Miburou said:What was the frame rate of Code Veronica on the PS2? Because I don't think any RE game had ever run at 60fps.
Matlock said:Resident Evil 2 DC was!
I believe that RE 1, 2, 3, CVX, 0, and REmake all run at 60fps.
DaCocoBrova said:^^
Nope.
Not one GC RE game runs at 60fps.
If you can't tell that, then you shouldn't be commenting on game's frame rates.
Lazy8s said:Code Veronica X on the PS2 doesn't run at 60; it doesn't even look as good as the old DC version.
RE4 simply won't be worth playing unless it's at 60fps.
Lazy8s said:It still runs at 30 fps in the PS2 version and doesn't support the proscan of the DC original. One of the developers even commented on the difficulty they had reproducing the game.
DaCocoBrova said:I know, it's just hard to take your posts objectively since you are so Pro DC (R.I.P.).
I love the DC too btw.
ypo said:Ghost Hunter runs at 60fps, and the the graphics? :O
Lazy8s said:It still runs at 30 fps in the PS2 version and doesn't support the proscan of the DC original. One of the developers even commented on the difficulty they had reproducing the game.
CVXFREAK said:The PS2 version of CVX had some fog in it and this weird blur effect, something completely absent in the superior DC and GC versions.
dark10x said:What makes them superior, though? The motion blur was not a hardware limitation, or anything, it was an addition. They tried to spice up the graphics a bit with extra effects, and the results were quite mixed...
The game still looks rather poor by today's standards.
CVXFREAK said:For one, they had faster loading times. Neither the DC nor GC games had a "Now Loading..." screen, unlike the U.S. PS2 version. There were loading times in the Japanese PS2 version as well, but they didn't actually put the sign on. The GC and DC games also, in general, looked cleaner and brighter. Keep in mind, the GC game is based on the Japanese DC re-release of CVX, which had marginal updates compared to the original CV.
dark10x said:Ah, so just a bad port. There is no excuse for slower loading like that nor any visual downgrades.
CVXFREAK said:Well, CVX on PS2 was rebuilt for PS2 on middleware back in 2000 by a Korean company. Considering that it was a fairly good looking game back then, and the PS2 was something new to deal with, it's not that bad of a port. But, if it were to be done today, I'd expect no less than a perfect conversion, especially with RE Outbreak around.
ypo said:Well it's a lot smoother than Psi-Ops.
maskrider said:The PS2 does not blur on me, it is exactly the same as your labelled superior GC version. Loading time is another issue.
What difference does it make when VGA is progressive video?DaCocoBrova said:lol! I never heard the DC being referred to as having progressive output even though that's what VGA is. But the fact that there's not even a DC component cable makes those statments very misleading.
maskrider said:The PS2 does not blur on me, it is exactly the same as your labelled superior GC version. Loading time is another issue.
dark10x said:What? The motion blur was not present in the Japanese release of CVX on PS2? You sure about that? I actually thought it looked better with the blur enabled, to tell you the truth (even if it was some of the worst motion blur on the system).