I do not remember anyone saying back in the day that they got Doom for exploration or exploration is a cool element of it. It was all about shooting monsters and being a next step in FPS genre.
I do not remember anyone saying back in the day that AVP is an open world game.
No review, no magazines, no players. I never saw anyone calling it an open world game. First time i ever saw anyone call that is you, in 2021.
I'm using your own arguments here.
Yet with simpler design is a more interesting game.
You are kidding yourself now and you know it. There is nothing better about an engine that can only draw orthogonal rooms VS one that can draw
almost whatever you can think of, sans a few restrictions.
If you could at least benefit in some other ways by using the simplistic engine, i would understand it. But no, despite using a very simple engine compared to DOOM (that the Jaguar handles well), AVP
still has a much worse frame rate and draw distance. The only thing that's left is the higher resolution sprites. Are you saying AVP is a more interesting game only because it has a few high-res sprites? Because that doesn't really help gameplay. You know what helps gameplay? Level design and frame rate. AVP, which is a more exploratory game as you say, would benefit GREATELY if it had a more advanced engine that can draw all sorts of shapes, heights, details, etc.
Just imagine how much more interesting and memorable the space station would look if it had a few distinct looking areas with actual architecture detail. And since the Jaguar could handle DOOM, i'm sure it would handle that as well. It doesn't even have to be as fast as DOOM of have infinite draw distance like DOOM. But use the engine for some proper architecture and, for the love of god, make frame rate playable.
You are free to make technical comparisons.
I know. And technically DOOM is superior.