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IOS Gaming February 2015 | Under New Management

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Each month, the iOS GAF community hosts a thread for new game releases, rumors and discussion that define the fast-moving world of iOS gaming.

The OP will contain games that released both towards the end of the previous month and games that have released during the current month.
All the games listed will have been highlighted by the GAF community in one way or another. This way you can keep tabs on the best games and at the same time curate an excellent resource to look back on to find games you may have missed.

If you're a developer who wishes to have your game featured, please talk about your game in the thread and if the GAF community at large likes the game then your wish just might be granted. Please note that there's a difference between posting about a game you made and just advertising your game with no further interaction with the community, this thread is not for the latter and such advertising behavior is frowned upon.

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Site | Trailer | App Store
An epic vision of the future, AG Drive takes you on the ride of your life as you drive blazing fast anti-gravity race craft and race against opponents on spectacular tracks that dive over and under an Earth city of the future
The world of AG Drive is real and full of life - witness huge futuristic highway systems come to life, with air traffic filling the skies as spaceships land and take off, and spotlights sweep the skies. The stunning, unparalleled visuals of the world of AG Drive were possible to be realized only because of the ZORG 3D engine.

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Holy cow at AG Drive!!! The game is GORGEOUS, runs buttery smooth on my 5s and is a joy to play. Absolutely the best Wipeout-like on iOS. This should not be passed up for $4.
Guys...AG Drive
The best F-Zero/Wipeout-like I've played since Repulze. The sense of speed and the visuals are...wait for it, GLORIOUS™
And the best part? 100% premium. The devs switched from freemium during the soft launch to paid with no IAP for the worldwide launch
Just to be clear, it's all racing, no weapons. But there's a nice variety of race types (duels, elimination, etc.), the controls are tight, the sense of speed and visuals are great, and there's a hefty amount of content.

Edit: there is a slight offensive element, since each vehicle has a special ability (shockwave that slows down racers, electric AoE blast that knocks racers away, etc)

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Site | Trailer | App Store
Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins.
Along the way you'll rescue runaway llamas, grind rooftops, leap over terrifying chasms and outwit the mountain elders – all while braving the ever changing elements and passage of time upon the mountain.

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Alto's Adventure is really fun!

Sure it's an endless racer but damn does it have style. Just gorgeous! The time of day changes each run so eventually you're snowboarding at night with a crescent moon in the sky and lights on in the houses, and then the sun starts to slowly rise on the next run! It all looks really great.

They've got the usual three challenges you need to complete to level up and coins to collect to buy things from the shop. You can do tricks in the air and you have to land properly or you'll crash.

I dunno, I haven't played a runner in a long time and I think this one's great. Soothing music, too.

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Site | Trailer | App Store
A physics platformer about size, speed and momentum unlike anything you’ve ever seen before!
Grow, shrink, roll, leap and climb in this unique puzzler featuring over 150 challenging mazes one-of-a-kind gameplay that includes portals, inverted gravity, vehicles and more! Share your times with friends on the global leaderboards and become a time/space legend!

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...Totally worth checking out. Its a puzzle platformer, but easily one of the better ones of the recent past, polished AND interesting enough to get into my highly recommended category even. The basic mechanic revolves around growing and shrinking your ball, and how that affects mass, momentum and some other aspects that are very cleverly used in the levels. Swirling around the level is very satisfying and its generally really pleasant to play and solve. Definitely check this out as well.

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Site | Trailer | App Store
Use sound to explore mysterious environments and escape from an unseen evil through 80 ominous levels.
Based on our Ludum Dare game You Must Escape, which is featured on PC Gamer's list of 100 best free online games.
Best experienced with sound enabled. Stereo headphones are recommended.

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So yeah, Dark Echo is awesome

A black screen, with your white footprints the only color amid the surrounding dark. Hold the screen to move toward that direction. Each step illuminates the world through sounds, lines emanating from your steps and against the wall. Without sound, you are blind. Find the exit. Except it's not so easy, because you are not alone. Things lurk in the darkness, drawn by the sound of your movement. Hunting you.

Dark Echo is a masterful execution of minimalist design. Each step is tense, drawing you forward through the necessity of sight and the need to explore. The visuals, stark lines contrasting against black, are simplistic yet work so well. The sound design is atmospjeric and incredible. Listen to the game's advice and use headphones. Your echoing footsteps. The gruttual growls of those things that lurk in the dark. Water splashing underfoot, or dripping overhead.
I loved every minute of it (played about an hour).
It's brilliant, very engaging and incredibly immersive (I've a soft spot for sounds heavy games but I'm really liking the visual feedback).
I really hope there is a mystery/story to discover...seems like it.

Great game.
Dark Echo is really fantastic. The whole take on using sound is truly unique and fun mechanic. Also looking forward to seeing what mysteries lie ahead.

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Site | Trailer | App Store
All bump. No grind.
Dinofarm Games - creators of 100 Rogues - are pleased to present Auro: A Monster-Bumping Adventure.
Auro introduces a whole new kind of gameplay: Bumping! What's that? Why, it's the strategic use of movement, magic spells, and straight-up bumping to kill monsters to gain points, and become a master Bumper!
Set in an original fantasy universe, guide the brash, spoiled Prince Auro through procedurally generated dungeons, with only a handful of tactical spells - and your wits - to protect you.

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Now it's finally in shape for prime time. I need to get back to it and put more time into it with the latest updates. Quite a difficult game that looks simplistic at first thinking all you do is bump enemies off the playing field, but it's much deeper than that (the tutorial alone is 31 levels!).
Wow. The tutorial is much better than it used to be in Auro. Great to see when a game truly evolves.

Regardless, I always knew Auro had the chance at greatness and it feels like, at least the current Android version, it finally has.

Looking forward to diving into this again with a fresh perspective.

Don't go into it thinking it's a Hoplite clone. It's way deeper than that game. Without strategy and knowing your enemies, you will get nowhere in this game.

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Site | Trailer | App Store
Odd is not like the other robots. After failing a standardized test Odd ends up in the recycling bin. Help Odd escape the robot factory using building blocks, electricity, and physics!
Each level in this contraption puzzle game presents a new challenge. Build a bridge across a (small) abyss. Design and drive an unsafe car. And ride a robotic centipede, like you always wanted to.

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This is astonishing. GOTY stuff, on 1st Feb
Picked it up. Cute and cleaver so far. Looking forward to digging into it more later.

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Site | Trailer | App Store
Midnight Star is an epic sci-fi shooter designed from the ground up for mobile. Build your arsenal, develop your skills and compete against thousands of other players online! Set 120 years into our future, Midnight Star takes players aboard the MSRV-Joplin, a research vessel newly outfitted with military weaponry to explore a mysterious signal coming from within our Solar System. When disaster strikes, they're transported across the universe to take part in an epic war whose outcome will determine the fate of humanity...
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At the moment I'd say it's the best rail shooter I've played on iOS. Might even go as far as to give it the Metroid Prime seal of approval
Midnight Star is also growing on me. Wish it had been a premium title, but certainly is one of the better rail shooters on iOS. It too had some nice twists on the usual tap to shoot found in similar titles.

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Site | Trailer | App Store
Run. Jump. Hit walls to turn around. Sounds simple, right? Just remember: nobody said it was easy
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Started playing Nobody Said It Was Easy earlier and if you want to get your hard-as-nails retro platformer fix, I recommend checking this out

It's not auto-run, which I had expected after seeing some gameplay. You can only move in one direction and need to hit walls to reverse, but you can stop and decide when to move forward. This allows for level design that wouldn't be possible in games like Bitless and Run Roo Run.

The game really impresses me with the variety of mechanics it introduces and how it smartly builds on its simple core gameplay. Oh, you thought simply dodging spikes and jumping gaps was tough? Now do that while controlling two people simultaneously. Enemies to avoid, switching platforms, gravity swapping, and more. Controls are responsive and tight and the game is tough. You will die dozens of times.

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Trailer | App Store
Yet It Moves is an award-winning puzzle platformer now available on iPhone and iPad for the first time!
Tilting the world turns walls into floors, slides into platforms, and stacks of rocks into dangerous hazards.
Navigate through a colorful paper collage world and unlock new levels by solving puzzles.

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Three levels in (four if you count the tutorial) and I can say that Yet It Moves is one of the best physics platformers on IOS. Honestly it feels like a game built from the ground-up for touch. Very natural and simple controls and smart uses of the mechanic too.
I picked this up as well and completely agree with this. There's also been platformers that play with gravity, but this takes it to another level. There will be times you will die because you don't know what awaits you of you decide to just fall through a crack. Either careful small movements or trial by dying are your options.

Great game cleverly adapted for touch.

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Site | Trailer | App Store
Hero Emblems is a JRPG that mixes “Side-Scrolling beat' em up” and “Match-3” features. Set in the middle-ages fantasy world of sword-fighting and wizardry, it is an adventure of 4 brave warriors who wield different emblem powers and their attempts to stop the re-awakening of the God of Evil.
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OMG! Hero Emblems is sooooooooooooo good! Such a great rpg/puzzle/brawler-mix!
I've tried to fight it, but Hero Emblems owns my soul. It's super addictive and a novel take on the JRPG paradigm. I just made it to the third continent and this will definitely be in my top 5 of 2015.

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Honestly, Hero's Emblem isn't the most amazing game ever. The story is generic as all hell, the characters are trite and the only unique thing it has going for it is how but used the match-3 mechanic in battles. This part about the game works very, very well, because you have to think about every match you make and can't do things just willy nilly. Matching pieces does not afford you points. It will either heal you, increase your defense, attack the opponent, or unleash a skill. There is, of course, an element of randomness to deal with, but the game seems mostly fair. It's rare that a board feels unfair, and the challenge from the game truly comes from playing the game at its own game. The game is unrelenting and unforgiving, but it is incredibly rewarding and when you do well and beat that boss, you feel like you actually did what had to be done to win and didn't win by just pure luck and randomness.

That's why I love the game. I will say the game is doing a very good job at pissing me the fuck off enough to stop playing for a bit, but I have no plans on giving up.
PittaGAF can be a little hyperbolic at times, but Hero Emblems really is a superb game (game being the main word here, rather than a match-3 puzzler). My weekend was taken up entirely by it with more than 10 hours being played.

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Site | Trailer | App Store
In a future where cars are obsolete, the Gunbrick has become a worldwide sensation!
The Gunbrick - A gun one side... a shield on the other.
Encounter wasteland mutants, crazed nerds, law enforcement and all manner of cube based adversaries. Roll your way through this action packed puzzle platformer.

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Gunbrick is fantastic! Such a simple premise used masterfully. Nice change of pace to have a new platformer that concentrates on thinking things through rather than how fast you can dash through levels. Last time I felt this excited about a puzzle platformer was probably Penumbear.
Love Gunbrick, but I'm finding the beginning stages to be quite tedious. Mostly because it sticks to the same formula most games do in introducing new elements. I see the next thing coming a mile away, and I just want to move beyond it.

I'm just being an old curmudgeon, really. It's a beautiful and very clever little game. Highly recommend it!
Gunbrick is really good, it's such a simple idea but it works perfectly with the controls
A recommendation for Gunbrick - it's really a puzzle platform game in which you try and get the right side of your brick facing the right direction. Nitrome then squeezes everything they possibly can out of the idea, with new mechanics and ideas in every stage. The pixel art is lively and fabulously detailed. They've really established themselves as a developer to watch.

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Site | Trailer | App Store
Shadowmatic is an imagination-stirring puzzle where you rotate abstract objects in a spotlight to find recognizable silhouettes in projected shadows, relevant to the surrounding environment.
The game combines stunning visuals with relaxing and captivating gameplay.
On your journey to discover the right solution you will stumble upon many unexpected and infinitely varied silhouettes.

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Shadowmatic is amazing on my GOTY list
You might remember Zen Bound from a few years back, a leisurely puzzle game about wrapping figures in rope. It was a calming experience, not too taxing and enjoyable in its design and artistic style. If you're looking for something similar, the recently released Shadowmatic might scratch that itch.

Like Zen Bound, it's a puzzle game to be enjoyed at your leisure, where the entertainment comes from the manipulating objects and slowly teasing out a solution at your own pace. But rather than wooden objects and rope, Shadowmatic is more abstract. Each level presents you with odd shapes, their shadows projected onto the environment. By rotating and moving these shapes, you alter their shadows into familiar objects, perhaps a frog or a wrench or a chess piece. Between the soothing music, detailed environments and objects, and satisfyingly tactile gameplay, Shadowmatic is an enjoyable puzzle game. While the core objectives are simple on their own, you can also try to find tricky shapes when you replay levels if you're looking for more of a challenge

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Site | Trailer | App Store
PARTICLE MACE (iOS) is explosive arcade fun that pays homage to twitch games of the past, but replaces the typical guns with an unruly physics-based weapon. To survive, you must carefully navigate around the many hazards while building up momentum to swing your weapon into your foes, all in a field of brightly abstracted visuals and an entrancing procedural background. PARTICLE MACE is a game about trying not to die!
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I think it's bloody fantastic. The mission system is ingenious and I'll be playing this one till I've beat all the missions and gotten all the ships for sure

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Site | Trailer | App Store
From the creators of the award winning Ravensword: Shadowlands comes EXILES, a beautiful Sci-Fi 3D role playing game that takes place on a distant world.
In the near future, a colony on a distant planet has been driven to isolation and desolation, as a corrupt government tries to enslave it with a lethal virus.
Become one of the Elite Enforcers, and go on various missions that will unravel the secrets behind the plot to enslave the world. Unleash a large arsenal of weapons and items against vicious aliens and mechanized enemies.

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It's a good game but a little disappointing (been playing the Android version). Big open world but sparcely populated and an underwhelming story. AI also could use some work.

They've been promising more content updates, however, so it may get better. Just don't expect a Mass Effect for iOS. I would say, other than graphics, it's not even on par with the Aralon / Shadowlands games.

Honestly thought with all the feedback on Android that they'd hold back on the iOS release a little longer.


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Site | Trailer | App Store
Radiation Island is a survival adventure game where you craft your own destiny in a huge open world environment. As part of the Philadelphia Experiment you have become stranded in a parallel, alternate reality. Discover this new and mysterious world, with all its surprises. Use everything you find to survive it and solve its puzzle to get back to the real world.
Follow your own path in an environment of breathtaking beauty and gigantic scope. Explore huge forests inhabited by dangerous wolves, bears and mountain lions. Investigate abandoned villages and old military compounds where zombies guard vital tools, weapons and clues to the secrets of this world. You can even swim and dive, if you can avoid the hungry crocodiles.
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Played some of Radiation Island. Still early in but very impressed so far. Great visuals, easy controls and for people like me who aren't big into the whole finding/crafting thing, the system and ability to easily find items is quite accessible.

I like that it's open world but still gives you objectives if you ever feel off track and want a little more guidance.
Only played a small amount but I can't figure out how it only costs £2.29.

At the moment I'm just strolling around the island marvelling at how far phone games have come.


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A friend of mine has a blog and does daily roundups of iOS releases. http://pixelatedparadise.wordpress.com/
Criminel - February 26th
Rex Rocket - N/A
Swap Heroes 2 - N/A
Star Drift - N/A
Escape From The Pyramid - N/A
A Druid's Duel - N/A
More releases to be added soon

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This website keeps track of all the controller enabled games. It gets updated regularly.
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iCade Hardware / Games reviews said:

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IOS Gaming December 2014/January 2015

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Visit the January 2014 thread for links to December 2013 through November 2012 threads!

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### The Game Center user list is here: quote to see ###
iOS Membership said:
Rules
  • Send Dash Kappei or Tunesmith a PM if you want to be added or taken off the list, following this text formatting: GAF Name = Game Center Name / iOS Device(s)
  • When adding someone, add From GAF to the friend request and your NeoGAF name as to easily tell who's who.
  • Send Dash Kappei or Tunesmith a PM if you are already on the list but want to update your profile with more info like iOS devices(s) owned, or to just change your existing GC profile.
  • We are on the list and, if you are too, it's OK to add us even if we're not best buddies; don't be shy: we enjoy having more GAFers challenging us on the friends leaderboards.
  • Don't just wait for others to add you first you should at least add some of the profiles posted above yours if you want to get the ball rolling... It's really up to you. Ideally the last member of the list will be the one to add the profiles above his, and so on and on with each new member. Or maybe just add whoever you like, that's also an option.
  • Remember: Your real name will be visible to your GC friends.
  • You can add everyone on the list at once; click the second sheet on the iOS Membership list and read the instructions, works on iOS and Macs
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### The form to enter yourself to the list is here: quote to see ###

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How do I back up my game saves for games that do not support iCloud save games?
Use a file manager program such as i-FunBox (PC/Mac) - It's free and requires no jailbreak. i-FunBox has many different features, but to back up save games you would just want to do the following:
  • Click the iFunBox Classic tab
  • Connect your iOS device, via WiFi or USB, it should then appear in the Connected Devices list on the left side of the UI.
  • Under User Applications, navigate to the game you want to back up save games for.
  • Select the Documents and Library folders and copy them one at a time to your PC/Mac - this will copy the folders and all their contents. They contains your save files and settings for the game. Some games only use Documents, some use both.
To restore a backed up save game do the reverse.
  • Under User Applications, navigate to the game you want to restore save games for.
  • Select the Documents and/or Library folders and choose to copy from PC/Mac.
  • Navigate to where you saved the backed up Documents and/or Library folders on your PC/Mac, open them and select all the files within it and open them. This will copy the folder contents back onto your iOS device.
  • Restart/fully close the game itself and your saves should be back!
Check that the file structure of the game is retained, e.g. GameName > Documents > files after you're done (no Documents folder within the Documents folder!), otherwise the game will not recognize your restored saves!
How do I hide my Real Name on Game Center?
Your real first and last name (taken from your Apple ID) will be shown to your GC friends. If you value that information and want GAF's leaderboards to show your GAF nickname instead, here's how you do it:
  • Go to http://appleid.apple.com and log in with your Apple ID details via "Manage your Apple ID".
  • In the "Name, ID and Email Addresses" section, click Edit on the Your Name field at the top.
  • Change you First and Last name (you must enter both) to whatever you like (e.g. First Name: Tunesmith, Last Name: GAF)
Done, now that's who you're going to be listed as on your friend's Game Center leaderboards. This will affect Game Center *and* your Apple ID. If it's the same account you use for App Store/iTunes, you will still be able to use it for iTunes/App Store's purchases (you can still buy whatever you want like you could before) *BUT* in the receipt it'll show your nickname or whatever you chose as First Name and Last Name when you changed those fields. The first time you will use the modified account on App Store/iTunes, you will be asked to verify the account by re-entering the 3 digits code of the credit card's CCV security code (if you make your purchases using a credit card).
Should I buy this new high-priced game or wait for a sale?
Maybe! Just be aware that iOS games have a tendency to go on sale frequently and unpredictably, even recent games can be a dollar rather than premium $4-5. Spend your pack of gum money wisely. As a recommendation, set up a RSS feed for the price changes on http://appshopper.com/which will then notify you of any price fluctuations for old and new games alike.
I just got an iPhone/iPad. What are the best games?
In addition to checking out the past month's iOS Gaming threads, visit Why iOS Rocks / iOS Hidden Gems. You're welcome and your wallet will hurt.
For gaming, should I get the iPad Mini 2, or iPad Air?
Both have their pros and cons. The Mini 2 is cheaper and smaller but there is a slight difference between the Air's A7 chip and the mini's A7: the mini's is around 100MHz slower -- 1.3GHz compared to the Air's 1.4GHz. Other than that they're both identical in spec. It's very much a coin toss between if you want a 9.7" or a 7.9" screen.
I'm a new iOS user, what non-gaming apps should I get ASAP?
This thread would be a great place to start. Asking here wouldn't hurt either!

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Genuine thanks to our iOS Gaming community for keeping these monthly threads alive!
Special title thanks to The ChewyWaffles

Also special thanks to Tunesmith for his fantastic thread format and month after month of hard work in maintaining these threads
 

colinp

Banned
Great job on the thread!

Looks like the Dec/Jan thread is missing from the "Additional iOS Threads" section.
 
Continuing the praise of Yet It Moves from last thread, turns out I had it on PC, but honestly it feels like a game built from the ground-up for touch. Very natural and simple controls. Very smart uses of the mechanic too. For example, in the second world, a spring-board like branch is introduced. You need to use them to cross gaps that would kill you otherwise, by 1) falling really fast into the board to boost yourself up high then 2) rotating the world to reverse gravity and cancel out your upward momentum to land on the area you were trying to reach
 

dantehemi

Member
great start badass

boy oh boy, I've gotten bit by the boom beach bug. a ton of my friends have started playing and i just felt like i needed to join in on the fun. anyone here also playing it? what are your impressions? i know these f2p games don't get the most love on here...but played with a lot of friends i feel that i may get some enjoyment out of this.
 

SmokyDave

Member
Nice thread dude.

Just picked up Radiation Island. Not sure why because although ambitious, I've a sneaking suspicion it's going to disappoint. Still, we'll see.

I'm tempted by Yet It Moves, but I played And Yet It Moves on PC and got a bit bored of it. Cool concept though.

I really want an iOS version of Musaic Box. I should probably check the store in case it already exists.
 
Nice thread dude.

Just picked up Radiation Island. Not sure why because although ambitious, I've a sneaking suspicion it's going to disappoint. Still, we'll see.

I'm tempted by Yet It Moves, but I played And Yet It Moves on PC and got a bit bored of it. Cool concept though.

I really want an iOS version of Musaic Box. I should probably check the store in case it already exists.
It's on Android
https://play.google.com/store/apps/details?id=com.herocraft.game.musaicbox&hl=en

There was an iPad version but it looks like it's been removed from the App Store
 

Fuu

Formerly Alaluef (not Aladuf)
Great OP! Thanks for taking the helm man, and thanks once again to Tunesmith for all the great job he's done too.
 

SmokyDave

Member

JCho133

Member
Only played a small amount but I can't figure out how it only costs £2.29.

At the moment I'm just strolling around the island marvelling at how far phone games have come.

I think it's just a big studio being smart and realizing everyone's not gonna pay $7 unless you're Minecraft.

But good god the game is stunning. The water especially, looks better than some console games I've seen from the 360/PS3 generation.

Oooo and those blades of grass
 

awp69

Member
I think it's just a big studio being smart and realizing everyone's not gonna pay $7 unless you're Minecraft.

But good god the game is stunning. The water especially, looks better than some console games I've seen from the 360/PS3 generation.

Oooo and those blades of grass

Yes, it is a beauty. Can't say too much about the story side yet, but it all seems incredibly polished.

Sadly, I see Crescent Moon is really being crucified over on TA for the opposite reasons. I myself was more than a little critical of Exiles, which seriously shouldn't have been released in the state that it was. I don't know why they felt the need to rush it out the door when many of the same criticisms had already been made of the Android version. Still feel sorry for the team, which largely had a good reputation.
 

JCho133

Member
Yes, it is a beauty. Can't say too much about the story side yet, but it all seems incredibly polished.

Sadly, I see Crescent Moon is really being crucified over on TA for the opposite reasons. I myself was more than a little critical of Exiles, which seriously shouldn't have been released in the state that it was. I don't know why they felt the need to rush it out the door when many of the same criticisms had already been made of the Android version. Still feel sorry for the team, which largely had a good reputation.

It's minimal but pretty interesting. It's told through Journal Entries you find, and they're just brief enough that I'm compelled to read them when I find them. It's cool piecing together what happened.

And yeah, I feel bad for Crescent Moon too. Game definitely seems like it needed to be in the oven a few more months. If I remember correctly, this game was originally supposed to be released in 2013 but got caught in development hell for a while. Hopefully they can dig themselves out of the hole eventually as it was a game I'd been anticipating greatly.

My greatest hope is for Aralon 2 not to turn out the same way
 

JCho133

Member
Josh from Crescent Moon just said the game only has one programmer working on it. What.

I was under the impression that Galoobeth was a much larger studio than that, considering their past titles.
 

JCho133

Member
Fun fact: Radiation Island uses battery faster than my phone recharges. I had it plugged in and my battery was actually going down
 

awp69

Member
Josh from Crescent Moon just said the game only has one programmer working on it. What.

I was under the impression that Galoobeth was a much larger studio than that, considering their past titles.

Yeah, I saw that comment. Flabbergasted that it was just one programmer. Not an excuse for the game as it was kind of hyped as being an Aralon in space and one that had been delayed. I just would have thought even Crescent Moon would have been throwing resources at it, even contracted, if it seriously just had one programmer.

I don't know. Guess after hearing the huge budget a game like Monument Valley had, I start to get visions about other studios. There are certainly great indie games made by a one or two man team. This wasn't what I would have considered a small indie game.
 

JCho133

Member
Yeah, I saw that comment. Flabbergasted that it was just one programmer. Not an excuse for the game as it was kind of hyped as being an Aralon in space and one that had been delayed. I just would have thought even Crescent Moon would have been throwing resources at it, even contracted, if it seriously just had one programmer.

I don't know. Guess after hearing the huge budget a game like Monument Valley had, I start to get visions about other studios. There are certainly great indie games made by a one or two man team. This wasn't what I would have considered a small indie game.

I dunno, Exiles is a weird case. It's the same team that has done Aralon and Shadowlands before, I guess maybe the team is split rn working on Exiles and Aralon 2, and maybe Aralon has the priority
 

awp69

Member
^^ I was intrigued by that cloud too until I walked into it and started getting damage, LOL.

Aside from the zombies, Radiation Island gives me a Lost vibe with that kind of mysterious WTF atmosphere. I am curious to find out more of the story behind the island. Let's just hope it doesn't end with us finding out we've been dead the whole time. :)
 

arimanius

Member
Upgraded my Ipad mini retina to an Ipad air 2. Wow huge difference. Going to take awhile to get use to. Playing Vain Glory is more difficult just because of the real estate difference. Loving the screen tho.
 

JCho133

Member
^^ I was intrigued by that cloud too until I walked into it and started getting damage, LOL.

Aside from the zombies, Radiation Island gives me a Lost vibe with that kind of mysterious WTF atmosphere. I am curious to find out more of the story behind the island. Let's just hope it doesn't end with us finding out we've been dead the whole time. :)

I'm only on Season 2 of Lost, thanks :)
 

awp69

Member
I'm only on Season 2 of Lost, thanks :)

OMG. Hope you're kidding.

And if you aren't, you'd have to be living under a rock to not know the ending. There was a little more to it, but the ending of Lost was sadly NOT the reason to watch it anyway.
 

JCho133

Member
Upgraded my Ipad mini retina to an Ipad air 2. Wow huge difference. Going to take awhile to get use to. Playing Vain Glory is more difficult just because of the real estate difference. Loving the screen tho.

Feel like it'd be too big for me. I couldn't imagine playing an FPS on it.

Would be beautiful for XCOM though.

But also its really big and would be too unwieldy for me.

I'll wait for the mini 4
 

JCho133

Member
OMG. Hope you're kidding.

And if you aren't, you'd have to be living under a rock to not know the ending. There was a little more to it, but the ending of Lost was sadly NOT the reason to watch it anyway.

Ahaha I actually am, but yeah I'd already heard the ending. Some weird shit goes on in that show.

I'm watching it while I wait for House of Cards season 3
 
I'm not much of a sports fan, Super Bowl is the only sports event I really watch outside of the Olympics. Whoever thought it was a good idea to pass when you have Lynch and you're so close to the endzone needs to get his head checked. What a complete 180 after that amazing catch
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Added impressions for Radiation Island. Anyone have impressions of Fahrenheit and Might & Magic?
 

arimanius

Member
Feel like it'd be too big for me. I couldn't imagine playing an FPS on it.

Would be beautiful for XCOM though.

But also its really big and would be too unwieldy for me.

I'll wait for the mini 4

It's definitely going to take time to get use too. The mini is the perfect lounging on the couch size.
 
No iOS support for TWEWY

Guess Steam is my only option at this point.

IMPORTANT INFORMATION
We have confirmed a bug that prevents this game from running properly on iOS 8, and are currently investigating the matter. We humbly ask for your patience and understanding until the issue is resolved.

Wait, The World Ends with You is on STEAM? WTF!!!!!

Anyway, thanks for Skyward GAF! My app backlog...Auuuuuuuugh
 

bobawesome

Member
Some people in here will see it as having a poor attitude but I will never spend another penny on an iOS game after this news that TWEWY will never be getting an update. I understand that I can jailbreak it to get it working but I shouldn't have to tinker in a file system to make sure their shit starts.

Square Enix pissed in the well and now everyone suffers for it. This is one of the many reasons mobile gaming will never be taken seriously.
 

SmokyDave

Member
Some people in here will see it as having a poor attitude but I will never spend another penny on an iOS game after this news that TWEWY will never be getting an update. I understand that I can jailbreak it to get it working but I shouldn't have to tinker in a file system to make sure their shit starts.
I'd say that was perfectly understandable. It's your money, spend it how you see fit.

It won't stop me buying iOS games, but it has stopped me accruing a backlog. I'd assumed forward comparability was a given.

Square Enix pissed in the well and now everyone suffers for it. This is one of the many reasons mobile gaming will never be taken seriously.
I'm not sure that any form of gaming should be 'taken seriously'. It just seems to lead to people being miserable about everything.
 
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