I need advice. Any answer except give up will do.
I'm trying to design an adventure game. I've been trying to design this game for a couple of years now. I have a finished story outline, I have a good number of graphics done, but I can not get myself to write puzzles. I've tried playing dozens of adventure games, I've studied them inside and out, I've read design documents, I've memorized different types of puzzles and how they work, etc.
I can not get my brain to work. I can not write anything down. I can't get ideas to come. It's to the point where I'm so stressed and unhappy I find myself crying at night and miserable during the day. I want to do this so bad, that it's making me miserable. It's like wanting to ask out a girl who likes your best friend, only for them to get together and have sex in the room next to you, loudly, ending with them coming into your room and having sex in front of you while telling you how shitty you would be in comparison and her making jokes about how she's glad she doesn't have to do this with your disgusting ass, until they finish screaming and tell you to kill yourself so you don't have to live never having what they just had. Imagine the levels of despair and unhappiness that one would have at that moment, and that's what I feel at the end of every day when I look at an empty design document.
I imagine I'm probably in the minority, but I'd LOVE to play more adventure games without puzzles. There's nothing wrong with omitting a weak element in your game.
I've never played an adventure game to experience the puzzles. Give me an interesting world, fun characters, and a sense of wonder, and I will gladly play your game. I mean, look at something like Proteus... not for everyone, but some of us loved it.