DaCocoBrova
Finally bought a new PSP, but then pushed the demon onto someone else. Jesus.
Discuss...
Wind Waker is, FWIW.It's 2004. Are games the way you imagined them...?
so, whta do we use instead of buttons?DaCocoBrova said:It's miraculous from a technical end...
But why are we still using D-pads and buttons?
DaCocoBrova said:It's miraculous from a technical end...
But why are we still using D-pads and buttons?
However, the Xbox has met my expectations for 128bit generation so far.
Lazy8s said:Graphically, they've begun to fall far short. The advance of visuals through the 80s with the sprite scaling arcade boards and then through the 90s with the Model series of 3D boards really hit the peak of its curve in 1998 when Dreamcast managed to bring home pricey arcade graphics at the pricepoint of a budget console. But since 1996's introduction of Model 3, visual design hasn't really advanced in paradigm significantly the way the changes from scaling sprites to flat-shaded polys to texture mapped polys and finally to texture mapped polys with contemporary IQ effects had done. Quality Model 3 games in the arcade and Dreamcast games in the home aren't out of place today the way PSone graphics were when DC's custom titles launched, despite their respective release gaps to the newer technologies being comparable. Only the top-end PC games of today represent distinctly more advanced visuals with their proliferating usage of shader/lighting effects.
To examine the advance of the tech curve, the systems which had set the pace along the way were those that had to be highlighted - not because of their association with a brand.You succeed to browse videogame history by only citing SOny once, Nintendo zero and Sega a million times.
I expected a lot more from the GC...To tell you the truth I find that the average game on GC looks pretty poor.
You must be thinking about multi-platfform games. I wasn't.The average GC game looks exactly the same that the average PS2, Xbox game.
You must be thinking about multi-platfform games. I wasn't.
RevenantKioku said:Actually when I was a kid I imagined when I was older I would still be playing games of NES graphics quality? Why? Because I was thinking of the fun I'd be having with new games, not how good they'd look.
-jinx- said:Where is the holodeck with the sex slaves, dammit?
Hotsuma said:I thought everything would be at 60fps by now, but that still has not happened. I'm still wondering why some games can't have great graphics and a great story, gameplay, etc.