More_Badass
Member
This is the randomly generated platfomer, right? Had a successful Kickstarter?Here's some progress gifs for my game Another Castle:
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Game's looking good
This is the randomly generated platfomer, right? Had a successful Kickstarter?Here's some progress gifs for my game Another Castle:
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This is the randomly generated platfomer, right? Had a successful Kickstarter?
Game's looking good
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http://speedgraphx.wordpress.com/category/project-speedfragment/
Now you control the ship! Want to take a ride?
Still in early development, tech demos on site
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http://www.reallyslick.com/
Retrobooster is a high-tension survival shooter with an extremely nimble thrust ship, agressive enemies, speed flying challenges, puzzles, creepy worlds, and fiery death lurking pretty much everywhere. Can you make it through to the end?
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http://chainsawesomegames.com/beatblasters-iii/
BeatBlasters III is an action platformer mixed with rhythm game mechanics.
The player will play as Joey or Gina, two music fanatics, set on a journey to restore music to Acappella where an evil, music hater, butcher has taken over the village and forbids music to anyone. To achieve this mission, they will have to travel the land back to Acapella to defeat the butcher once and for all. Along the way, the player will encounter multiple challenge to overcome using his character’s musical abilities.
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http://www.desura.com/games/the-tank-game
The Tank Game is an arena shooter featuring a diverse set of abilities and weapons.
Figuring out how to use the items you are currently holding in order to turn a situation in your favour will be far more important than just having a steady aim. Much like the quake and unreal games of old items re-spawn periodically on the map rather than being given to you upon spawning. You must control these resources while also attempting to deny them to your opponents in order to prevail.
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http://www.mogworks.me.uk/tablet/index.html
Mass Prison Escape - Coming soon!
Lots of prisons to escape from with varying degrees of difficulty. 16 levels ready and more bonus prisons in development
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http://www.protonstudio.com/p/time-rifters.html
Ever wanted to play a multi-player game where you control all of your team mates? Now you can!
Time Rifters is a single player co-op shooter where 'time rifts' allow you to be your own team mates. Play as 4 independent time clones that work together to complete the levels. Customize each time clone by selecting and upgrading their weapon which allows you to strategically plan your attack with yourself in the past and future.
Here's some progress gifs for my game Another Castle:
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[B]TITLE[./B] - PLAT
[QUOTE][IMG]IMG[./IMG]
[URL="LINK"]LINK[./URL]
DESCRIPTION TEXT
[./quote]
Positive impressions from IndieStatik![]()
http://andymakes.com/particlemace/
PARTICLE MACE is an upcoming game for iOS/Windows/Mac by Andy Wallace about swinging particles into enemies in a hostile universe.
Particle Mace is a game about capturing the thrill of classic arcade games with a new, physics based mechanic.
Particle Mace is a game about trying not to die. But that's impossible.
Also could you put it in the following format?
This way Toma's program will read the information from the post and your game will be included in the "Upcoming Indies" section for the next month.
Nice I'm getting some Paper Mario vibe from it. Also could you put it in the following format?
This way Toma's program will read the information from the post and your game will be included in the "Upcoming Indies" section for the next month.
Listen to this very wise man.
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http://www.cybernetikdesign.com/
This is a 3D - Puzzle - Maze game, where we have to help the main character, Maigo, to find an item (now is a star, but I'm in the way to change it for something related with the game plot). The levels are build in cube-shaped planets, and we have to move between faces to solve the puzles and find the level item. This adds some extra dificulty because you can't see all the planet faces at the same time an you have to remember where to go.
Also, the levels can have more than one planet, and that creates more and interesting gameplay dynamics.
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http://www.indiedb.com/games/a-crimson-searchlight
A cyber-noir tale set in the near future, where artificial beings have become indistinguishable from humans. As an agent for the Department of Artificial and Robotic Control, you are tasked with investigating suspected artificials and determining their humanity. Illegal artificials are vaporized using an malicious device known as the URN - erasing them from existance in all but memory.
A Crimson Searchlight is a short-form first-person narrative based on environmental storytelling and moral choice.
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Steam store
Live through an epic role-playing Viking saga where your strategic choices directly affect your personal journey. Make allies as you travel with your caravan across this stunning yet harsh landscape. Carefully choose those who will help fight a new threat that jeopardizes an entire civilization.
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http://blekgame.com/
Blek is a game about imagination and personality. Everything you draw keeps moving - and watching your creations move is like watching magic.
The goal is simple: shape a line that collects all colored circles avoiding black holes on its route. Through beautiful and elegant design Blek reminds you that all you need to do is to play [with] it. There are no specific moves that you need to master. To every level countless solutions exist, from delightfully simple to exceptionally deep and complex, yet always elegant.
This game is a minimalist piece of art, and easily joins the ranks of Strata and Ten as my favorite minimal puzzle games. There isn't even a menu; the game opens with your first puzzle, which also acts as a simple tutorial. The art itself is merely a collection of black and colored dots on a white surface but what truly makes Blek a joy to play is the line. There is something so visually appealing and satisfying about seeing your line move so fluidly across the screen, in a way that feels unpredictable yet is completely planned
Yes, Blek is not just some minimalist experiment; it's also a puzzle game. Like the best puzzle games, the core mechanic is simple to understand, but difficult to master. Draw a path for your line to follow, which it will repeat until it leaves the screen, touches a black circle, or a colored circle. Your goal is to collect all the colored circles in a level and the genius of Blek is the freedom you're granted to complete the task. Your solutions can be as simple or as complex as you can think of. From the simple inching line to a complex pattern that gracefully weaves between attempting-ending black spots, Blek is a rare puzzle game that presents the player with a challenging scenario and then gives you free reign to solve it how you wish.
If you enjoy puzzle games that doesn't offer to hold your hand, that instead allow you to use your own intelligence and creativity to succeed, or just like games with great minimalist design and style, I highly recommend Blek
We don't usually feature IOS only games, but Blek deserves the attention
Blek - $2.99 (IOS)
Impressions:
Guys, can you access the Desura website?
Guys, can you access the Desura website?
Some people have had trouble getting on there lately.
Incredibly cool, but wont be in the next OP for the reason you just named
Will download immediately though.
Played the Time Rifters demo. Does some things well, but I thought it was lacking or flawed in other ways
just got my key for strike vector beta, go check your inboxes
Totally fluke caught a rather pretty sunset on Epsilon Prime.
+1 for Galactic PrincessGot my eyes on Rodina, The Cabin, and Galactic Princess.
Those look great!
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http://www.cloud-macaca.com/2013/04/magnetized-available-on-gamejolt.html
Magnetized is an abstract physics adventure game, up to 80 levels! Activate the power of magnets and escape from neon maze!
Chasing dreams is like walking alone on an endless road, direction is so clear but way too long, trying so hard but no one knows. Is it worth it anymore? Just carry on!
http://zinethgame.tumblr.com/
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I remember when I first tried this game, didn't like it all. I had never played games with a mouse and keyboard before, and I just couldn't play it. Coming back to it, I can finally fully enjoy the experience and it's just as fun as ever. Fluid freeform stunts across large environments with a cool abstract art style.
http://www.interactivestory.net/
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I don't think this game holds up as well as I remembered. Still it's special to me, for introducing me to indies. The AI responding to your typed phrases is not as impressive as it once was, but it's still pretty entertaining to type weird non sequiturs and see the AI's response. I don't think any other game has tried to bring the player into such an intimate situation and then give them so much control over how to alter the scenario. Even recent mature games like Gone Home are very hands off, showing and telling rather than letting the player make his own choices.
http://games.digipen.edu/downloads/NitronicRush_setup?id=1170#.UtLt7PRDvT8
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Not much can be said about Nitronic Rush that hasn't been said. It's fast frenetic survival racing that still holds up extremely well. I think it's probably one of most polished and content packed freeware games I've played and I'm very happy that the devs were able to make their vision even bigger. But of course playing Nitronic only makes me want that Distance beta even more
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[QUOTE][IMG]http://cloud.steampowered.com/ugc/558737771850539588/91B5E149AE9408E37AD4013C10561F856C0673B4/[/IMG][/QUOTE]
This one on the other hand is a pretty cool concept. Instead of taking the abstract idea of programming and using certain concepts to create a game around it (for example SpaceChem), it actually has the programming code inside the game inside of which you are navigating the character to adjust certain variables. The game revolves a lot around actually understanding values and basic conditions/loops. You will definitely find this easier to play if you actually ever did some programming so these concepts arent new to you, but I guess you could work these out with a bit of guess work. It is a bit unfortunate that it mostly revolves around editing true/false values and just numbers instead of allowing you to toy a bit more with certain other parts of the code.
Due to those limitations imposed by what it allows you to adjust and the limited variety of puzzles result from that, the game wont rank among the best puzzle games, but its actually surprisingly well done for what it is. Definitely worth a look.
Finally got round to playing the demo for NEO Scavenger after you guys ranted and raved about it last month.
How far away is the demo from the game's current state?
I am not sure what was actually in the demo or whether he uploaded a new version of the demo once he upgraded the full version. Maybe you should ask that in the Neo Scavenger thread and if you are lucky the dev comes by again for an answer:
http://www.neogaf.com/forum/showthread.php?t=700141
I just got 3 invites. First come, first serve.
Invites only to the regulars I know from these threads, so no lurkers or one time posters, sorry!
Quote this post here in the thread (so the others see that my 3 invites are gone) and then send me a PM with your email address
Edit: Gone.
I know it looks bad, but I just wanted a small thumbnail to easier point out any YT links I made myself. Otherwise its a bit hard to differentiate a post with a YT link from a normal one. So there ya go:
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If posting these becomes annoying, just let me know and I'll drop it.
Anyway, my video impressions on: Dungeon of the Endless
http://www.youtube.com/watch?v=m4wXG0r79bM
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So yeah, I captured my first 25 minutes which should also explain nicely how the game is played and shows of most of the current alpha gameplay mechanics I guess. Once again sorry for the coughing, but otherwise I think the video came out pretty decent.
Really cool mix of tower defense and roguelike, definitely will play more of that once they add more content, but it seems to be quite fun at its current price already. Just judging based on my first impressions and if the content of the alpha basically doesnt end right after I stopped playing... definitely recommendable. Best game I played so far this month.
Rain World Kickstarter launches tomorrow! I've been anticipating this game for over a year
It never ends well for that cat thing. If only it could fight as well as it animates.Rain World Kickstarter launches tomorrow! I've been anticipating this game for over a year
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Official Site | Trailer
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http://lichterloh-dev.com/
A minimalist, creative, hard and cheap plattformer, which combine all the good old features, like triggers, moving and rotating plattforms, spikes, etc. in one big Level and adds a new gameplay element such as the player automatically jumps if he hits the ground. The idea was to remove everything that dont have to be in the game and create a game, made of pure gameplay and level design. So, ingame you have just one big (3.4k blocks long) level with 56 checkpoints to save in it, that will take you for houres to come to the end.
Jumping Line Plus includes the level editor
From your video the game is looking good, the visual are superb, the interface is really well done and the music creates the atmosphere needed.
I know it looks bad, but I just wanted a small thumbnail to easier point out any YT links I made myself. Otherwise its a bit hard to differentiate a post with a YT link from a normal one. So there ya go:
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If posting these becomes annoying, just let me know and I'll drop it.
Anyway, my video impressions on: Dungeon of the Endless
http://www.youtube.com/watch?v=m4wXG0r79bM
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So yeah, I captured my first 25 minutes which should also explain nicely how the game is played and shows of most of the current alpha gameplay mechanics I guess. Once again sorry for the coughing, but otherwise I think the video came out pretty decent.
Really cool mix of tower defense and roguelike, definitely will play more of that once they add more content, but it seems to be quite fun at its current price already. Just judging based on my first impressions and if the content of the alpha basically doesnt end right after I stopped playing... definitely recommendable. Best game I played so far this month.
Yeah, it seems good quality. Some things are a bit weird, like the coordination of multiple characters, but its definitely a great start. As I said, I definitely recommend getting it if the video seemed interesting to you.
This is very un-indie, I know, but we have a big La-Mulana announcement this week. The 16th to be exact!
Is it still in early alpha right? I think I'm going to wait for the game reach beta at least.
La-Mulana 2?
0.1.3 but "Alpha" doesnt necessarily mean the same thing as it did 5 years ago. The game is already better than a majority of other indies. So if you are interested in following the development and replaying this game every month with some new aspects, then its definitely a game to consider because it already plays quite well.
I had been intrigued by the game but was put off by the descriptions of how hands-off the gameplay was0.1.3 but "Alpha" doesnt necessarily mean the same thing as it did 5 years ago. The game is already better than a majority of other indies. So if you are interested in following the development and replaying this game every month with some new aspects, then its definitely a game to consider because it already plays quite well.