Pixwing is already out worldwide:
https://itunes.apple.com/us/app/pixwing/id992991050?mt=8&ign-mpt=uo=4
Pixelated 3D graphics as "retro art"? God I hope this doesn't catch on.
Pixwing is already out worldwide:
https://itunes.apple.com/us/app/pixwing/id992991050?mt=8&ign-mpt=uo=4
Can't say I'm overly excited about the new Apple TV.
Really wish they had showed off things like a graphical showcase or some big PC ports or some games that use new features in an interesting way a la Device 6 or The Room.I like Crossy Road but if multiplayer on that was the best they could do to make it appeal to games then...epic fail.
Support for Disney Infinity 3.0 support is ok and a weak attempt at Wii gaming with Beats Sports. They needed to really show off some "wow" like Infinity Blade did years ago. That didn't happen.
Not saying it'll be a bad product. Just don't see it lighting the world on fire.
And Android devices have at least had the capability to support pressure sensitive touch for years. Don't know specifically which devices use it, but it's not as revolutionary as they make it out to be.
Oh well. I'm fine with not craving any of today's product announcements. Maybe the Mini 4 whenever the Mini 2 begins to lose support, which I don't see coming too quickly.
Really wish they had showed off things like a graphical showcase or some big PC ports or some games that use new features in an interesting way a la Device 6 or The Room.
Not a Wii clone or Crossy Road, of all games
is there any way to use AppZapp for something like Phoenix Wright Dual Destinies where the game is mainly sold through in-app purchases? Just want to know when the whole thing gets cheap but since the first episode is free (i believe) AppZapp doesnt seem to be useful in this case
Galaxy on Fire or Everspace? The latter is the new game from the Galaxy on Fire devs, who have formed a new teamExactly. That new Galaxy on Fire for example sounded interesting and only got 2 seconds of screen time...
Not that I know of. It would be nice, though, because the only way you can find out about IAP discounts is through word of mouth or if there's a story on a gaming site.
Galaxy on Fire or Everspace? The latter is the new game from the Galaxy on Fire devs, who have formed a new team
Nope a new Galaxy on Fire, which is why I was surprised, as I knew about Everspace.
Here are some screenshots of Galaxy on Fire: Manticore Rising:
So from a gaming perspective (since no new iPad Air was announced) an Air 2 provides the best gaming experience available right now?
Given all the PC ports and games like these, Apple TV could have a pretty cool library
Well there goes the hope of more advanced games on that platformNot that Apple cares that much about making a video game console. Buried in the fine print of their developer hub is a caveat that the Apple TV wont have local storage for apps, meaning youll have to store all of your save data in the cloud. On top of that, the maximum size of an Apple TV application will be 200MBAnything beyond this size needs to be packaged and loaded using on-demand resources, Apple writes. (For reference: Hearthstone is 868MB on iOS. Fallout Shelter is 205MB.)
So from a gaming perspective (since no new iPad Air was announced) an Air 2 provides the best gaming experience available right now?
Nvm
From Kotaku's coverage
Well there goes the hope of more advanced games on that platform
The most powerful CPU goes to the iPad pro (A9X) which supposedly sports enhanced speed in read/write and maybe ram...but it must drive a ton of pixels.
Second are iPhone 6S/6S plus (A9) which overall will be the most powerful IMHO.
Actually, during the keynote, they showed the most impressive thing on an iPhone 6 (that mech WH40K game).
I think they will be equivalent, but only time will tell.
Also, it will be probably a year till engines will start to fully use it.
Hyped for Apple TV. Day 1.
tvOS and iOS work together.
Empower customers to enjoy their favorite apps on both iOS and the new Apple TV with a single purchase by enabling universal purchase for your app on the App Store.
Hopefully devs do this. My library will be pretty nice.
That WH40K didn't look impressive at all. It looked like an early, low budget 360 title, imo.
True, but still it was the most impressive thing they showed during the keynote, highlighting metal api.
Second came the live demo of Crossy Road (LOL).
Really puzzling, they could have chosen many more impressive titles (but still way behind actual consoles).
Apple won't ever compete with real consoles, nor they will have ever a dedicated graphical processor...I think it's highly irrealistic to hope for that for the time being.
They can have other pluses, but cutting edge technology isn't one of them (plus, on AppleTV they lose the major one, portability).
If we judge it for 3D titles, they will be always years behind but some particular genres.
So far it seems to me more an Ouya or Wii competitor than anything else.
Everything it's in the hands of devs, apple just provide a showcase and decent, not cutting edge, hardware.
Yeah, it was a terrible showing. Every year we hope they will focus more on gaming and every year we come out disappointed. Ugh. :/
They could have showed a game like Static Sky. That's from the co-founder of Unity and has some awesome visual effects like light reflection on wet surfaces and rainYeah, it was a terrible showing. Every year we hope they will focus more on gaming and every year we come out disappointed. Ugh. :/
Sounds like the new Galaxy on Fire will be Apple TV exclusive at first. The announcement for the game says it is coming to smartphones and tablets in 2016, but will be available for immediate download when the Apple TV launches (in October).
http://blog.dsfishlabs.com/en/press-release-2015-09-09-gof3-manticore-announcement
The most powerful CPU goes to the iPad pro (A9X) which supposedly sports enhanced speed in read/write and maybe ram...but it must drive a ton of pixels.
Second are iPhone 6S/6S plus (A9) which overall will be the most powerful IMHO.
Actually, during the keynote, they showed the most impressive thing on an iPhone 6 (that mech WH40K game).
I think they will be equivalent, but only time will tell.
Also, it will be probably a year till engines will start to fully use it.
Pro is $800 and will be 2 months away. I'm also not eligible for a phone upgrade until May. I could sell my Note 4 and buy an off contract 6S+ but that would be expensive, haha.
So the cats still in the bag whether the new iPhones and Mini have 2gb of RAM. If they do end up having 2gb of RAM, how long do you think devices that still have 1gb of RAM will hold?
Oh wow that's awesome news.Octodad: Dadliest Catch is coming to mobile in October:
http://toucharcade.com/2015/09/09/octodad-dadliest-catch-mobile-october/
So they still haven't announced the RAM specs on it? Ugh.So the cats still in the bag whether the new iPhones and Mini have 2gb of RAM. If they do end up having 2gb of RAM, how long do you think devices that still have 1gb of RAM will hold?
So the cats still in the bag whether the new iPhones and Mini have 2gb of RAM. If they do end up having 2gb of RAM, how long do you think devices that still have 1gb of RAM will hold?
So the cats still in the bag whether the new iPhones and Mini have 2gb of RAM. If they do end up having 2gb of RAM, how long do you think devices that still have 1gb of RAM will hold?
Looks like it's soft-launched on the NZ storeI saw this game called Puzzle Mayor in this thread probably over a month ago. It's still not on the app store, anybody know what happened to it? I thought it looked pretty cool.
Do we have any idea when Rayman Adventures will get a full launch as it was at the keynote last night?
Also I thought I might be disappointed about getting an air 2 so close to the conference but no announcement of a new one and the rumour of the new iPhone only have 1gb of ram should mean the iPad Air 2 will stay relevant for longer.
That iPad pro is massive. Looks way too big to be comfortable to hold for long periods but it seems they are going after the Surface crowd.