Is DLSS on Switch 2 the secret sauce of secret sauces?

Ever since Nintendo left the console arms race, we've heard stories about the magical secret sauce their consoles supposedly have. (This was said even about the Wii U and its mystical abilities in terms of GPU compute)

Now, listening to Nintendo fans in Cyberpunk or SF6 threads, it sounds like the DLSS implementation on the Switch 2 is literal magic—basically transforming the system into an RTX 5090+++ tier machine. Cope or truth? Please discuss.
 
DLSS isn't a cure all and it dosen't look better than native resolution. It's complete copium to believe that DLSS is going to make every game on the switch 2 look great.

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If they use the 3.7/CNN model at a decent input/output resolution than it can look really good. But if the lite DLSS model is used with low resolutions than you can just look at Fast Fusion to see how it can struggle.
 
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DLSS isn't a cure all and it dosen't look better than native resolution. It's complete copium to believe that DLSS is going to make every game on the switch 2 look great.
Your two sentences are mutually exclusive.

DLSS doesn't look better than native. BUT it will definitly make the games look great on the Switch 2 (or at least, better).
 
It is better than 480p resolution and fsr 2, yes.

Next gen home consoles will likely get upgrade to FSR4 so will be outdated at that point.
 
Not quite. The claim was DLSS as tech cannot look better than native res. It absolutely can and does.
Check out iphone photographs.

They look quiet good these days, much better than without AI upscaling.

Using dedicated camera gear that uses no AI to beautify pictures is still superior.
 
DLSS on the Switch is the worst implementation of it so far.

Portions of Fast Fusion can look like a SNES game in still shots.
 
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Switch 2 games are upscaling from like 720p and below and that isn't going to look better than native resolution. No how and no way.

DLSS Ultra-Performance is from 720p when using a 4K panel.
The Switch 2 panel is 1080p.
DLSS most certainly could look better than TAA or no AA.

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Nintendo themselves aren't using DLSS on first party titles

Maybe they will someday, maybe they won't

But DLSS on Switch 2 ain't shit as long as the biggest publisher of Switch 2 titles doesn't use it
 
DLSS isn't a cure all and it dosen't look better than native resolution. It's complete copium to believe that DLSS is going to make every game on the switch 2 look great.

62e1e0fb851a377f6d2edb45_copium.gif
I personally prefer dlss 4 with 540p or 720p internal resolution to native 1080p TAA most of the time. i play on a 1080p 24 inch screen. native 1080p taa looks horrible these days to a point dlss 4 with 540p looks better to me. it has its flaws, it has certain visual artifacts, but as an overall experience, it just looks more pleasing to my eyes since it is not as blurry as native TAA. that is just my experience of course


 
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