Iwata tweets about the Digital Event reactions.

Reposting from AusGAF:

Nintendo's conference was pretty dire. I mean I understand it to a certain degree, the Wii U is a dead platform. There's no point throwing heaps of money into development of games that could be used to sell your next console instead, one that has a chance to create a sustainable and healthy environment.

But there's so many things they could be doing appease their current audience that would require barely any resources (relatively speaking) and would make it less obvious they've given up on the platform. Their Virtual Console strategy is horrendous. They released one HD remaster to great success and then didn't bother doing any more even though it's an obvious way to plug holes in a line up. Why can't I buy GCN games yet and play them on the GamePad?

I wish it was possible to replace Iwata with someone who understood all this stuff, but still allowed Nintendo to keep it's development culture and make the same type of games. Because the fear is if you replace Iwata, you're more likely to get someone who won't just go down the mobile path like Nintendo are doing, but go down full force into F2P garbage. Imagine needing to wait 2 hours for that pokeball to finish capturing, but if you pay $5 it can happen immediately!

Outside of having no PC I have hard time understanding why anyone would choose that virtual console. The thing is basically a dead end on the WiiU.
 
Their "presser" is never great. They are absolutely awful at trailers. Tree House Live and NWC are the real Nintendo e3 hotness. Who gives a shit about the canned presser when you get 30 minutes of each game an hour after?
 
I never said it was the sole reason the WiiU failed, because the WiiU is a total clusterfuck of bad designs and decisions, but it's certainly a major factor, and I know several people for whom it was an instant deal breaker.

And yes, I've used it loads, and hate every single moment I was forced to. I've never encountered a single gimmick it's been used for that couldn't be done just as well, if not better, with standard interfaces, or a smartphone companion app. Off TV is about the only thing it does well, and that's completely pointless for me personally.

If they ever made the wanking thing optional, it'd be snapped in half over my knee and in the bin before you could say 'pointless plastic piece of shit'.

I disagree heavily with the other poster. There are simply VERY few gamers who want to stare at two screens while gaming.

The gamepad killed the WiiU period IMO.
 
Outside of having no PC I have hard time understanding why anyone would choose that virtual console. The thing is basically a dead end on the WiiU.

Well for one the other option you're mentioning is illegal. I can use that exact same argument why it's silly to get Netflix.

Secondly, I'm saying they should make it not a dead end.
 
Not everyone has the money to buy some of the virtual console games physical, glad you can tho.

Well they could at least make it compatible and not so ridiculously tied to one system no? Isn't the whole thing tied to your WiiU? As a gamer I just don't see the point in investing for something that will be dead. There is no way my WiiU will be hooked up to my Denon anymore as I just sold it two weeks ago. I never needed to buy on VC but many apparently did. I couldn't imagine building some large gamebase on it. I had my time with it like the Wii and it was fun. But it's basically endgame here.
 
Today's presentation wasn't brilliant like last year, but Iwata didn't need to apologise. That's a bit over-the-top.

I think it's unfair to consider the digital event in isolation. We just had the NWC (which was great) and the new Smash Bros. DLC. There was also a big dump of videos on new eShop games. And we've got the Treehouse.

The video showed us a new Star Fox, some crazy Atlus thing, and gave us some dates for anticipated games. I like that they spend time discussing the games and development. I don't care about Skylanders, a rerelease of Hyrule Warriors, or Animal Crossing, but they're certainly not bad things. The Metroid Prime bastardization is a real stinker, though.

It's certainly not anything that warrants an apology.
 
the Direct was ok, and just ok, nothing to really stand out, but not a catastrophic failure neither. Perhaps I was just expecting that much since last year direct...

I feel like they should stick more on mainstream game, than spin off, but that might be just me
 
Well they could at least make it compatible and not so ridiculously tied to one system no? Isn't the whole thing tied to your WiiU? As a gamer I just don't see the point in investing for something that will be dead. There is no way my WiiU will be hooked up to my Denon anymore as I just sold it two weeks ago. I never needed to buy on VC but many apparently did. I couldn't imagine building some large gamebase on it. I had my time with it like the Wii and it was fun. But it's basically endgame here.
are you in the USA? The games are tied to your Nintendo account.
 
I thought it was not super exciting, but fine overall. Agree that the developer portions were kinda snoozy...would rather see those not during the main event, I just want steady shots of content and they can elaborate all they want by putting them in between treehouse segments or something.
 
that's weird, they're usually pretty luke-warm about anything Nintendo and they were so damn snarky about every other conference.

maybe they just hate the standard press conference format. it can be pretty grating, especially when it's one after the other like during E3.

I think they just enjoyed the presentation because it was stupid and they like stupid.
 
I think Nintendo wanted to self destruct the Wii U to prepare better for the NX console.

God.

All i wanted is an Animal Crossing game, and they blew it up with a freakin Amiibo party game?

Amiibo's, please die.
 
I never said it was the sole reason the WiiU failed, because the WiiU is a total clusterfuck of bad designs and decisions, but it's certainly a major factor, and I know several people for whom it was an instant deal breaker.

And yes, I've used it loads, and hate every single moment I was forced to. I've never encountered a single gimmick it's been used for that couldn't be done just as well, if not better, with standard interfaces, or a smartphone companion app. Off TV is about the only thing it does well, and that's completely pointless for me personally.

If they ever made the wanking thing optional, it'd be snapped in half over my knee and in the bin before you could say 'pointless plastic piece of shit'.

I don't mind the Gamepad - I actually like the button layout better than the Pro controller - but it definitely needs to go. And it doesn't need replacing with an app. Second screen is useless, gimmicky crap. Everyone needs to let it go.
 
I think Nintendo wanted to self destruct the Wii U to prepare better for the NX console.

God.

All i wanted is an Animal Crossing game, and they blew it up with a freakin Amiibo party game?

Amiibo's, please die.

Amiibo is a moneymaker and Nintendo is a business. It's expected, though I'm not happy (about that game only)
 
that's weird, they're usually pretty luke-warm about anything Nintendo and they were so damn snarky about every other conference.

maybe they just hate the standard press conference format. it can be pretty grating, especially when it's one after the other like during E3.

They were excited by the games too, it wasn't just laughing at stupid stuff. There was that as well
 
I disagree heavily with the other poster. There are simply VERY few gamers who want to stare at two screens while gaming.

The gamepad killed the WiiU period IMO.

I never watch two screens at the same time. Either i play on the tv, and then the gamepad is very handy for the interface (choosing the game, game settings, typing etc...) but actual gameplay happens on the TV, or i game on the gamepad. I seriously don't know what you could have agains having a gamepad, if it doesn't hamper the console hardware and maybe increase battery. Is someone standing next to you with a gun to your head, telling you to look at the controller while playing?

But ok, they can make it optional for all i care. Meaning they can release the console with a regular controller, but offer a gamepad for those who want it. If it's affordable (+/- $60-65), i'd get it. Or let the next console support the gamepad, merely for UI and off-tv.
 
It was so shallow with this bastardizations of franchises, nothing really more to say.

Its so depressing as a Wii U and 3ds owner

Expectations were too high after Sony. Trust me, had MS immediately followed Sony, they would have been shat all over as well. The Digital Event wasn't spectacular but it was surprisingly 3DS focused when everyone expected Wii U surprises. M&L looked great, Metroid Prime FF is by a fantastic developer, we're getting Yokai Watch, Fire Emblem Fates, Hyrule Warriors, and Tri-Force Heroes. For 3DS fans, it was downright good.

For Wii U fans...eh. Star Fox looks to be a fantastic new entry in the series but the visuals need polish. Mario Maker may be GOTY material but they kind of blew their load with the NWC. Xenoblade X looks great but everyone's already made their mind up one way or another on that title since we've known about it forever. Meanwhile, they failed to highlight Devil's Third or Fatal Frame. They focused too much on handheld and people crucified them for it.

MS showed off 24 games, 11 were exclusives, boasting 7 exclusives until xmas.
Hardly has a poor presentation, both halo and backwoulds comparability will lead to tons upgrading from 360 (thus making old fans happy)
 
Leave before it's too late!

I honestly thought it was pretty decent. Was surprised how negative the reactions were.

Expectations were too high after Sony. Trust me, had MS immediately followed Sony, they would have been shat all over as well. The Digital Event wasn't spectacular but it was surprisingly 3DS focused when everyone expected Wii U surprises. M&L looked great, Metroid Prime FF is by a fantastic developer, we're getting Yokai Watch, Fire Emblem Fates, Hyrule Warriors, and Tri-Force Heroes. For 3DS fans, it was downright good.

For Wii U fans...eh. Star Fox looks to be a fantastic new entry in the series but the visuals need polish. Mario Maker may be GOTY material but they kind of blew their load with the NWC. Xenoblade X looks great but everyone's already made their mind up one way or another on that title since we've known about it forever. Meanwhile, they failed to highlight Devil's Third or Fatal Frame. They focused too much on handheld and people crucified them for it.
 
That's exactly why I grouped it with NSMBU and contrasted it with stuff like Batman; Nintendo Land was a game designed to appeal to the Wii/DS/mobile-market. I understand this.



Do you deny the fact that WiiU pad is basically a giant traditional controller with 15 or so inputs? Do you deny the fact that the Nintendo of 2011-2012 was making a big deal out of the fact that their relatively expensive new console could run traditionally young male-aimed software like Batman and Zombie U? Do you deny the fact that they were heavily promoting PS3/360-style games like Batman and Zombie U alongside youth/family/casual-aimed games like Nintendo Land?
Like I agree with you (and anybody else who's saying the same thing), it's quite clear that the WiiU focused on the youth/family/casual demographic in some capacity.
However, I also think it's incredibly clear (going by how the Wii U completely contrasts with the Wii in a number of important areas) that there was also a pretty heavy focus on trying to capture the young male/360/PS3.
I feel that it is undeniable that they were trying to kill two birds with a heavy ass stone and ended up knocking themselves unconscious.

My point of contention with your post is that you seem to imply that focusing on the Wii /DS/mobile audience again will be a bad because it's what has led to the failure of the WiiU ...yet when you look at the success of things like Animal Crossing New Leaf, Tomodachi Life, the NES, the Wii, the DS, every handheld that isn't the 3DS, the 3DS's bounce-back (with titles like Mario Kart and Super Mario 3D Land), and even the surprising success of the colorful/cartoony/simple non-violent Splatoon it's quite clear that Nintendo is usually at it's most successful when they focus on that audience (or an audience that's similar to it).
Honestly at this point, it seems like splitting their focus or going completely for the young male/PS4-audience with the 9th gen machine is just asking for failure (especially if they're not willing to completely change their branding, marketing, software focus/ecosystem, and general 3rd party relations)
Especially when you consider that all 3 of their failed home machines (in addition to problems like tyrannical alienating 3rd party relations, expensive cartridges, limited mini-disc, purple purse aesthetics, no online, etc.) focused on selling themselves to young males in some capacity.

And in the end, selling to gamers isn't what killed the N64 or the GameCube. They had no games. The same is true for the Wii U - it had no games. The point of the Game Pad was to reach the casual audience, and it was intended to be the next big thing after the Wii Remote. I definitely do not think that trying to appeal to gamers was the reason the Wii U failed - the reason it failed was because they weren't ready for the new generation. The Wii stopped selling in the US at a really sudden pace, and Nintendo had to compensate by filling the gap with a console that just wasn't ready. Games constantly delayed, HD development not properly performed during the Wii era, games like New Super Mario Bros. U obviously up-ported from the Wii, it had a TON of problems.

Also, stuff like Animal Crossing aims more at kids, girls, and Nintendo fans (with the latter being a lesser priority) - it's definitely not Brain Age levels of focus. Speaking of, Concentration Training was a pretty alarming bomb. That audience - the Brain Age players, the Wii Fit players - they're on Facebook and mobile now, which is why Nintendo is on mobile. They need to be able to appeal to them, but it's simply too costly to try and make a platform that focuses on them.
 
nothing wrong with being disappointed... but i'm not really sure what people were expecting, either. unless they weren't paying attention to the announcement that this year was just going to be 2015 stuff... that meant no Zelda U, the remaining Wii U stuff (a dying system), and 3DS, which is probably in its twilight years. would've been nice to have a rabbit out the hat like metroid or something... but attention is being shifted over to their next gen hardware. not surprising there's not much to see here
 
I'm not saying the Digital Event was awful. It wasn't fantastic either.

It does not help that Nintendo was making some fantastic moves beforehand. Humble Nindie Bundle, Splatoon advertising, Nintendo World Championships, the Earthbound announcement, knowing Starfox was going to be shown...

I think Nintendo put all their chips in their basket that Zelda was going to launch this holiday. Or they decided that at some point after Holiday 2014 that the Wii U was not worth the attempt to continue to push development.
 
I seriously don't know what you could have agains having a gamepad, if it doesn't hamper the console hardware and maybe increase battery. Is someone standing next to you with a gun to your head, telling you to look at the controller while playing?
I like having the Gamepad, even though a lot of Nintendo's uses for it are flawed. But the thing is that the extra utility the console gains from it is to the average person outweighed by the loss of power in the actual console. The thing has a lot of expensive tech in it, not to mention its a drain on system resources, and it requires a dedicated second wifi radio.

I'd like it if they just continued supporting the existing Gamepad for Wii U owners as an inventory/map screen but that could result in millions of systems with unused wireless cards in them. Nintendo have been pretty shit at supporting all their control options properly this generation so it might be more trouble than it's worth to keep supporting it. They could probably just make an iOS app like everyone else and everything would more or less be the same (except I couldn't use it 'cause I don't own a smartphone <.<)
 
Actually it is a good point that Nintendo doesn't consider E3 to be the centerpiece of the year and spreads their information dumps throughout the calendar.

Unfortunately, the public still largely sees E3 as "the showdown" where every company is supposed to engage in a bloody brawl to decide the winner.
 
They need more development teams, western and japanese, thats for sure.
Its more important than ever now that the big 3rd parties will never work with them.

If this E3 alone has taught me anything, it's never EVER say never. #Shenmue3

This "they moved everything to NX" talk is reminding me of pre Wii U when there was nothing coming out for the Wii and everybody assumed it was because they were saving everything for the Wii U launch.

Then came E3 2012.

As many have noted before me, it was a very different situation.

given that the next console will likely move away from the powerpc architecture, i'm not sure why you're confident it will be backwards compatible

two most likely architectures at this point are ARM or x86/AMD based chip

Xbox moved from PowerPC to x86 with the Xbox One, and lo and behold, backwards compatibility is still a thing now. And the 360 had a much more complex PowerPC architecture than the Wii U. So don't cast doubt yet.

do you feel that the gamepad is worth revisiting for the successor?

As long as it doesn't over-inflate the hardware cost, yeah, bring it on. Perhaps with a redesign, though?

I'll be very surprised if there isn't some kind of touch screen on the controller. At least as an accessory. Or maybe it'll be part of the handheld hybrid aspect.

I'm hoping the NX is a Hybrid Console with the Handheld acting as a gamepad.

OMG would this shit please stop? It's not going to happen.

I don't know how Wii U can last until 2017-2018, but I think abandoning it early is a mistake. I think they need to somehow align their console cycle with the other two console makers. Otherwise I just see the same thing happening.

Considering Sony and Microsoft will drag this cycle out ad infinitum because it's a console cycle that's finally making them some actual fucking money? Trying to sync up with the 2 of them is just not something they can be concerned about. It'll be a 2017 release.

that's weird, they're usually pretty luke-warm about anything Nintendo and they were so damn snarky about every other conference.

maybe they just hate the standard press conference format. it can be pretty grating, especially when it's one after the other like during E3.

It would have to be it, especially with Gerstmann's most hated franchise being on display again.
 
nothing wrong with being disappointed... but i'm not really sure what people were expecting, either. unless they weren't paying attention to the announcement that this year was just going to be 2015 stuff... that meant no Zelda U, the remaining Wii U stuff (a dying system), and 3DS, which is probably in its twilight years. would've been nice to have a rabbit out the hat like metroid or something... but attention is being shifted over to their next gen hardware. not surprising there's not much to see here

Nintendo wasn't exactly forcing the idea of "Wii U will be kinda dry for new announcements" onto the players though.

Actually it is a good point that Nintendo doesn't consider E3 to be the centerpiece of the year and spreads their information dumps throughout the calendar.

Unfortunately, the public still largely sees E3 as "the showdown" where every company is supposed to engage in a bloody brawl to decide the winner.

It isn't a coincidence that Nintendo's biggest Direct last year was during E3. If Nintendo was trying to move away from making their June Directs the biggest one, they should have told us to expect that. People went in expecting 2013 and 2014.
 
Expectations were too high after Sony. Trust me, had MS immediately followed Sony, they would have been shat all over as well. The Digital Event wasn't spectacular but it was surprisingly 3DS focused when everyone expected Wii U surprises. M&L looked great, Metroid Prime FF is by a fantastic developer, we're getting Yokai Watch, Fire Emblem Fates, Hyrule Warriors, and Tri-Force Heroes. For 3DS fans, it was downright good.

For Wii U fans...eh. Star Fox looks to be a fantastic new entry in the series but the visuals need polish. Mario Maker may be GOTY material but they kind of blew their load with the NWC. Xenoblade X looks great but everyone's already made their mind up one way or another on that title since we've known about it forever. Meanwhile, they failed to highlight Devil's Third or Fatal Frame. They focused too much on handheld and people crucified them for it.

I actually missed Sony. What exactly did they do that won people over? Was it mainly the Last Gaurdian? I thought MS did pretty decent...
 
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They were excited by the games too, it wasn't just laughing at stupid stuff. There was that as well

wow, I'll have to watch it

I had their commentary up for every other conference and just assumed to not have it up for Nintendo haha

I actually missed Sony. What exactly did they do that won people over? Was it mainly the Last Gaurdian? I thought MS did pretty decent...

the Shenmue III kickstarter was announced on their stage, FFVII remake was announced, and The Last Guardian showed up. and Horizon.
 
nothing wrong with being disappointed... but i'm not really sure what people were expecting, either. unless they weren't paying attention to the announcement that this year was just going to be 2015 stuff... that meant no Zelda U, the remaining Wii U stuff (a dying system), and 3DS, which is probably in its twilight years. would've been nice to have a rabbit out the hat like metroid or something... but attention is being shifted over to their next gen hardware. not surprising there's not much to see here

I was sort of expecting a Pokemon game.
 
I think they are going to make a HUGE push at next e3 for NX. I believe they have basically put all development teams on that system at this point bar the minor games and maybe whatever might be dual ports.

It's in their best interest. I will be there if NX has decent power and some great games at launch.
 
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