Immortals of Aveum cannot run at Native 4K/60fps on NVIDIA RTX 4090, even on Low Settings (drop to 34FPS)

3-4 hour campaign?, this isnt the 360/PS3 gen anymore lol.
12 hours in like stephens review.

I hate when people shit in games length. Good 6-12 hours campaign will alway beat 50 hours of bloat for me. Gear games were very short and I loved those campaigns. Metro exodus is also maybe 15 hours. So are uncharted games.
 
UE5 is the new "Can it run Crysis?". Unfortunately in most games so far you don't get any awe inspiring visuals even if you can run it, unlike Crysis back then.
 
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UE5 is the new "Can it run Crysis?". Unfortunately in most games so far you don't get any awe inspiring visual even if you can run it, unlike Crysis back then.

Cyberpunk is super heavy too but at least you can see where this GPU power goes.
 
And some people on here were laughing at some of us because we were asking for a PS5 Pro console... Even a fricking 4090 can't hold 60fps at native 4k without using DLSS3.
That is because a mid gen refresh of the consoles is stupid. It just highlights how shitty they are. You don't need a pro, you want a PS6 at a time when there have been very few games made for the PS5.
 
Ps5 performance?
720p ~40fps in heavy combat, screenshots look good in light areas where the res gets to around 1080p and it sits and the temporal accumulation does it work but in motion as the framerate and resolution decrease it doesn't look great especially on an oled.
 
Compare the visuals Ubi get with Dunia, Snow Drop and Anvil on modest hardware with games using UE on high end hardware...... 🤣
 
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Are people using Open Surprise as a reliable source now? This guy is even less trustworthy and more manipulative than the banned ElAnalistaDeBits. Have some standards.
 
Left for industries that pay well and don't run you into the ground maybe?
Meryl Streep Doubt GIF


Agencylife Bingo GIF by MX Player
 
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720p ~40fps in heavy combat, screenshots look good in light areas where the res gets to around 1080p and it sits and the temporal accumulation does it work but in motion as the framerate and resolution decrease it doesn't look great especially on an oled.
Where are you getting those statistics?
 
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