Is there anything within the gaming sphere you refuse to support on principal?

Day 1 DLC
DLC that costs more than the base game
Season passes
Microtransactions
F2P

Basically any cheap trick the publisher tries to squeeze every last penny out of me
 
Remasters.

Not inherently bad, I just really really want to move away from lastgen whose designs were limited by PS3 256MB RAM.
 
For the longest time I did not subscribe to Xbox Live Gold because I thought it was insulting that they locked media apps like Netflix behind it. Now that has changed so I am a Gold subscriber.

Apart from that I don't really buy a ton of used games because I want to support publishers and developers.
 
Games tied to a energy meter.

"You ran out of energy. Please wait 12 hours or you can speed up the process by paying $1.99"

Nope and delete.
 
Paying for an online "service".

I refuse to pay extra just for online multiplayer when I already paid for a console, a game, and internet. So I game on PC (steam mostly) and Nintendo, both of which provide this service for free (or the publishers do). I was intensely disappointed when Sony went this route thanks to all the suckers (no offense) that paid Microsoft and opened Sony's eyes to more easy money.

Xbox

With the 360, besides having to pay for Gold to play online, there was the issue of the RRoD. Sorry, but I'm not about to drop hundreds of dollars on a console and games when the console is basically guaranteed to die eventually.

Then came the announcement of Xbox One. Microsoft absolutely shit the bed with that one, and even though they backtracked on their stance on used games and connectivity, as far as I'm concerned, you can't unring the bell. They made the bad taste in my mouth even worse.

Capcom

Well, this boycott is done once SFV comes out, I think. Supposedly it will be just one release, instead of four, so they got that going for them.

EA

DLC, annual games, rushed broken releases, killing off development houses, etc. I cannot support EA, and have not since Battlefield 2.

Konami

Recently added, we all know why.
 
343. They've ruined any interest I had in one of my favorite franchises and I refuse to support any project they're involved in. Just bad developers all around, especially considering how poorly they handled the MCC's release. I would never purchase a product from them again.
 
  • Online subscription fee just to play online multiplayer.
  • Day 1 and/or On-Disc DLC
  • Locking entire modes in a game behind the purchase of extremely rare toys
  • Locking your digital game purchases to hardware
 
Ah gaming shit lists.

Lets see...I'll list my top 5.

1) Games that entire premise is on the basis of unlocks and whole mechanic is entirely acquiring about superficial items for the next unlock. There is no actual "Gameplay" here, it's just the player unlocking superficial bullshit which can be used to unlock even more superficial bullshit. Farmville is an example of the sort of "game" I'm talking about.

2) Layers of DRM on top of more DRM. Okay I have Steam which is a form of DRM, and consoles being closed platforms in of themselves are also are a form of DRM. This is not the problem. No my problem are games like Grand Theft Auto IV which have THREE fucking layers of DLC just to get into the game, First there is SecuROM, then there is Games for Windows Live, and then on top of this is the Rockstar Social Club stuff. Seriously!?

3) Retailer exclusive and Time Limited DLC. If your game includes content that can only be acquired needing to buy multiple copies of a game from two or more retailers just to have a complete content available of the game. Congratulations! Your game just became a guaranteed used purchase or wait for the GOTY edition which is heavily discounted, maybe, like for a $1 on a Humble Bundle.

4) Game mechanics that are intentionally adjusted with incredibly harsh grind to heavily incentivize buying fake currency just to make progression feel normal, i.e Pay to Win. No I will not buy your fucking fake currency! If your games challenge is unreasonably shifted towards players needing to pay additional money after the initial purchase, your publishing label gets put on a blacklist and guarantees I'll never buy a game with that publishing brand again.

5) Always online games with single player modes that cannot be played offline. Diablo 3 PC, Sim City 2013, The Crew, and Need for Speed 2016 are fine examples of games I will not buy.
 
I'm not sure anymore, I guess F2P is something I try to avoid as it is so out of line with how I see myself enjoying playing games. Apart from that there isn't really much left to boycott on principal as it has become unavoidable (mostly internet related technology that has changed this hobby over the years).

Edit: I try to avoid EA Origins aswell and don't have trouble doing so at the moment as the games exlcusive for it are bad imo. But that could change depending on how Mirrors Edge 2 turns out.
 
  • Only buy DLC which adds to the story (like Dishonored, Fallout).
  • Do not play any games with a subscription service (like Warcraft, Final Fantasy online).
  • Do not buy games which are online only for no good reason - Need for Speed: Rivals, Need for Speed 2015, etc.
  • Toys to life. It'd burn my wallet, leave me with clutter, and they aren't worth anything. They will be the next Guitar Hero guitars at op shops.
 
Is buying the entire season of an episodic game in advance considered a season pass? Cause if so, I violate that. I don't buy other types of season passes though.
Ah gaming shit lists.

Lets see...I'll list my top 5.

1) Games that entire premise is on the basis of unlocks and whole mechanic is entirely acquiring about superficial items for the next unlock. There is no actual "Gameplay" here, it's just the player unlocking superficial bullshit which can be used to unlock even more superficial bullshit. Farmville is an example of the sort of "game" I'm talking about.
Would you think roguelike / loot games fall into this? Because I have the same opinion and also never play those. In a sense games like Destiny too. If the main draw seems to be a superficial compulsion loop with no ending, I'm out.
 
I avoided buying Fez because I really didn't like the way that Phil Fish conducted himself. I was glad that Renaud Bedard moved on from Polytron.
 
Is buying the entire season of an episodic game in advance considered a season pass? Cause if so, I violate that. I don't buy other types of season passes though.

Would you think roguelike / loot games fall into this? Because I have the same opinion and also never play those. In a sense games like Destiny too. If the main draw seems to be a superficial compulsion loop with no ending, I'm out.

Nah, I play Diablo 3 on PS4 and I don't really consider the same thing, because there is an actual end goal in mind to work towards.

Farmville entire premise is just unlocks and more unlocks. There is no actual game involved other than the purpose of getting unlocks. There is no effort or goal to work towards there is no way to win, and there is no means of failure either.

Something like Harvest Moon is a game because you need to work and actually play the game to succeed. If you don't water your plants they wither and die, if you don't feed your animals they sick and eventually die. There is a degree of progression involved that actually tests the player to work towards something (which is make the best farm possible making a certain amount of money within two years time, otherwise you fail and get the bad ending)

Farmville however removes the work and skill element from the equation. You don't till your land, maintenance and upkeep is unnecessary. Everything is static until you do something, doing nothing does not change the conditions, or lead to being able to lose. You are given some seeds, planting and watering them you trade them in for something else, and raise that and that is also traded in for something else. It's a constant stream of doing thing and getting thing with no actual reward or end goal. It's an endless repetition with no ultimate conclusion or objective in sight.
 
Buy what i want, when i want. Dont care about politics of the game designer. Dont care who supports what. If the game is good/enjoyable/fun - ill buy it.
 
Gamer Petitions/Movements

After a decade working with multiple studios and publishers, I can tell you with absolute certainty, that they're completely ineffective and 99% of industry management are completely unaware of their existence in most cases.

But the worst aspect of them... is when a company decides, for a completely unrelated reason, to eventually do the thing the petition was originally about. Then gamers all pat themselves on the back like they fought 'the man' and won. No. You didn't. We didn't a give single fuck about your campaign. We probably didn't even know it existed. The policy changed because...

* It was already scheduled to change 8 months ago and we're just now implementing it - your 4 week campaign was pointless.

* Management within the company changed and they wanted to go in a different direction - completely oblivious to the fact that there was a small, vocal group advocating for the same thing somewhere on the internet.

* We actually got back real metric data that shows us we need to shift focus - and this would have happened with or without your campaign anyway.

So, even if I agree with their premise, there's really no point to supporting them. Consumers lost all power years and years ago. Pretending there's some remnant of that still left is, quite frankly, delusional.

So you are saying the cupcakes sent to Bioware didnt work?

And all the hard work by Famous Mortimer asking everyone to pay for his rent and launch "Dodd Scientifics" didnt have any effect on the original xbox one launch?
 
I buy what looks interesting/good. Don't care about sexualized characters, company practices, racism, politicial viewpoints, drm and what not.
 
Online only games that don't have a legit reason for not being playable offline.

Didn't get The Crew for this reason.
Won't be getting Need For Speed either.
 
Buy what i want, when i want. Dont care about politics of the game designer. Dont care who supports what. If the game is good/enjoyable/fun - ill buy it.

I don't really buy this

Are you telling me you'd be fine playing an RPG that has full blown adverts after each encounter? Or a fighting game where you have to pay a tiny micro transaction to find a fight online? Or an open world game that demands you give away personal information that the publisher will then sell on, all because the game is "fun"?

Fun is all very well, and everyone wants to play games they enjoy, but to ignore everything and anything no matter how shitty or shady it is, all because at the end of the day, the game is fun, just seems strange

I mean, it's cool to not find anything currently in gaming so annoying that you'd feel the need to not support it, but that's not what you said, you basically said "I don't care lol I have no principles, I only care about fun"

If that's your opinion then of course you're entitled to that, but that's incredibly depressing

I buy what looks interesting/good. Don't care about sexualized characters, company practices, racism, politicial viewpoints, drm and what not.

I think most people would be bothered by this
 
I can't tolerate terrible storytelling and dialogue. In fact, I wish there were a 'grownup mode' that disables all in-game dialogue or reduces it to like 10% of default.

I don't need 'banter' or hints or some bullshit dialogue that tells me what I'm already seeing.

Micro transactions are pure garbage, yes. Don't have any problem paying for new maps as DLCs though and can't understand people who are outraged by this.
 
Pay to play online. I paid Live for two years and it wasn't worth it, paid PS+ for 3 months and it's not worth it either. Never again.
 
No subscriptions for device-wide online services. Won't do PSN, won't do Xbox Live. (I don't like subscriptions broadly, but did make an exception for WoW—though there's a reason I stopped playing that for years until you could buy game time with in-game gold.)

No cosmetic microtransactions, ever, as much as I see the justification from the business side. Let everyone else subsidize my content; I won't join in. I will, however, begrudgingly pay for actual playable DLC, and sometimes the cosmetics will just come along as part of a complete bundle price.

No Early Access. I understand why startups need it, and some who rely on it have done very well with the model (see: Klei), but not out of my pocket, thanks; game time is sparse and I can't afford to allocate it to unfinished work. I'll pay when I want to play, and that won't be until after release.

I no longer fund Kickstarter development either; haven't since Double Fine Adventure. I like that it exists, but every decent-looking project will meet its goals without me, and it's in my interests as a consumer to take a wait-and-see approach with a product that might not be delivered for a very long time.

I'm very put off by having to open separate online accounts for specific publishers, be it Rockstar Social Club or Uplay: if I know about it in advance it may even deter me from buying a game. More accounts equal more vulnerabilities and more spam. No thanks: if your game is on Steam, one DRM scheme is enough. No more.

Increasingly, no interaction whatsoever with media reviews.

Buy what i want, when i want. Dont care about politics of the game designer. Dont care who supports what. If the game is good/enjoyable/fun - ill buy it.

A sound principle for any medium. The people raising a stink about Brad Wardell on one hand or Tim Schafer on the other are by and large exactly the kind of players who think they're in-the-know bigshots for reading a lot of forum gossip. I'd rather look at their records, their products shipped, and both Stardock and Double Fine have been pretty great outside of a few notorious mistakes. The worst of it was earlier this year when folks turned their backs on Code Name: STEAM—a severely underrated game that could have used some exposure—because the voice cast featured Adam Baldwin, something Nintendo's marketing was already in the awkward position of downplaying when he was clearly cast for the localization quite some time before as a prominent nerdpop asset next to Wil Wheaton and Michael Dorn. This wasn't even over a developer, but a voice actor whose work was already well in the can and paid for. It was taking a stand for the sake of taking a stand, the kind of insufferable tribal posturing all over social networks from cliques of every political stripe these days. Certain figures on the media side had their knives out for the game in advance because of this nonsense.
 
Would you think roguelike / loot games fall into this? Because I have the same opinion and also never play those. In a sense games like Destiny too. If the main draw seems to be a superficial compulsion loop with no ending, I'm out.

I wouldn't, as the gameplay is generally fun on its own. Where clicking things isn't. Gameplay is the reward in those cases.
 
Pay for beta access is my major one

I actually love pay for beta. Unless you mean a game that's going to be "early access" for 10 years. But I'm sick of code hunting for betas, let me try your damn game.

Nintendo Consoles- rehashing old games forever
handhelds- ill stick to my phone
DLC- sorry, put it on the disc, and make your multiplayer stuff FREE
 
Shitty DRM for sure

Whenever I see Settlers 7 in stores I'm tempted since I like the older games, but then I remember Ubisoft's shitty DRM system and nope, fuck that shit.

Microtransactions in paid games too. I very rarely use those in F2P mobile games and if I do it's mostly as a 'thank you' for providing me with constant free new updates and content that keeps me coming back for over a year or so. If I already paid money for the game itself then fuck that noise, especially since new content on console games tends to be very slow to come out, if any. I might still buy the game, but I'll never make use of it. If that means I lose out on some content, too bad then.
 
This. I feel like Ninty gave us false advertising, like it was supposed to be a "toys to life" kinda thing but ended up being just a collection still wrapped up in their boxes.

Edit: also, yay! My account is finally validated!

you should know 74.3% of all juniors never reach member status
 
didn't know he was involved with gamergate. I just thought he was the homophobe whose work was the basis for Shadow Complex.

Oh I'm sorry, those are actually two different people I'm referring to.

EDIT: He also did all the story work for that old Majesco game I forgot the name of already.
 
Always online
Region locks
Paying for online (PS+ wit their free* games looked interesting, until they used it to make PS4 online paid)
Online passes (they are essentially dead with new games, but I think there are still some that didn't have them disabled?)
 
So you are saying the cupcakes sent to Bioware didnt work?

And all the hard work by Famous Mortimer asking everyone to pay for his rent and launch "Dodd Scientifics" didnt have any effect on the original xbox one launch?

LOL.

We are constantly sent 'gifts' from players all the time. Everything from fan art, to design pitches, to baked goods, to a handwoven blanket, to a literal envelope of money. All the time.

I would say about +75% of them go directly into the garbage.
 
I don't pay money for digital downloads. If I don't own it it needs to be free.
 
Oh I forgot something I refuse to support out of principle : in-depth technical analysis and face-off like Digital Foundry. I think that trend is toxic for the gaming community, which spends too much time bickering about numbers on a benchmark instead of talking about how enjoyable the game is. If I need some professional tools and comments to explain why there is something wrong in that specific aspect of the game, then there's nothing wrong there (It's like those movie critics that will ruin your enjoyment by pinpointing all the continuity error or keep talking about the lense they use).

So I never go to those websites, and don't read the dedicated threads in case I would be tempted to contribute.
I do make an exception when there is a reason for focusing on performance, like for HD remasters or backwards compatibility.
 
I play various f2p Japanese gacha-stamina games quite happily, but I wouldn't spend money on them. It helps that it's somewhat inconvenient to make IAP purchases from outside Japan in the first place, but also I feel the value proposition of buying premium currency is very poor in such games.
 
Among the many mentioned things, a thing i have never ever done is playing a subcription MMORPG.
My logic tells me that if i pay for a game, i want to be able to play it without having to pay any further and following that logic i believe that games as WoW, the new Final Fantasy etc. should have the option to play offline thus avoiding that monthly fee.

I baffles me to some extent that you pay for the software and then pay even more to be able to play it.
I don't believe you can line it up with regular subscriptions like a magazine or the like. Cause you pay for a product you get mailed every month. But with MMORPG's subscriptions you already have the product.
 
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