Iwata tweets about the Digital Event reactions.

Next year? Did we suddenly forget Directs exist? This isn't the only time Nintendo reveals things. If anything Nintendo's mistake was having that recent Direct where they showed some games like the FExSMT crossover. Should have saved that for E3.

True, it was mostly a strategic mistake. Still I doubt Nintendo will have had anything interesting(for me at least) announced by the next year with the presumed reveal of NX. It just wouldn't make any sense to invest more resources into the Wii U. And I'm slowly coming to the conclusion that they don't/can't provide the type of products anymore I'm into. Until then I'll won't pay much attention for their stuff.
 
If they actually do what they said they were going to do and treat their hardware like Apple treats theirs, they won't have to worry about it. They'll hypothetically be able to release a "New 3DS-esque" upgrade in hardware that's natively backwards compatible and yet comes with a noticeable bump in graphical output, and they'll be able to release these upgrades in much shorter intervals than a normal hardware generation. All with no hindrance on the software teams.

If this system were in place today, we would have seen Zelda, EAD Tokyo's next game, and Retro's next game in the Direct.
True didnt they say they were going to absorb the Wii U?
 
do you feel that the gamepad is worth revisiting for the successor?

I would like to see their next platform made backwards compatible with the gamepad (not necessarily bc with the hardware for various reasons) for continued off-tv play support + various gamepad gimmicks for those that want it.

I personally really like the gamepad but it's pretty clear not everyone feels the same way and I think spinning it off into an optional accessory would be for the best. (sort of like what Sony has turned the Vita into for the PS4...)

But I would really hate to go into Nintendo's next hardware leaving off-tv play behind.
 
If only. This has been the pattern for Nintendo consoles since the N64. They haven't properly supported the back half of a console's life since the SNES.

Take the N64, for example. You know how many games Nintendo released for it in 2001, while waiting for the Gamecube launch? Two. And that's counting a Rare game, Conker's Bad Fur Day. The only one Nintendo did themselves was Dr. Mario 64.

And third parties didn't exactly fill the gap: 8 games were released all year (in NA, Japan got a couple more, EU got 3 total).

Yep. This is what's happen when you have to support two systems equally and don't have enough internal studios to properly support them without, pretty much, abandoning one at the sake of other, in most cases, home consoles are the ones being left behind, as Nintendo is got more portable driven ever since Iwata took the office, and have no third-party back-up to support the holes. People supporting the idea Nintendo can survive by themselves at a long-term are insane.
 
We love developer interviews and behind the scenes stuff, but not during the damn E3 show, and as long as it went on for. Plus, the rehash of content we've seen many many times already. Just shows they just didn't have anything else ready and I have no idea how they hell they filled up the rest of the hour.

Paper Mario was pretty damn cool looking, and Zelda looked neat, even if it looks a step down from four swords, Online makes the difference.

Oh, Metroid, what happened to you? >_>
 
"I can't believe they spent 10 mins talking about mobile games. Iwata should be sacked!"

At least they'd be talking about actual games and not a shrine.
 
do you feel that the gamepad is worth revisiting for the successor?

If they do, they'll be sending it out to die. That's a gimmick that's been very, very conclusively rejected by the market.

If they insist on it, it will continue to drive away sales, either make the system overpriced, underpowered, or both, and still won't provide any real benefit.
 
so they can sniff their own farts in between the exact same game announcements? no thanks lol

it wasn't the format, the format is great. it was the content that was lacking.

If this were a regular direct, it wouldn't have bothered me... but this was just a poor E3 showing.
 
Next year? Did we suddenly forget Directs exist? This isn't the only time Nintendo reveals things. If anything Nintendo's mistake was having that recent Direct where they showed some games like the FExSMT crossover. Should have saved that for E3.

NX won't be shown until 2016, and that is when we will see the content we want to see.
 
PS3 alone lasted 7 years before PS4 was finally released, and it took a couple years after that for PS4 to fully integrate into the industry.

WiiU will be lucky to survive the usual 5-year cycle. Even Wii was only 6-years.
I know it's not likely, but I can't imagine another early console launch to be beneficial for Nintendo.

Edit: And name-dropping NX was a mistake and seems to have confused the general public with what it is.
 
Reposting from AusGAF:

Nintendo's conference was pretty dire. I mean I understand it to a certain degree, the Wii U is a dead platform. There's no point throwing heaps of money into development of games that could be used to sell your next console instead, one that has a chance to create a sustainable and healthy environment.

But there's so many things they could be doing appease their current audience that would require barely any resources (relatively speaking) and would make it less obvious they've given up on the platform. Their Virtual Console strategy is horrendous. They released one HD remaster to great success and then didn't bother doing any more even though it's an obvious way to plug holes in a line up. Why can't I buy GCN games yet and play them on the GamePad?

I wish it was possible to replace Iwata with someone who understood all this stuff, but still allowed Nintendo to keep it's development culture and make the same type of games. Because the fear is if you replace Iwata, you're more likely to get someone who won't just go down the mobile path like Nintendo are doing, but go down full force into F2P garbage. Imagine needing to wait 2 hours for that pokeball to finish capturing, but if you pay $5 it can happen immediately!
 
I would like to see their next platform made backwards compatible with the gamepad (not necessarily bc with the hardware for various reasons) for continued off-tv play support + various gamepad gimmicks for those that want it.

I personally really like the gamepad but it's pretty clear not everyone feels the same way and I think spinning it off into an optional accessory would be for the best. (sort of like what Sony has turned the Vita into for the PS4...)

But I would really hate to go into Nintendo's next hardware leaving off-tv play behind.

Yep, I love off TV play. I also wonder that if Splatoon develops a following, if the gamepad will be to it what the GameCube controller is to smash.
 
so they can sniff their own farts in between the exact same game announcements? no thanks lol

it wasn't the format, the format is great. it was the content that was lacking.

I definitely agree about the content lacking. But, I feel like Nintendo always talks about connecting with their fans (and honestly I think they may have the most loyal fans out of the main 3 console companies) so I think they need to go to the old format and have a nice big conference for their fans and press. Feel the audience reaction. Bring the big guns. Nintendo is really lacking at the past few E3s and it's getting disappointing.
 
This feels like end of N64..
End of Gamecube..
End of Wii..

All over again.

This company refuses to learn from its mistakes.
 
I feel genuinely sorry for them, but the digital event was fucking terrible. The only thing I want from the Wii U is Zelda (honestly I'm not even sure I want it on the Wii U right now, a part of me wants it to move to the NX and be better, bigger and more beautiful) and that's that, it can officially die a few months afterwards. Hopefully we'll see a new Super Mario 64-like entry, a 2D Metroid and F-Zero on the NX. I love the most games available on the Wii U and haven't regretted my purchase for a second, but at this point I'd much rather have them preserve all the awesome ideas they might have for the new system. Don't put any unnecessary effort in the Wii U any more, just support it within expected reason and let it die.
 
Well it's not like they can pull off a new game, say F-Zero, in a year by simply 'listening to fans' after this underwhelming e3. Nintendo needs better planning, they have the best franchises in the industry but manage to screw it up somehow more than they should.
 
I definitely agree about the content lacking. But, I feel like Nintendo always talks about connecting with their fans (and honestly I think they may have the most loyal fans out of the main 3 console companies) so I think they need to go to the old format and have a nice big conference for their fans and press. Feel the audience reaction. Bring the big guns. Nintendo is really lacking at the past few E3s and it's getting disappointing.

that's what the Smash Invitational and the Nintendo World Championship were for
 
The sad thing is Nintendo is searching and grabbing at straws when they don't need to. It's not like the recipe for success is hidden or tucked away for none to find. You know what the people want yet you purposefully avoid it.

No reason for Zelda U to have no presence.
No reason that there has not been a new Metroid yet.
Punch out
Wave race
Pilot wings
I can go on and on...
 
If they do, they'll be sending it out to die. That's a gimmick that's been very, very conclusively rejected by the market.

If they insist on it, it will continue to drive away sales, either make the system overpriced, underpowered, or both, and still won't provide any real benefit.

The failing of WiiU had nothing to do with the gamepad, other than the fact that the cost of it, made the console underpowered thus again drove away 3rd parties and "neutral" gamers. If they can reduce the cost of the gamepad significantly, they should still go for it imo. Saying it doesn't provide real benefit makes me think you haven't played WiiU much.

In game interfaces, webbrowsers and most importantly, off-tv are definitely worth it to me, if that makes the console cost $50 more at the most. Maybe make it optional.
 
Is it a problem? It means Nintendo shows stuff outside of E3.

From a PR perspective, yeah. It's cool that Nintendo likes to unveil a new game every couple of months, but I can't be expected to be as excited about the third announcement of the game as I was for the first. E3, whether it should be or not, is touted as the BIG event, and the place to reveal your BIG projects. If you can't get people excited during your conference and what you're bringing to the table because you've already revealed your hand, even if what you're bringing to the table is a decent line-up, then it starts to create a bad aura around the company.
 
I was expecting SOMETHING for the "new" 3DS...

I didn't mind the presentation though. Not much content, but well delivered.
It really is the 3DSi, I fucking knew it

The sad thing is Nintendo is searching and grabbing at straws when they don't need to. It's not like the recipe for success is hidden or tucked away for none to find. You know what the people want yet you purposefully avoid it.
They won't make a new entry for the sake of it, they have to come up with some new gimmick. Reggie even pointed that out in the digital event. I don't want them to start churning out sequels but if they can only iterate after 5-8 years maybe they should just do it.
 
Isn't it because of cost? Trying to save money by not playing the press conference game. Im not sure what the reasoning is but I like the idea of the digital presentations. Last years was amazing.

Didn't they rent out the same conference hall that they usually present in for their investors' meeting last year?
 
You cite Nintendo Land, except that it was a game designed to be the Wii Sports of Wii U.

That's exactly why I grouped it with NSMBU and contrasted it with stuff like Batman; Nintendo Land was a game designed to appeal to the Wii/DS/mobile-market. I understand this.

I'm looking at it in the sense that a lot of elements of the Wii U were designed to appeal to casual gaming (such as the whole idea of not being able to use the TV, which is more prevalent in Japan than the US).

Do you deny the fact that WiiU pad is basically a giant traditional controller with 15 or so inputs? Do you deny the fact that the Nintendo of 2011-2012 was making a big deal out of the fact that their relatively expensive new console could run traditionally young male-aimed software like Batman and Zombie U? Do you deny the fact that they were heavily promoting PS3/360-style games like Batman and Zombie U alongside youth/family/casual-aimed games like Nintendo Land?
Like I agree with you (and anybody else who's saying the same thing), it's quite clear that the WiiU focused on the youth/family/casual demographic in some capacity.
However, I also think it's incredibly clear (going by how the Wii U completely contrasts with the Wii in a number of important areas) that there was also a pretty heavy focus on trying to capture the young male/360/PS3.
I feel that it is undeniable that they were trying to kill two birds with a heavy ass stone and ended up knocking themselves unconscious.

My point of contention with your post is that you seem to imply that focusing on the Wii /DS/mobile audience again will be a bad because it's what has led to the failure of the WiiU ...yet when you look at the success of things like Animal Crossing New Leaf, Tomodachi Life, the NES, the Wii, the DS, every handheld that isn't the 3DS, the 3DS's bounce-back (with titles like Mario Kart and Super Mario 3D Land), and even the surprising success of the colorful/cartoony/simple non-violent Splatoon it's quite clear that Nintendo is usually at it's most successful when they focus on that audience (or an audience that's similar to it).
Honestly at this point, it seems like splitting their focus or going completely for the young male/PS4-audience with the 9th gen machine is just asking for failure (especially if they're not willing to completely change their branding, marketing, software focus/ecosystem, and general 3rd party relations)
Especially when you consider that all 3 of their failed home machines (in addition to problems like tyrannical alienating 3rd party relations, expensive cartridges, limited mini-disc, purple purse aesthetics, no online, etc.) focused on selling themselves to young males in some capacity.
 
The sad thing is Nintendo is searching and grabbing at straws when they don't need to. It's not like the recipe for success is hidden or tucked away for none to find. You know what the people want yet you purposefully avoid it.

No reason for Zelda U to have no presence.
No reason that there has not been a new Metroid yet.
Punch out
Wave race
Pilot wings
I can go on and on...

I'm dreaming of a Metroid Prime too, but Metroid Prime didn't help the Gamecube....

They really need to think about their presentation (as a brand) and marketing, maybe consult with a marketing firm, because they seem so entrenched in their ways whereas MS and Sony know how to pander to a lot of fans.
 
I wish it was possible to replace Iwata with someone who understood all this stuff, but still allowed Nintendo to keep it's development culture and make the same type of games. Because the fear is if you replace Iwata, you're more likely to get someone who won't just go down the mobile path like Nintendo are doing, but go down full force into F2P garbage. Imagine needing to wait 2 hours for that pokeball to finish capturing, but if you pay $5 it can happen immediately!

What Nintendo needs is to rebuild their western development divisions shut down by Iwata, restore NoA and NoE autonomy, decentralize the power and decision making from NCL as Japan is a more and more a shrinking and decaying market, as most of their developers are jumping into mobiles in order to survive, and operate as global company, like they really are in practice, but Iwata's management restrict this severely by concentrating the power and influence all around himself. Dan Adelman, if he was still on Nintendo, would be a great asset for such a change, as he knows how modern gaming works and even made criticisms about how conservative and out of touch Nintendo's current management is: http://www.ibtimes.co.uk/nintendos-...ing-says-former-executive-dan-adelman-1484619

They certainly do. But don't worry, at least they apologize every time.

They just say this to flee the heat and delude his fans believing there'll be changes... and... they believe them.
 
Giant Bomb guys loved this. It's strange. I didn't watch their livestream because I wanted to see the event without commentary but I went back and watched some of it.
 
Yes, but they have to be able to cut the cost drastically without compromizing the quality. It shouldn't hold back the hardware inside the console due to cost (or not to the same extend as with WiiU).
It would also be cheaper to replace for the poor people who accidentally broke their controller.
lol

OMG no. Get that gamepad out of here for good. A dual NX type system where it plays all the games is fine by me. But there had better be no gamepad. You guys are crazy. Company suicide.
 
Well it's not as bad as when Nintendo use to be at e3.

That tool Reggie would come out and say something like "nintendo has great 3rd party support" and the big reveal would be hanna montana racing or something. Nintendo does not live in reality.

And suddenly we are back at "Nintendo is not at E3."
 
This is kinda what happens when you have Directs going all year long. Still pretty bullshit that we got a lot of padding with stuff that we already know about and that is coming out pretty soon, too.

Exactly. They give us E3 all year long. So what there weren't any bombs.
 
The failing of WiiU had nothing to do with the gamepad, other than the fact that the cost of it, made the console underpowered thus again drove away 3rd parties and "neutral" gamers. If they can reduce the cost of the gamepad significantly, they should still go for it imo. Saying it doesn't provide real benefit makes me think you haven't played WiiU much.

In game interfaces, webbrowsers and most importantly, off-tv are definitely worth it to me, if that makes the console cost $50 more at the most. Maybe make it optional.

I never said it was the sole reason the WiiU failed, because the WiiU is a total clusterfuck of bad designs and decisions, but it's certainly a major factor, and I know several people for whom it was an instant deal breaker.

And yes, I've used it loads, and hate every single moment I was forced to. I've never encountered a single gimmick it's been used for that couldn't be done just as well, if not better, with standard interfaces, or a smartphone companion app. Off TV is about the only thing it does well, and that's completely pointless for me personally.

If they ever made the wanking thing optional, it'd be snapped in half over my knee and in the bin before you could say 'pointless plastic piece of shit'.
 
Giant Bomb guys loved this. It's strange. I didn't watch their livestream because I wanted to see the event without commentary but I went back and watched some of it.

that's weird, they're usually pretty luke-warm about anything Nintendo and they were so damn snarky about every other conference.

maybe they just hate the standard press conference format. it can be pretty grating, especially when it's one after the other like during E3.
 
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