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iPhone - Official Thread

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Costanza said:

No wonder.

Just let it do the backup when you sync it people, unless you REALLY need to sync fast. I've never bothered stopping the backup and syncing barely takes any time at all, and I have quite a few apps installed. The more you let it run the less time it takes.
 
Well, so far no crashes for 3rd party apps and typing has seemed faster. But I loaded up all my 45 apps to the device, opened a couple up for a few minutes and then played around 20 minutes of MotionX poker. My battery life is now drained to less than 70% full (it had been fully charged). damn.

I think I need to continue holding back on the apps that I keep installed on the device for now. I had gotten my battery life boosted under 2.0 by reducing my apps on the device to less than 30. Time to cut back the fat again.
 
LCfiner said:
Well, so far no crashes for 3rd party apps and typing has seemed faster. But I loaded up all my 45 apps to the device, opened a couple up for a few minutes and then played around 20 minutes of MotionX poker. My battery life is now drained to less than 70% full (it had been fully charged). damn.

I think I need to continue holding back on the apps that I keep installed on the device for now. I had gotten my battery life boosted under 2.0 by reducing my apps on the device to less than 30. Time to cut back the fat again.

My battery life has been nowhere near this bad.
 
LCfiner said:
Well, so far no crashes for 3rd party apps and typing has seemed faster. But I loaded up all my 45 apps to the device, opened a couple up for a few minutes and then played around 20 minutes of MotionX poker. My battery life is now drained to less than 70% full (it had been fully charged). damn.

I think I need to continue holding back on the apps that I keep installed on the device for now. I had gotten my battery life boosted under 2.0 by reducing my apps on the device to less than 30. Time to cut back the fat again.

I find games in general just eat juice. I can listen to the iPod on the phone all day and use it for light phone and texting and browsing and the battery barely drops from full. Once I start using the games though, it just chews it up.
 
LCfiner said:
Well, so far no crashes for 3rd party apps and typing has seemed faster. But I loaded up all my 45 apps to the device, opened a couple up for a few minutes and then played around 20 minutes of MotionX poker. My battery life is now drained to less than 70% full (it had been fully charged). damn.

I think I need to continue holding back on the apps that I keep installed on the device for now. I had gotten my battery life boosted under 2.0 by reducing my apps on the device to less than 30. Time to cut back the fat again.

How does having more apps on the device cut your battery life? As for my battery, if I use it for light browsing, light iPod, and light talking I still have a little less than 1/2 battery at the end of the day. I DO wish this thing was better with the battery life. =/
 
DoctorWho said:
My battery life has been nowhere near this bad.

How many apps do you have installed? I found that once I reduced the number of apps on the iphone, the battery lasted much longer. (I now get to the end of of my workday with around 40% remaining after using 4 or 5 hours music, 2 hours net usage and around 30 min talking on 3G)

At one point about two weeks ago, some process went crazy and my battery drained from 50% to zero in less than 2 hours of sitting in my pocket - on standby!

It hasn't happened since but that pretty much convinced me that some programs can run amuck in the background under specific circumstances.
 
LCfiner said:
How many apps do you have installed? I found that once I reduced the number of apps on the iphone, the battery lasted much longer. (I now get to the end of of my workday with around 40% remaining after using 4 or 5 hours music, 2 hours net usage and around 30 min talking on 3G)

At one point about two weeks ago, some process went crazy and my battery drained from 50% to zero in less than 2 hours of sitting in my pocket - on standby!

It hasn't happened since but that pretty much convinced me that some programs can run amuck in the background under specific circumstances.

I have about 2 and a half pages of apps installed and use them all quite regularly. About 20 minutes of motion x poker per day, some browsing and some phone calls. I've never dropped to 70% that quickly.
 
should dropping brightness to the bare minimum help battery life a lot when you're using games?
 
DoctorWho said:
I have about 2 and a half pages of apps installed and use them all quite regularly. About 20 minutes of motion x poker per day, some browsing and some phone calls. I've never dropped to 70% that quickly.


Usually I don't either. When I have the number of apps that you mention installed on the phone, my battery life seems to be as advertised by Apple (not great, but fair).

And I have no idea if the presence of the apps actually eat battery life. It certainly seems like it shouldn't, as they're not supposed to run in the background, but I know that I had ridiculously short battery life until I started reducing the number of apps that sync to the device (to around 2 pages worth instead of 3 and a half).

edit. aaaand my iphone crashed while trying to remove applications during sync. nothing to see here, it's just business as usual.
 
Just checking in and going my post update impressions. The update took about 5-10 minutes to complete, however I'm not sure what's changed. I'm typing this in the web browser as we speak and am getting some keyboard lag. It's still usable though it's just behind by one letter most of the time. Other than that I can't really comment. No crashes as of yet. We'll see how it goes over the next day or two.
 
i've already crashed twice, one time rebooted completely.......doesn't look promising.
 
heh. just as I expected.

As soon as I removed all those extra apps and kept my installed list down to around 25, my battery life is back to normal. Played 23 minutes of MotionX poker (and had a ten game winning streak :), then played around with safari, twitterific, MLB At Bat and am now listening to Tuner Internet Radio.

battery shows essentially 100% capacity. that's more like it.

On another topic. Some people in this thread may find this app useful:

Files. Similar to Filemagnet (in description, at least) but works with PCs as well.

http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=285578660&mt=8
 
I can't even get the update to download in iTunes. It errors out around 99%.

Tried downloading the update twice. It failed both times. Oh well.
 
Well, because of all the rumors about the iPhone nano coming out of that crappy rag of a newspaper in the UK, the Daily Mail, I thought I'd try my own hand at the concept. I give you...

The iPhone slim!

Picture1-1.png


(excuse the awful chop job I did making it)

Similar in dimension to a candybar phone, but thinner than the original iPhone (with any luck). Maybe no GPS to reduce the size and antenna clutter, no mobile Safari (browsing on it would be a nightmare anyways). T9 keypad input when vertical, QWERTY input in landscape mode. Still takes photos at the same resolution as the basic iPhone, but lets you crop it to the new screen width while viewing. Either a separate App Store or none altogether to differentiate it more from its bigger brother. Available for pay-as-you-go customers or free-to-near-free for contract subsidy.
I already posted this somewhere on TUAW, but thought I'd share it here, too.
 
DarkJC said:
I find games in general just eat juice. I can listen to the iPod on the phone all day and use it for light phone and texting and browsing and the battery barely drops from full. Once I start using the games though, it just chews it up.


Games do because of course you're taxing the PowerVR chip and you're doing a lot more constant drawing of the screen as opposed to the simple dirty rect cheat that the deferred renderer can do.
 
Tobor said:
30-45 second backups! Thank goodness that's been corrected.
yeah, mine still takes so long that I have to x out of it. Whatever.
 
Can anyone link me reputable yet inexpensive place where I could purchase some Gel/Silicone-type cases for my white 3G?

edit: holy shit, either by way of update, or it's always been there, the IGN Review app has a video button to watch HQ Video versions of their reviews. Sweet!
 
mattiewheels said:
yeah, mine still takes so long that I have to x out of it. Whatever.

I had one backup after 2.0.1 that took about an hour but I let it finish. Now, I've re-synced a few times since and the backups take less than a minute.


Just let that first one finish overnight and the others should be quick. Depending on how many apps you add in between syncs it could still take some time :)
 
HoTHiTTeR said:
Can anyone link me reputable yet inexpensive place where I could purchase some Gel/Silicone-type cases for my white 3G?

edit: holy shit, either by way of update, or it's always been there, the IGN Review app has a video button to watch HQ Video versions of their reviews. Sweet!

Where? I don't see the video link.
 
retarded question

How can I use my Gmail to send MMS messages to a swedish MOBILEPHONE nr?

I know I cant mms people with the SMS button on the Iphone but I can email the MMS message to another Phone right?

lets say this person only has a 3g Phone but do not have an email adress, he only has his Mobilephone nr, how can I email this dude an MMS?

do I type his mobile number in the email adress field in Gmail or?
 
robertsan21 said:
retarded question
You said it, not me.

robertsan21 said:
How can I use my Gmail to send MMS messages to a swedish MOBILEPHONE nr?

I know I cant mms people with the SMS button on the Iphone but I can email the MMS message to another Phone right?

lets say this person only has a 3g Phone but do not have an email adress, he only has his Mobilephone nr, how can I email this dude an MMS?

do I type his mobile number in the email adress field in Gmail or?

I don't know, can you call someone to their e-mail address?

Maybe there is a service somewhere, similar to sending SMSs from a website, where you can send MMSs too? Try googling it.
 
robertsan21 said:
retarded question

How can I use my Gmail to send MMS messages to a swedish MOBILEPHONE nr?

I know I cant mms people with the SMS button on the Iphone but I can email the MMS message to another Phone right?

lets say this person only has a 3g Phone but do not have an email adress, he only has his Mobilephone nr, how can I email this dude an MMS?

do I type his mobile number in the email adress field in Gmail or?

Why don't you just email them the picture?
 
B!TCH said:
Why don't you just email them the picture?


well lets say they are at a cafe, and only got the mobile with them
its great to be able to send them photos like that, most of my friends only have telephones with no Email on it. so they can only recieve MMS or SMS


wonder why the fuck Apple didnt have MMS feature on this phone?
its like OLD tech
 
mobileme1.jpg

http://gizmodo.com/5033128/mobileme-not-up-to-apples-standards-says-steve-jobs

MobileMe "Not up to Apple's Standards," Says Steve Jobs

We all know that Apple's MobileMe had a difficult birth: but it's quite another thing to be able to read the criticisms of the service from his Steveness himself. And over at Ars Technica they've got hold of an internal Apple email that Steve Jobs sent out to Apple employees detailing his displeasure that MobileMe was "not up to Apple's Standards." It needed both more time in testing, and a piece-by-piece launch, rather than attempting to launch it as a "monolithic service," he thinks.

Perhaps most interesting of all is the fact that Steve thinks "it was a mistake to launch MobileMe at the same time as iPhone 3G, iPhone 2.0 software and the App Store," which is an admission that perhaps Apple had bitten off more than they could chew. "We all had more than enough to do, and MobileMe could have been delayed without consequence." That's pretty evident, and clearly something that Apple needs to keep an eye on in the future.

History looks much clearer with the benefit of hindsight, but it also looks like Steve has acted to protect future MobileMe development with a restructuring of the team. The team now reports to a chap called Eddy Cue (his name has appeared connected to iTunes in the past) who in turn will report directly to Steve. In fact, Eddy is now in charge of all web-related services, including iTunes and the App Store. That sounds eminently sensible, but leaves us wondering what the structure was like before? And what happened to the exec formerly in charge of MobileMe— did they get the chop?

Steve closes by being frank about the lack-lustre start to MobileMe's life: "The MobileMe launch clearly demonstrates that we have more to learn about Internet services." But clearly he intends Apple to learn from its mistakes and not trip up in the same way again: "And learn we will." [Ars Technica]
 
robertsan21 said:
well lets say they are at a cafe, and only got the mobile with them
its great to be able to send them photos like that, most of my friends only have telephones with no Email on it. so they can only recieve MMS or SMS


wonder why the fuck Apple didnt have MMS feature on this phone?
its like OLD tech


The worst thing is when you get sent a picture and AT&T sends you to a site that the iPhone can't go to. SwirlyMMS is working on a 2.0 aplication and it seems it will be available at the app store.
 
dskillzhtown said:
The worst thing is when you get sent a picture and AT&T sends you to a site that the iPhone can't go to. SwirlyMMS is working on a 2.0 aplication and it seems it will be available at the app store.

why didnt Apple have MMS as a standard feature?
someone care to explain?
 
robertsan21 said:
why didnt Apple have MMS as a standard feature?
someone care to explain?

Not enough people use it to justify it as a standard feature? I don't really know but I do know I've only used MMS like twice in my entire life and one of those times was a test to see how it worked.
 
robertsan21 said:
why didnt Apple have MMS as a standard feature?
someone care to explain?


No one is sure what happened. Maybe it was a plan to get people to by an app to give them MMS. Accordgint to their site, Switly is getting help from Apple to get their app up and running on 2.0, so it isn't a deal that Apple is against MMS.

No, I don't use MMS everyday, but in the past week 3 people have sent my pictures and I had to run to a PC to look at them. That is just not well thought out. To say people don't use MMS is just not true. If so, why wouldso many other phones include it? It is a simple, "nice to have" feature. If I am at a party, my friends are running late, it is cool take a pic and tease them about what they are missing. Stupid stuff like that. A friend of mine was in New York yesterday and sent me a pic of herself to say hello and I couldn't even get it on my phone.

Swirly needs to get their app up and running ASAP.
 
B!TCH said:
Not enough people use it to justify it as a standard feature? I don't really know but I do know I've only used MMS like twice in my entire life and one of those times was a test to see how it worked.


I don't know about you, but when a broad sends me a pic... I'd like to be able to see it. Chicks don't send pics to your phone? Damn, that must suck.
 
robertsan21 said:
retarded question

How can I use my Gmail to send MMS messages to a swedish MOBILEPHONE nr?

I know I cant mms people with the SMS button on the Iphone but I can email the MMS message to another Phone right?

lets say this person only has a 3g Phone but do not have an email adress, he only has his Mobilephone nr, how can I email this dude an MMS?

do I type his mobile number in the email adress field in Gmail or?

You have to find out the address for the MMS gateway for their carrier, but then you just send the message to their phone number at the carrier. For instance, if it was to an AT&T phone, you would e-mail to: 555XXX0000@mms.att.net or something similar.

And while I don't use MMS, and never have, it is kind of silly to leave it out. You would think that AT&T would want it in just to get the extra cash.
 
Or at least have a website to view them that's not flash based and works via Safari.

The hell is wrong with them?
 
Can't say I've tested 2.0.1 enough to see any difference or whether it's more stable. But I must say, after my initial problems with stability and long backups, most of the problems have sort of ironed itself out.

Backups in the past week are much faster than it originally was, and I'm having much less crashes (although I'm also not installing and removing apps as much as I initially was). I did still have one self-reset in a span of about 5 days.
 
MMS would mean an additional charge on our bills, plus a redesign of the SMS app to accommodate it.

Nobody knows whose priority MMS removal was, but if it means another $5 a month or $.025 a message added to my bill when email is free...I'll pass.
 
Tobor said:
MMS would mean an additional charge on our bills, plus a redesign of the SMS app to accommodate it.

Nobody knows whose priority MMS removal was, but if it means another $5 a month or $.025 a message added to my bill when email is free...I'll pass.


Why would it mean an additional charge? It rolls up in the data plan at all carriers, including AT&T.



DaCocoBrova said:
Or at least have a website to view them that's not flash based and works via Safari.

The hell is wrong with them?


THAT is the unexcusable part.
 
dskillzhtown said:
Why would it mean an additional charge? It rolls up in the data plan at all carriers, including AT&T.

I'm fairly sure that at least in Canada, Rogers treats MMS separately from data, just like SMS. Which means there are different charges/plans you need to get to accommodate MMS.

EDIT: I'll also say again that I'm fairly sure people who stop the backup process just keep making things worse for themselves regarding backups. I let my backup process run every time, syncing never takes more than 1 or 2 minutes, and there was no massive backup after the update either.
 
DarkJC said:
I'm fairly sure that at least in Canada, Rogers treats MMS separately from data, just like SMS. Which means there are different charges/plans you need to get to accommodate MMS.

That's been my experience with Verizon in the U.S. as well. You needed to buy an MMS plan or send them without a plan and get charged extra. I haven't looked into the details on AT&T to see if it's different though.
 
Kung Fu Jedi said:
That's been my experience with Verizon in the U.S. as well. You needed to buy an MMS plan or send them without a plan and get charged extra. I haven't looked into the details on AT&T to see if it's different though.


I know MMS with Sprint was part of the data plan.

Looks like AT&T treats a MMS as a SMS. So part of your text plan:


Messaging Unlimited
Now have the freedom of unlimited messaging for one low monthly price. Send and receive unlimited messages - text, picture, video and IM with anyone in the U.S.

Messaging 200
Now try messaging on your phone for one low monthly price. Send and receive 200 messages any way you want - text, picture, video and IM with anyone in the U.S. (10 cents/add'l msg).
 
Tobor said:
MMS would mean an additional charge on our bills, plus a redesign of the SMS app to accommodate it.

Nobody knows whose priority MMS removal was, but if it means another $5 a month or $.025 a message added to my bill when email is free...I'll pass.

I am guessing most of you guys are all from the states ?

seems MMS in USA arent that big...but here in sweden MMS is big and something that we all have baked in the bills, the bill I am paying now for example includes MMS so I am sitting here paying for MMS and I cant use it hahaha
 
DaCocoBrova said:
I don't know about you, but when a broad sends me a pic... I'd like to be able to see it. Chicks don't send pics to your phone? Damn, that must suck.

They do get a bit fussy when you ask them to email it... :lol
 
Not sure this is legit but - http://news.cnet.com/8301-10784_3-9978854-7.html

AT& T may be getting ready to add multimedia messaging service for the iPhone, according to a new report.

The iPhone Atlas quotes an internal AT& T memo saying the telephone company will include the feature, which allows transmission of text, pictures, and potentially video to other MMS-enabled phones.

AT& T officials referred questions about the service to Apple. Apple officials could not immediately be reached for comment
 
robertsan21 said:
I am guessing most of you guys are all from the states ?

seems MMS in USA arent that big...but here in sweden MMS is big and something that we all have baked in the bills, the bill I am paying now for example includes MMS so I am sitting here paying for MMS and I cant use it hahaha

Its not that important to me at all. I was far to enamored with all the other features of my OG iPhone to even miss it, and the same holds true with the 3G. The viewmymessage.com thing works fine, especially since it links you to the site from the text.
 
dskillzhtown said:
I know MMS with Sprint was part of the data plan.

Looks like AT&T treats a MMS as a SMS. So part of your text plan:

Ahh, I didn't realize it was included now. I don't think it was when I originally signed up for Cingular, but that was years ago. Who knows, maybe MMS is on Apple's short list of things to update.

They would have to revamp the SMS app, and that probably wasn't feasible for 2.0.
 
MMS was included in T-Mobile's texting plans as well.

I definitely miss MMS, but it wasn't a big enough drawback to keep me from getting an iPhone. It does suck because I didn't realize just how much I used it until I didn't have the option. It would be nice if the link AT&T sends you when you receive an MMS would carry the code and password to Safari. It's a real pain to go back and forth between the text message and Safari. Or add a cut/paste function, but I realize the difficulty in implementing that.
 
I've tried finding where in this thread but to no avail. How do I download those themes to my iphone?

I have a non jailbroken 2.0.1 firmware iPhone 3G.
 
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