So launch Wii U titles look as good if not better than end-gen 360/Ps3 titles after developers have sucked every ounce of power out?
Its as if people don't realize the only logical way to compare graphics is via launch titles. Batman on Wii U looks significantly better than anything from the 360/Ps3 launch, COD:MW3 looks much better than Perfect Dark Zero. Heck just compare the graphics on specific consoles. Compare Oblivion to Skyrim, both on 360. Thats the sort of significant graphical leap you see from launch to late in the console life cycle. So if the Wii U is already running maxed-out Ps3/360 games, at launch, doesn't it make sense that the Wii U has to be more powerful? Is logic really so far out of reach of fanboys and trolls? Never underestimate how much further hardware can be pushed in a console, and definitely don't underestimate how highly clocked the Wii U CPU is for a short-instruction-set CPU.