Binary Domain and Vanquish represent.
Japenese developpers make game who stick with their culture. The typical japense game have a lot of suggestive sexual theme, players play most of the time someone under 18 and if you are unlucky enough the game will have some sick and twisted pedophile innuendo.
I think most of the gamers by now are now older and they realised that japenese games sucks and doesnt stick with what we love.
You will never see a good shooter like gears of war or something like fallout coming from japan but on the other hand they still have some verry popular rpg among the fans like Final Fantasy, disgea, persona and i dont see them changing the formula of these games.
I seriously think the real problem with the japenese game is nothing more than a cultural problem. They do games their way who stick with the japan culture thinking we still love to play a game where the hero is a 8yr old boy while in fact most of us right now prefer games with bad ass like Marcus Fenix or Nico bellic.
Not exactly tinfoil hats, but try it from this perspective.
The Wii could of have a N64 renaissance instead of the 10+ actual games we got in 5 years
ITT: people who don't even play Japanese games
To put things in perspective, compare the Japanese nuclear disaster to the video game industry, both are somewhat similar because in one case everything fell apart, and with the Japanese game industry everything is slowly falling apart. Or is it?
Why? Because no one listens to one another and no one communicates when there is a looming problem. It's easiest to ignore the problem because it's not upfront and in their face. This has been the Japanese way for a while, then again some would say this is a worldwide problem. When a problem is upfront and in their face then they have to deal with it. Let's take a look at the statement made by a panel investigating the Japanese nuclear disaster.
Across the board, the Commission found ignorance and arrogance unforgivable for anyone or any organisation that deals with nuclear power. We found a disregard for global trends and a disregard for public safety, the panel said.
If this were a independent panel investigating the decline of the Japanese video game industry, you'd change "nuclear power" to "video games", and change "public safety" to "public interest". Kind of a bold way to put it, but you get the idea.
In Japan, it's easier to overwork or pretend to overwork which is hoped will cover-up the problem and/or make it go away.
Why? Because Japan has old elderly men in charge with old thinking who think their way is the best way.
The U.S. and European sides want Japanese games to work, the old men in Japan don't always listen. It's thier way or no way.
A long time ago some of these old men in charge spent all of the company money on luxury items, hostess bars, expensive vacations, homes and didn't put company money in the bank to invest in their employees, new trends, and new development technology.
Another factor is that Japan doesn't have the investment money that it did back in the 1980's and 1990's. That money is gone because of the overall economy, the growing expense of technology, and overspending on stupid things like the ones mentioned above.
However, some of these old men (not all) are getting smart and are now opening up, starting to listen because they can't rely on the Japanese domestic market anymore. Some of them are panicking by copying the west, some are staying smart and are coming up with original ideas (the latter is the smart move).
You know what else is sad? Japanese game and toy companies have been putting the "Declining birthrate" as just one of the reasons sales are down.
Why? Same reason as above. No one is having sex in Japan, because everyone overworks and exhausts themselves. There is no time or energy to communicate with another human let alone have time for oneself. Therefor no one has the time or energy to maintain a relationship, get married and fuck. Pretty depressing. The anti-depressant or heroin to take away the pain has been the "kawaii" and "idol" singer culture that pushes people to "ganbarre!" and keep moving forward - plain and simple. Everyone is going to die alone into oblivion with this way of life. This is why no one has time for online offerings or interaction online. This culture is almost pushing a learned form of autism or a push into social anxiety where no one talks and no one speaks up. Pretty sad really.
It's not always like this. There are some people who hate all of this, see the problem and want to fix it.
This is what Inafune means when he says: "Japan has to change their way of thinking".
Why did Inafune leave Capcom? Why did Keita Takahashi leave Namco Bandai? Because they were tired of the large bureaucracy, corporate bullying and orders. Many others have quit altogether due to stress, exhaustion, nervous breakdowns, or (gasp) actually getting paid better in other forms of programming or design.
These guys will lead the way and take the secret of their success (creative freedom and a new evolving way of thinking) with them. So let them I say, let them lead the way.
All of the other big corporations, (Sega, Capcom, Square-Enix), are pouring water on a nuclear reactor that's not cooling. The meltdown has already come for some, and it will soon arrive for everyone else that doesn't communicate, evolve, find ways to work efficiently, and act fast.
These are all problems, but it's my hope they can be recognized, fixed or changed quickly.
The 'there are also crappy games made in the west' argument doesn't even need to be stated. At all. Because no one is arguing that there aren't bad games here. We're all completely aware. The western industry seems to be doing better than the japanese industry though, so the question is why? Inafune tried giving his answer.
I think the core issue keeps getting muddled by branching topics and side issues. I think it sounds pretty childish of them to say 'oh yeah well western games suck too' as an argument to constructive criticism.
OP how much crack did you smoke before you wrote this.
I want to try, it must've been an awful lot.
I seriously think the real problem with the japenese game is nothing more than a cultural problem. They do games their way who stick with the japan culture thinking we still love to play a game where the hero is a 8yr old boy while in fact most of us right now prefer games with bad ass like Marcus Fenix or Nico bellic.
Can we stop pretending that simply because Vanquish exists that all of western TPS development is invalidated?
Besides the OPs pet peeve on not rereleasing old games, what I got from his argument was that Japanese companies make more bad business decisions than western ones.
I am not sure this is true. EA, THQ, Midway, etc. all make terrible decisions all the time. Those are just a few examples.
EA has a long history of paying a ton of money for developers they shutter or gut within 2 years. At this point one can only conclude that this is actually part of the business plan, and their management is so creatively bankrupt that the only way they can maintain their position is to waste huge sums of cash paying to close down their competition. This trend will end soon as EA's cash pile is shriveling up.
Midway...
THQ paid tons of money for shit licenses like Nickelodean (sp?), developed a few games, then decided the license business wasn't for them but they still had to pay license fees even with no games coming. THQ sunk the company making udraw tablets for 360 and ps3 in an epic failure that can only be likened to burying unsold ET cartridges in the desert. THQ will probably not exist in 2014.
In fact, one of the examples the OP lists as making terrible decisiosn is Square. Yet from my perspective Square has made amazing business decisions this generation, and it is their internal development that has performed poorly.
I've actually noticed more people trashing Western games lately. Big Western devs = public enemy number one it seems on GAF.I love how there's all these threads about how terrible Japanese games are but nothing on the 99% pure trash that Western devs release.
I've actually noticed more people trashing Western games lately. Big Western devs = public enemy number one it seems on GAF.
Bioware and Bethesda (and lately Blizzard - wtf is it with B's) get a load more shit than anyone else. Japanese or otherwise. Its not even comparable, and there's definitely a bandwagon element to it. People are just waiting to attack when they see a thread with one of those developers names in its title.
Holy shit this can not be a serious postTo put things in perspective, compare the Japanese nuclear disaster to the video game industry, both are somewhat similar because in one case everything fell apart, and with the Japanese game industry everything is slowly falling apart. Or is it?
Why? Because no one listens to one another and no one communicates when there is a looming problem. It's easiest to ignore the problem because it's not upfront and in their face. This has been the Japanese way for a while, then again some would say this is a worldwide problem. When a problem is upfront and in their face then they have to deal with it. Let's take a look at the statement made by a panel investigating the Japanese nuclear disaster.
“Across the board, the Commission found ignorance and arrogance unforgivable for anyone or any organisation that deals with nuclear power. We found a disregard for global trends and a disregard for public safety,” the panel said.
If this were a independent panel investigating the decline of the Japanese video game industry, you'd change "nuclear power" to "video games", and change "public safety" to "public interest". Kind of a bold way to put it, but you get the idea.
In Japan, it's easier to overwork or pretend to overwork which is hoped will cover-up the problem and/or make it go away.
Why? Because Japan has old elderly men in charge with old thinking who think their way is the best way.
The U.S. and European sides want Japanese games to work, the old men in Japan don't always listen. It's thier way or no way.
A long time ago some of these old men in charge spent all of the company money on luxury items, hostess bars, expensive vacations, homes and didn't put company money in the bank to invest in their employees, new trends, and new development technology.
Another factor is that Japan doesn't have the investment money that it did back in the 1980's and 1990's. That money is gone because of the overall economy, the growing expense of technology, and overspending on stupid things like the ones mentioned above.
However, some of these old men (not all) are getting smart and are now opening up, starting to listen because they can't rely on the Japanese domestic market anymore. Some of them are panicking by copying the west, some are staying smart and are coming up with original ideas (the latter is the smart move).
You know what else is sad? Japanese game and toy companies have been putting the "Declining birthrate" as just one of the reasons sales are down.
Why? Same reason as above. No one is having sex in Japan, because everyone overworks and exhausts themselves. There is no time or energy to communicate with another human let alone have time for oneself. Therefor no one has the time or energy to maintain a relationship, get married and fuck. Pretty depressing. The anti-depressant or heroin to take away the pain has been the "kawaii" and "idol" singer culture that pushes people to "ganbarre!" and keep moving forward - plain and simple. Everyone is going to die alone into oblivion with this way of life. This is why no one has time for online offerings or interaction online. This culture is almost pushing a learned form of autism or a push into social anxiety where no one talks and no one speaks up. Pretty sad really.
It's not always like this. There are some people who hate all of this, see the problem and want to fix it.
This is what Inafune means when he says: "Japan has to change their way of thinking".
Why did Inafune leave Capcom? Why did Keita Takahashi leave Namco Bandai? Because they were tired of the large bureaucracy, corporate bullying and orders. Many others have quit altogether due to stress, exhaustion, nervous breakdowns, or (gasp) actually getting paid better in other forms of programming or design.
These guys will lead the way and take the secret of their success (creative freedom and a new evolving way of thinking) with them. So let them I say, let them lead the way.
All of the other big corporations, (Sega, Capcom, Square-Enix), are pouring water on a nuclear reactor that's not cooling. The meltdown has already come for some, and it will soon arrive for everyone else that doesn't communicate, evolve, find ways to work efficiently, and act fast.
These are all problems, but it's my hope they can be recognized, fixed or changed quickly.
It's not just Vanquish though.Can we stop pretending that simply because Vanquish exists that all of western TPS development is invalidated? Vanquish is a great game, no doubt, but there are plenty of great western TPS.
I notice it with others as well, like Naughty Dog, Rockstar, Bungie, etc. Just seems a bit excessive. I've never been too into Japanese games, but I rarely go out of my way to proclaim a Japanese developer "total shit" or whatever. Some Japanese games simply aren't for me.Bioware and Bethesda (and lately Blizzard - wtf is it with B's) get a load more shit than anyone else. Japanese or otherwise. Its not even comparable, and there's definitely a bandwagon element to it. People are just waiting to attack when they see a thread with one of those developers names in its title.
Japenese developpers make game who stick with their culture. The typical japense game have a lot of suggestive sexual theme, players play most of the time someone under 18 and if you are unlucky enough the game will have some sick and twisted pedophile innuendo.
I think most of the gamers by now are now older and they realised that japenese games sucks and doesnt stick with what we love.
You will never see a good shooter like gears of war or something like fallout coming from japan but on the other hand they still have some verry popular rpg among the fans like Final Fantasy, disgea, persona and i dont see them changing the formula of these games.
I seriously think the real problem with the japenese game is nothing more than a cultural problem. They do games their way who stick with the japan culture thinking we still love to play a game where the hero is a 8yr old boy while in fact most of us right now prefer games with bad ass like Marcus Fenix or Nico bellic.
Japenese developpers make game who stick with their culture. The typical japense game have a lot of suggestive sexual theme, players play most of the time someone under 18 and if you are unlucky enough the game will have some sick and twisted pedophile innuendo.
I think most of the gamers by now are now older and they realised that japenese games sucks and doesnt stick with what we love.
You will never see a good shooter like gears of war or something like fallout coming from japan but on the other hand they still have some verry popular rpg among the fans like Final Fantasy, disgea, persona and i dont see them changing the formula of these games.
I seriously think the real problem with the japenese game is nothing more than a cultural problem. They do games their way who stick with the japan culture thinking we still love to play a game where the hero is a 8yr old boy while in fact most of us right now prefer games with bad ass like Marcus Fenix or Nico bellic.
Maybe you dont, but I remember this article and he was pretty clearly criticizing the games themselves.ddp72984 said:you generally don't recall him saying so-and-so game blows
Seriously, how is this ambiguity over his comments even a thing?Inafune said:"I look around T.G.S., and everyone's making awful games. Japan is at least five years behind,"
Okay.ddp72984 said:think about such things as online offerings
Huh? Everyone does this.ddp72984 said:catering to their fans
Choice in what?ddp72984 said:giving more a choice to their consumers
Yerp.ddp72984 said:Thinking I'm talking out of my ass, huh?
Isnt being forced to play with only one kind of control scheme something typical for most kinds of games?ddp72984 said:I don't have the choice if I want to play a game without motion controls
Okay guys, I really need to know.ddp72984 said:even though in truth, it cost him "his son."
Or you can just dust off your PS1 and play your games on those? Not like old consoles faded into the aether when the new generation came round.ddp72984 said:In order to play my older games, I have to rebuy them, not use the originals I just bought last generations (in some cases, it's the same gen!).
Maybe you dont, but I remember this article and he was pretty clearly criticizing the games themselves.
Seriously, how is this ambiguity over his comments even a thing?
Okay.
Huh? Everyone does this.
Its why niche genres exist.
Choice in what?
The rest of your post seems to be saying Japan, do what would make me personally happy, otherwise you are just giant assholes who dont like making mainstream money.
Two-thirds of your complaints only really apply to big companies that you remember from your childhood(i.e. companies that still make games that sell millions) and perceive as personally wronging you for not rereleasing old games.
I mean seriously, how is thing going to help any new/niche companies/games?
Not to mention you dont actually explain how this relates to the success of Western companies. I mean, look at your entire rerelease old games plz rant. In your(completely wrong) personal interpretation of reality, western companies werent making many notable games until pretty recently.
So how would remaking/rereleasing old classics be adopting a western mind-set if, by your logic, western game companies dont have many classics worth releasing and, thus, are incapable of even pulling such a strategy?
Isnt being forced to play with only one kind of control scheme something typical for most kinds of games?
How is this even a Japan-specific problem?
Okay guys, I really need to know.
Did Keiji Inafune contribute anything to the original Megaman outside of character design and sprites?
Or you can just dust off your PS1 and play your games on those? Not like old consoles faded into the aether when the new generation came round.
Notes: You tend to use us a lot in your OP. Who is us? Gaf? The mainstream audience that Keiji clearly wants Japan to aim for?
Finally in what universe is Nintendo not successful(you cited them as a negative example, after all)? Do you exist in the space/time where Sega is the one that won their rivalry? Tell me, is the new Dreamcast-HD everything Ive dreamed?
Maybe Im just misinterpreting your real point, but youre not exactly giving me much to work with.
What if Inafune doesn't want Japanese games made by Western dev houses, but rather wants his Japanese brothers and sisters to think about gaming (and its offerings) from a Western perspective?
I know it's very easy to hi five each other and blame the dude bros but really, games like braid, minecraft, bastion and a host of other this gen are prime examples of creativity and innovation and they sure didn't come out of Japan....
I'm sorry, I didn't read your whole post. But just this line here... isn't this exactly what Inafune has been saying? What's to take out of context?
Specifically, he thinks Japanese developers should try to learn from the West and create their games for a more global audience.
Japan is fine.
That is all.
I love how there's all these threads about how terrible Japanese games are but nothing on the 99% pure trash that Western devs release.
I'm sorry, I didn't read your whole post. But just this line here... isn't this exactly what Inafune has been saying? What's to take out of context?
Specifically, he thinks Japanese developers should try to learn from the West and create their games for a more global audience.
Marcus is less offensive because there's something almost comedic about him, but give me a break.
People have finally grown tired of their nonsensical story lines and outdated game mechanics.
Holy shit this can not be a serious post
.
I really want to know what these mechanics are.People have finally grown tired of their nonsensical story lines and outdated game mechanics.
You will never see a good shooter like gears of war or something like fallout coming from japan
Here's how this thread is going to go:
Weeaboos violently recoil at the suggestion that some Japanese devs might be more successful if they developed games that don't appeal exclusively to Japan, while vehemently denying that any good Japanese games have been aimed at a foreign or global audience.
Dudes go all Phil Fish and claim that Japanese games are bad, totally suck, haven't been good in years, will never be good, etc. for either petty, nonsensical reasons or no reason in particular.
People with a more nuanced perspective sit quietly and twiddle their thumbs as the above groups wage open warfare.
Bioware and Bethesda (and lately Blizzard - wtf is it with B's) get a load more shit than anyone else. Japanese or otherwise. Its not even comparable, and there's definitely a bandwagon element to it. People are just waiting to attack when they see a thread with one of those developers names in its title.
I really want to know what these mechanics are.