Digital-Aftertaste
Member
Is he the only example of a face for a studio that was able to go from being highly excited for, to completely hated, to then be applauded? I've never seen any other clear cut example of a team being able to pull off what the No Man 's Sky devs pulled off.
Only other example that comes to mind would be Konami but their whole venture was just sound business decisions by moving to pachinko parlors to then go back to focusing on videogames. Not the same as sticking to one idea and working on it till the vision for the said Idea came to fruition, especially all while having the consumer flip-flop with their perception of the product as it kept being worked on.
Only other example that comes to mind would be Konami but their whole venture was just sound business decisions by moving to pachinko parlors to then go back to focusing on videogames. Not the same as sticking to one idea and working on it till the vision for the said Idea came to fruition, especially all while having the consumer flip-flop with their perception of the product as it kept being worked on.
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