So hmmm, let's discuss the next Ascension tournament.
I like the pool play, but I think we're going to need some tweaking.
Balancing the pools a little better should be easy now that we have established some seeding from the first tournament.
Is there any way to set up the pool structure to make a tiebreaker less likely to be needed, without making it longer? I do think the tournament matches should be more definitive (maybe best of 3 games), but maybe not until we've thinned the field a bit to that point.
Also, maybe a good way to reward the pool winners is to give them a bye in the first round of the tournament by allowing the top 3 from each pool to advance to a tournament of 12, instead of running a 3rd place tournament to play in for the last seed like last time...does this make sense?
I guess I really need to win this game against SK then.
Just found out about this solforge game. Played a few games and it seems good.
Doesn't explain a lot though. What are the factions for? Can you only include a certain number of factions in your deck?
I just don't really understand deck building at all.
Ok its been a week, any updates on some of these Summoner Wars games?
edit: NH too. Me and superrobot are at least a few turns into our game. Shouldnt take us long to finish.
Game with zero_sum is going steadily. It's FK vs vanguard so we're both a bit turtle-y.
Game with zero_sum is going steadily. It's FK vs vanguard so we're both a bit turtle-y.
Ok its been a week, any updates on some of these Summoner Wars games?
edit: NH too. Me and superrobot are at least a few turns into our game. Shouldnt take us long to finish.
Almost pulled the trigger on Trains today, but will probably let the world digest it for a few months. Afraid of it being a game you "solve" at the outset like Dominion, but that seems less likely given the board element. Theme is also a little dry. They should have called it supertrains or something and have trains with wings and maglev and the like.
Was this post supposed to go into the boardgame thread? Or is there an iOS version of trains?
Also a couple cards have what look like negative effects to bring thm into play like, sacrifice a creature, you can click cancel to skip the sacrifice. Is this intended? I know there are situations where it would be beneficial to sac a creature but that doesn't seem the intent to me.
I'm sure it works better on PC, but I just want to play it on my iPad.
There's less bugs on PC (like skip-to-sacrifice mentioned above), and timed play seems to work fine (at least for me). Async is terrible though.
Edit: it's also faster on PC, especially the deck builder as well as playing against hard AI.
I love the everflame phoenix. Such an awesome legendary.
So i still don't know where my starter decks are
So somehow me and smiley have 46 normal boosters instead of the 20 youre supposed to have at 60. And all the starter decks. Apperently logging into the steam version causes you to get double rewards?
You should probably talk to support about that. What did you back at?
the 60 tier. I have my $70 in credit, but no starters selectable in the select deck menu.
EDIT: Me and Smiley figured out that the cards we have are from the beta split factions deck. Im missing the specific 2 faction decks.
I just really want them to get the other modes going. Mostly stomping people in random matches (though the occasional losses are still quite interesting and eye-opening).
the 60 tier. I have my $70 in credit, but no starters selectable in the select deck menu.
EDIT: Me and Smiley figured out that the cards we have are from the beta split factions deck. Im missing the specific 2 faction decks.
Yeah, its pretty slow on iPad, it drives me crazy sometimes. All around its just a pretty shitty app, haha. The game is pretty decent though, I really like how they give out so many silver coins, so I can get some new cards everyday, I would just get a lot more cards if I could actually take my turns.
Please update to play online (your current games won't probably work, sorry)
Next Update
Kibler mentioned that the next major update should include Tournament Play (Drafting and Constructed), Matchmaking, and possibly a small set of newer cards. Rumors from GenCon suggest this is currently planned for September, but as Kibler said on the stream “It will be released when it is done”.
After that, the next goal is to start working on Trading /Auction House, iPhone update, and Silver rewards. Android and Campaign mode are still scheduled for the end of this year. There isn’t any word on when achievements will be updated.
Trading
Full trading is still a few months off, but StoneBlade has said they want people to be able to do something with their extra cards before that. Once again, they have promised this very soon, so hopefully we will see something in the next update. It will be some form of trading up and/or selling back.
Campaign Mode
It will most likely not be ready until the end of this year.
They are currently looking at an “energy” or “gating” system to limit progress per day.
Achievements and completing quests will give you very specific rewards, not just Silver/Gold/Packs.
Raid Bosses for Co-op mode will most likely not be available when it is released.
Eclipse v1.1 update is out