Any way to see your IAP for a game? I swear I bought some, but restore does not download anything. This is summoner wars.
If you are experiencing an issue with restoring your in-app purchases with Summoner Wars, can you please contact me at support@playdekgames.com. Please include your iOS device, OS version, and the email you created your Playdek account with.
In the subject line please put: "For the Playdek Community Manager" so they will come straight to me. Please do this even if you have done this recently, I would greatly appreciate it. I don't have a fix for this issue just yet, but I would like to help you out in another way. Thank you!
https://www.facebook.com/Playdek/posts/614350235290718/
Oceanhorn is coming next week, november 14th.
https://twitter.com/FDG_Games/status/399126748841148416
Only? I've played full price console games that are barely six. So 10 to 15 hours for that price is greatI think I read on TA that it was going to be 10-15 dollars. With only 10-15 hours of playtime.
Combine simple one-tap controls, minimalist visuals, music-based gameplay, and some stealth and puzzle elements and you'd get Beat Leap
Across 100 levels, you only have a simple goal: collect the gold hearts scattered across the screen and reach the red heart to finish the level. Tapping on the screen moves your little dot to the location, smashing through any walls in your way. Hazards abound, from lasers to various saw blades, and one hit kills. Those elements alone would make Beat Leap a fun game, but what makes it a challenge is that world moves to the music of the game's soundtrack. The screen flashes to the beat, and you must tap to the rhythm, or else you lose those precious gold hearts. Enemies move to the beat too and you only have a limited amount of time to complete each level. You can also break only through three blocks per level. All these factors turn Beat Leap from a simple avoidance game to something akin to a puzzle stealth game. You'll need to tactically position yourself to break as few blocks as possible, while avoiding the "enemy" patrols and always watching the clock, all while tapping to the rhythm.
Beat Leap isn't an easy game; it will challenge you with its mix of rhythm-based gameplay and tactical puzzle mechanics. And best of all the game is free, with no IAP; I've only experienced one ad in at least two or three hours of play and it wasn't obtrusive at all.
I think I read on TA that it was going to be 10-15 dollars. With only 10-15 hours of playtime.
It's a known issue that arose, I believe, after iOS 7 update.
No resolution available to date.
From Playdek's Facebook :
Oceanhorn is coming next week, november 14th.
https://twitter.com/FDG_Games/status/399126748841148416
That's not correct. No price is announced and they said it would be less than 10$.
According to this interview it's going to be 10 Euros. Which would be 15 US dollars. But I could see them making it 9.99.
Yeah that does sound pretty hypocritical (no offense). I mean how often are IOS devs known? Most of them are under the radar, and the ones that aren't (coughEAcough) mostly revert to freemium. And then you have devs like Foursaken who deliever quality experiences with tons of hours of gameplay for only a few bucks. So 9.99 for a 15-hour game is steal, IMO, doesn't matter the platformErm, what are they thinking? Completely unknown studio, a promising but potentially a VERY disappointing game. A tenner? All these vocal supporters on TouchArcade are 15 year olds with limited pocket money, they are often the loudest until they need to pay. With all this silly hype building I get the feeling the devs are getting very sure of themselves. As much as I really like what I saw of Oceanhorn, this is going to be, at the end of the day, a Zelda: Wind Waker rip-off. Aisy now, devs.
But to be honest, being able to get the SaGa composer and Nobuo Uematsu is really impressive and that alone makes me very hopeful about the game. But if it's a tenner I will be waiting for the sale.
...Ugh I suppose I might be a hypocrite if I complain that Real Racing and other games went F2P but won't support a 20hrs+ game with paying full price -_-
So 9.99 for a 15-hour game is steal, IMO, doesn't matter the platform
Football Heroes is really pissing me off. It has the foundation to be a very fun football game in a genre that is fairly lacking on the app store. The controls are TERRIBLE and the AI is dumb as a pile of rocks. With some refinement, this good be a very good title!
Football Heroes is really pissing me off. It has the foundation to be a very fun football game in a genre that is fairly lacking on the app store. The controls are TERRIBLE and the AI is dumb as a pile of rocks. With some refinement, this good be a very good title!
I won't be as harsh as you, but it's definitely a game that would benefit from physical controls. It doesn't really become a problem until you beat a few teams and then.start playing teams above your level
Like you said, it has the foundations of being a great little game.
Can you actually play head-to-head with your friends in Quiz Up? As far as I can figure it out, the challenge system is basically "see if you can beat my score, by playing someone else using different questions". What?
Well they made Death Rally, so they are not entirely unknown.Erm, what are they thinking? Completely unknown studio, a promising but potentially a VERY disappointing game. A tenner? All these vocal supporters on TouchArcade are 15 year olds with limited pocket money, they are often the loudest until they need to pay. With all this silly hype building I get the feeling the devs are getting very sure of themselves. As much as I really like what I saw of Oceanhorn, this is going to be, at the end of the day, a Zelda: Wind Waker rip-off. Aisy now, devs.
But to be honest, being able to get the SaGa composer and Nobuo Uematsu is really impressive and that alone makes me very hopeful about the game. But if it's a tenner I will be waiting for the sale.
...Ugh I suppose I might be a hypocrite if I complain that Real Racing and other games went F2P but won't support a 20hrs+ game with paying full price -_-
Well they made Death Rally, so they are not entirely unknown.
Why is Shadowgun not native res on iPhone 5?
Oceanhorn is coming next week, november 14th.
https://twitter.com/FDG_Games/status/399126748841148416
Symmetrain is an infinite runner (argh) mixed with a spot-the-difference game (gaah) — but it’s wonderful. You control a train running vertically up the screen, and speed it up by identifying asymmetries on either side of the track. The music is just fantastic and the art reminds me of David MacAulay.
I'm curious, what kind of physical control layout would you down for? Obviously you'd have all the functionality of the touch screen and the iOS controllers have face buttons and analog stick. Would you like context sensitive buttons, fixed function buttons, or just analog stick support?
According to this interview it's going to be 10 Euros. Which would be 15 US dollars. But I could see them making it 9.99.
http://money.cnn.com/2007/06/06/pf/retirement/social_security_early/
I started playing Tiny Death Star-but it didn't automatically login to GameCenter at first, and now it never registered that I got some of the first Achievements. They're just lost forever. This sucks!
Tiny Death Star is buggy as hell. I don't understand the point of doing "soft launches" in New Zealand or Canada or wherever if you're not going to bother fixing the bugs that turn up. You may as well just release it normally.
When will appshopper be coming back to the store? Or is there another better app? Iowa s trying to find it for my wife.
Anyone using the touch arcade app wish list? Wonder how that compares?
When will appshopper be coming back to the store? Or is there another better app? Iowa s trying to find it for my wife.
Anyone using the touch arcade app wish list? Wonder how that compares?
When will appshopper be coming back to the store? Or is there another better app? Iowa s trying to find it for my wife.
Anyone using the touch arcade app wish list? Wonder how that compares?
Iowa is trying to find it for your wife? That's very nice of them![]()
We plan on adding virtual controls and potentially controller support in the near future.
I agree, the AI needs work; expect leaps and bounds of improvement in the next version due later this month.
Do you have any other recommendations? We're all ears!
Wait what. The iPad app is updated for universal? Weird.TWEWY HD got an update that says it enables iphone 5 and 5s support. Yet I can't download it from my phone still.
what