So I imagine, because of the custom SF and the "official" mod which connects the Super Famicom directly to the TV's board, the SF1 beats an RGB mod.
Oh good--you've compared them both with your own eyes and arrived at this conclusion?
I don't have an RGB-modded SNES/SF so I can't compare the two directly--
Wait a second...
if we're talking about SNES and only SNES games at their very best, then the SF1 is the definitive answer.
The definitive answer. Based entirely on assumptions it seems.
To begin with - the cables you mentioned suffer from being unable to send an uncompressed image to the display. The image from the SF1 is uncompressed. It's quite spectacular.
You've gone off the deep end.
Perhaps you just don't know enough about it yet. When you get a chance to see one in-person, you'll understand why no other solution compares.
Except that it doesn't appear
you have seen what people are comparing it to--RGB to a better CRT.
Allow me to explain why the SF1 is leagues beyond a SNES modded for RGB output.
Oh, please do.
Getting the clarity right is step 1. The RGB mods get that step right, or as close as they can to Sharp/Nintendo's efforts.
But it goes far beyond that. The next step involves colour calibration, for instance. Black levels. Hues and saturation.
You just don't reach that level with a SNES (RGB or not) and any other CRT.
Are you trying to sell your unit at the moment? What is with all this baseless god-tier cheer-leading?
The very notion of championing the calibration of a consumer CRT to that of a broadcast monitor is so laughable...I honestly don't know where to begin.
Not sure how a rgb scart cable could 'compress' a images quality, seeing as it's an analog connection, compression only usually occurs with digital connection types, fair enough you could introduce interference with certain type of analog connections (such as a scart cable) but compression no.
Just to clarify a point--"compression" is indeed possible with analog signals. It is the basis of Component Video.
The sf1 itself is a standard, middle of road television with an SFC built in. It is by no means an excellent, or even good monitor. I would gladly take a broadcast monitor over it any day.
Also a cable hooked up via rgb is transferring the exact same information as the sf1. There are no artefacts from using a cable.
Finally, some sanity.
Perhaps you should have a look inside of one before making assumptions.
I suggest you try one out yourself, as the SF1 really is in a league of its own.
And perhaps you should entertain the idea that the SF1 isn't actually all that special. I agree, people shouldn't jump to conclusions. Correct me if I'm wrong here, but it doesn't seem like you have directly compared an RGB SNES to a broadcast monitor. If you haven't, then you are in the same boat as the people who have seen that, but not your SF1.
The only discussion to be had is on potential capabilities at this point, and I'm sorry--Nintendo most likely
did not design some uber secret sauce for that unit. A broadcast monitor will stomp that CRT every day of the week. RGB is lossless, so unless you have a complete shit cable, you are not losing anything.
There is no way this showdown ends the way you think it does. I'm sorry.
And OP--just buy it. Deal with it if you don't like what you see. Or don't and resell it--SNES prices are nuts right now and you'll make your money back.