to me when playing it at NYCC was in the mediocre range. It is a good concept, and I didn't get to play long enough to really experience the 'tension' they keep saying is there, but the real problem was the shooting/melee mechanics were subpar and really just felt like a 6.0 shooter or something. Everything that surrounded the shooting seemed fairly competent, maybe even decent, but the shooting that anchored it really was just subpar.

I don't know if that'll ruin the game completely, because if they can really make it compelling to keep striving forward through Zombie infested neighborhoods it'll be captivating on that note alone perhaps, but I definitely don't think it'll end up as a must have for that alone.

Of course, I'm sure there will be a billion people who claim differently on launch day since I argued with a host of Nintendo fans about how "GREAT" Red Steel supposedly was.
 
Rich already says he likes Mario more.

what doesn't mean much, Mario looks absolutely stunning. imo also game of the year material there

Anything I've seen of this game just looks like some bland survivor running around some bland city while shooting bland zombies. Is the game just running around a city shooting zombies? Don't we have enough of these?

I'm not talking shit I just don't see what this game is bringing to the table other than its a promising looking "mature" game on a Nintendo console.(apparently)

The title makes me think of some comedy movie where zombies go to college too.

what makes ZombiU special, is a high diffivulty and the permadeath mechanic. You loose all your equipment when you die (one bit kill) and don't have much ammo for your guns. If you want your loot back, you have to find your bitten zombified charakter and take it back by killing him. Also it uses the gamepad in a clever way to built tension and enhance the experience of being in constant danger

Also it has a very interesting looking asynchronic multiplayer mode
 
Made a nice bailout gif from that last teaser.
zombiubailoutffaka2.gif

I do have to say, I love the lighting in this game.
 
haha ONM christ



It's "bland" in the sense that it's a recreation of some parts of London, so if recreating a modern city is bland to you, then yes it's bland. To me I think it looks suitable, like a mid-tier 360 title.

That said, the game to me when playing it at NYCC was in the mediocre range. It is a good concept, and I didn't get to play long enough to really experience the 'tension' they keep saying is there, but the real problem was the shooting/melee mechanics were subpar and really just felt like a 6.0 shooter or something. Everything that surrounded the shooting seemed fairly competent, maybe even decent, but the shooting that anchored it really was just subpar.

I don't know if that'll ruin the game completely, because if they can really make it compelling to keep striving forward through Zombie infested neighborhoods it'll be captivating on that note alone perhaps, but I definitely don't think it'll end up as a must have for that alone.

Of course, I'm sure there will be a billion people who claim differently on launch day since I argued with a host of Nintendo fans about how "GREAT" Red Steel supposedly was.
There have already been articles that have played a newer build that have gone into the specifics that the gun feel and shooter mechanics have gotten much more polished. They had the same reaction you did how they were kinda sub par, but after playing the newest, maybe even final build, that it got a lot of fixing and love to it.

So not doubting your post at all, but I'd recommend to you that you don't make your final decision based on your play of an early build of the game. If your main complaint was on the controls and gun/melee 'feel'. It sounds like that got improved a lot.

I thought it was an IGN article but now I can't find it.
 
Boomer? I wasn't thinking of the Boomer.

I was thinking of this monstrosity right here.

She also has spit that hurts you and can take away your health in seconds and pushes you out of corners/comfort zones.

It's funny how every new SI in L4D2 were designed to do that.

Entire team in corner/narrow corridor? Charger gonna fuck your shit up
Entire team in corner? Spitter gonna fuck your shit up
Entire team in a corridor with more than one point of entry? Jockey gonna sneak up and fuck your shit up by leading one of your teammates into some nasty shit.
 
There have already been articles that have played a newer build that have gone into the specifics that the gun feel and shooter mechanics have gotten much more polished. They had the same reaction you did how they were kinda sub par, but after playing the newest, maybe even final build, that it got a lot of fixing and love to it.

So not doubting your post at all, but I'd recommend to you that you don't make your final decision based on your play of an early build of the game. If your main complaint was on the controls and gun/melee 'feel'. It sounds like that got improved a lot.

I thought it was an IGN article but now I can't find it.

I hope that's the case, but I won't take any previews word for it. I don't trust a single thing game "journalists" say anywhere. They've proven they do not deserve our attention.
 
the zombies getting up on the floor would be pretty frightening if you were out of supplies

my biggest hope is if this can tickle my Walking Dead funny bone, and not in the universe (the Walking Dead game out now is actually great) but in terms of actually trying to really survive a zombie apocalypse. That gif makes it seem possible that the game might capture this feel
 
Anything I've seen of this game just looks like some bland survivor running around some bland city while shooting bland zombies. Is the game just running around a city shooting zombies? Don't we have enough of these?

I'm not talking shit I just don't see what this game is bringing to the table other than its a promising looking "mature" game on a Nintendo console.(apparently)

The title makes me think of some comedy movie where zombies go to college too.

You know nothing about the game what so ever, yet at every point in your post you've assumed the worst about it. I'm guessing you're not really posting for info on the game.

Anyway, at first I wasn't really that interested in ZombiU, but the previews are starting to make me consider it as a launch purchase. I'll still wait for reviews though.
 
No offense but you sound like someone who knows nothing about game design. Budget and time are the two most prevailing factors for how a game looks.

Since it is already known that this game has a modest budget, we know that this was a limiting factor. We also know that this game is a launch title and had only been in its current incarnation since after E3 last year.

So we're talking a modest budget FPS, with a development period of around 16 months and on dev-kits that were only recently finalized. I shouldn't even have to break all of this down to someone, as many of these things are simple common sense. Expecting Assassins Creed or Bioshock is rather ridiculous. Games with that level of detail take years to make, at a hefty cost, and will almost never make a systems launch.

Back on subject. The game looks great. Can't wait to get lost in this world. You could cut the atmosphere with a knife.
The poster was talking about low resolution textures because Wii U has alot of memory. It's nothing to do with budget and time constraint. It takes more time to make low res versions of textures than it does to export the original source models from your 3D modelling package. The Rayman Wii U developer even said that by accident, they forget to use compression and dumped the hi res CGI quality versions of their artwork straight into in to a build of the game and it still worked.

Larger budgets allow you to make more art but not necessarily better art. They are small low budget games out there with incredible modelling and texture art.
 
the zombies getting up on the floor would be pretty frightening if you were out of supplies

my biggest hope is if this can tickle my Walking Dead funny bone, and not in the universe (the Walking Dead game out now is actually great) but in terms of actually trying to really survive a zombie apocalypse. That gif makes it seem possible that the game might capture this feel

That's what I've been waiting for too. I want the feeling of just gripping onto life like the actual Walking Dead series conveys. The game out now is great, but doesn't really give you that feeling like you're feeling threatened around every corner.
 
I don't know what to think of this game. Amir0x kind of speaks to what has been my concern all along -- the shooting and even the hand that holds the gun looks weak-sauce -- but then I read that you're supposed to start out with poor shooting ability, since this is apparently a skill that improves the longer you survive... Really, I don't know. Maybe it's one of those things that is executed correctly in the context of the full game but comes off half-baked as a first impression? Or maybe it really does just suck... Game has yet to earn my confidence, and the same goes for the WiiU in general. Unlike the 3DS, which had me stoked from the start, the WiiU doesn't have a bevy of must-have titles in its near-future (TW101 and Pikmin 3 being notable exceptions; hopefully Bayonetta 2 is sooner rather than later, as well).
 
I smell a ban soon.
I don't think the guy is "port-begging," and certainly he's not being disruptive or obnoxious about it. He was simply asking if this is something Ubisoft plans to bring to other platforms -- which is a valid question, and in fact I believe Ubisoft said they'd consider it. Of course, not sure how the appeal would translate without having to divide your attention between the TV and controller, which is a source of tension in the game as you manage resources and such. Still, I wouldn't be surprised to see this on other systems at some point.
 
I don't think the guy is "port-begging." He harmlessly is asking if this is something Ubisoft plans to bring to other platforms -- which is a valid question, and in fact I believe Ubisoft said they'd consider it. Of course, not sure how the appeal would translate without having to divide your attention between the TV and controller, which is a source of tension in the game as you manage resources and such. Still, I wouldn't be surprised to see this on other systems at some point.

Actually he there is port begging and trolling in the same post. afterall Zombi U isn't being released on a next gen system hur hur hur
 
I don't think the guy is "port-begging," and certainly he's not being disruptive or obnoxious about it. He was simply asking if this is something Ubisoft plans to bring to other platforms -- which is a valid question, and in fact I believe Ubisoft said they'd consider it. Of course, not sure how the appeal would translate without having to divide your attention between the TV and controller, which is a source of tension in the game as you manage resources and such. Still, I wouldn't be surprised to see this on other systems at some point.

For a second I thought your post was serious.
 
Actually he there is port begging and trolling in the same post. after all Zombi U isn't being released on a next gen system hur hur hur
How is he trolling? He means "next-gen" as in a horsepower leap over current-gen technology. WiiU, by most reports, is on par with 360 and PS3; it is, technically speaking, current-gen technology with an innovative controller. Which is fine -- nobody is buying a WiiU for horsepower. That is why we have PCs and will eventually have 720s and PS4s. As always, multiplatform will be the way to go if people want to have everything.

For a second I thought your post was serious.
Nice try, but I was serious. There's no harm in what he did. Ubisoft has even brought up the possibility of porting ZombiU, so I don't think the topic is some "forbidden fruit." He wasn't disruptive or obnoxious by broaching the topic; hell, he did it within this thread about the latest on ZombiU. Fair game.
 
Only owned one Nintendo console in my life, the Gamecube and I chugged that in the bin 3 months later. I just ordered a Wii U premium purely because of this game.

If I don't like it, I'm pretty much screwed as there's nothing else I want on the Wii U :P
 
Only owned one Nintendo console in my life, the Gamecube and I chugged that in the bin 3 months later. I just ordered a Wii U premium purely because of this game.

If I don't like it, I'm pretty much screwed as there's nothing else I want on the Wii U :P
This post makes me sad...
 
How is he trolling? He means "next-gen" as in a horsepower leap over current-gen technology. WiiU, by most reports, is on par with 360 and PS3; it is, technically speaking, current-gen technology with an innovative controller. Which is fine -- nobody is buying a WiiU for horsepower. That is why we have PCs and will eventually have 720s and PS4s. As always, multiplatform will be the way to go if people want to have everything.


Nice try, but I was serious. There's no harm in what he did. Ubisoft has even brought up the possibility of porting ZombiU, so I don't think the topic is some "forbidden fruit." He wasn't disruptive or obnoxious by broaching the topic; hell, he did it within this thread about the latest on ZombiU. Fair game.

No, not by most reports. Not even some. "Anonymous" reports? Sure.

The only things we've seen that lead to that assumption are the lack of graphical fidelity in Nintendo's 1st party titles and 3rd party ports and the fact that Wii was one generation behind in hardware.

Not saying the Wii U is next-generation in terms of power but we've hardly got any concrete evidence proving it is or isnt. Nor do we have any clue what power range PS4 and Xbox Next are in comparison. That posters post was straight up trolling.
 
Generations are all to do with power? News to me.
The common usage of the word "next-gen" refers to a leap in graphical fidelity, yes. Of course, if you literally just define "next-gen" as "the order of console cycles," then of course WiiU would be next-gen, but in terms of its horsepower, it's current-gen. But again, this is fine -- I'll never understand why Nintendo fans get bent out of shape over this. Nobody's saying WiiU is worthless because it's on par with the 360 and PS3. I'm just happy to see Nintendo games finally in HD -- that's more than enough for me.
 
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