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The Curse of Stig.Not sure I would count that as a minor layoff, I don't remember those being reported for SMS.
The Curse of Stig.Not sure I would count that as a minor layoff, I don't remember those being reported for SMS.
SSM didn't have any layoff in recent, they have been growing the studio pretty fast instead.They did have a minor layoff a year or two ago. Also a senior game director(I think) left recently.
Also it seems the game was in pre production since god of war 2018( Cory wasn't involved with Ragnarok) and entered full production after Ragnarok
You're wrong, because GoW2 and GoW 2018 were both top tier games and without these decisions they wouldn't have been as successful as they were because the audience would have been too small when released.I dont know if I trust Barlog anymore after finding out he was the one who campaigned hard for Ragnarok to be released on PS4 and chose to make GOW 2 on PS2 instead os PS3.
I fear he's not ambitious enough.
Prove me wrong. GOW used to be the most next gen shit out there whenever it released.
Ragnarok broke sales records, these are the results. They will bring Kratos to a new mythology in the next main game because they already completed what they wanted to do with the Norse mythology, that's all.If the rumors are true the end results of Ragnarok will be a third reboot in the series.
I've seen rumors here saying next game is likely god of war Egypt starring Atreus, but never anything on sci Fi.There were even thees scifi egyptian looking leaks
Ragnarok sold over 15 million copies. If they're 'rebooting' it it's because they're done with Norse, not because Ragnarok did poorly by any metric.
Ragnarok broke sales records, these are the results.
The Order 1988 would be cooler.Order 1888
We don't know the cost, but being their fastest selling exclusive (more than games that ended selling over 20M copies) ever must have kept them happy and the game must have been very profitable.What was the cost production? What was Sony expections?
Nobody said they are rebooting GoW.Why are they rebooting if true?
We have the official quote mentioning their GoWR sales record and the amount of SSM people in Linkedin account highly growing recent years.The only thing we have are PR ammunition.
Look, games are taking more time and double the amount of money to produce, so maybe you can fall into the 'broken sales records', but I don't. Sony wouldn't run to the GaaS/live service of God of War and Spider-Man for nothing.
Ragnarok was shit, so I really hope some drastic changes in pacing for the next entry or else bye bye GoW.
too many mechanics and bloat.. and woke
We don't know the cost, but being their fastest selling exclusive (more than games that ended selling over 20M copies) ever must have kept them happy.
Nobody said they are rebooting GoW.
What SSM said is that the next main GoW will bring Kratos to a new mythology because they already completed the story they wanted to tell with the Norse mythology.
Could be. I mean, is there your expectation of sale numbers or Sony expectations?
The only think you saying is that Ragnarok did 15m, if Sony think this is good or not its up to them to tell if they gonna stay on this suppose 'winning formula' or move on because 'ThEy ArE DoNe WiTh NoRsE'.
This is like showing how much Spider-Man 2 sold, but ignoring that the cost production of Spider-Man 2 is more than half billion.
'The End'
What was the cost production? What was Sony expections? Why are they rebooting if true?
The only thing we have are PR ammunition.
Look, games are taking more time and double the amount of money to produce, so maybe you can fall into the 'broken sales records', but I don't. Sony wouldn't run to the GaaS/live service of God of War and Spider-Man for nothing.
GoWR is oficially a huge success, as GoW 2018 was too. Broke sales record and won over 100 awards the year Elden Ring was also released.Happy enough to make a God of War live service.
Much a rumor as Jason is telling. Is a GoW alright, but about what extension? Remake? Remaster? Sequel? Reboot? We don't know.
The only true thing we know is there a cancelled God of War Live Service game. Thats all.
It's called being a smart project manager. And Barlog couldn't make that call on his own. The studio head would have to sign off on it.I dont know if I trust Barlog anymore after finding out he was the one who campaigned hard for Ragnarok to be released on PS4 and chose to make GOW 2 on PS2 instead os PS3.
I fear he's not ambitious enough.
Prove me wrong. GOW used to be the most next gen shit out there whenever it released.
I'm sure he'll deliver a great experience.Don't care. I have a ton of faith in Corey Barlog.
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This is a massive leap. Sony approved the development of 3(that we know of) shooter GaaS games - when they already had one in Destiny - but said no to one of their most productive/successful studios working on a sci fi game because another studio was working on a scifi game?he was going to make his own original game, he deserved it. what happened? I have bad feeling about this and the fact that we know nothing about his project.
let me make a wild guess; sony refused his own sci-fy game (because of druckman game) and commanded him to make a less risky project based on a known IP.
It was a good game but it divided people for sureYall keep trying harder to prove to everybody else, something that the clear majority will NEVER agree with you on.
GOW:R was a clear and obvious success that most gamers liked. But you keep doing you.
If he was allowed to make anything he wanted I'm pretty sure it's going to be something he's authored – why would you cuck yourself for Star Wars lolConsidering how much god of war 2018 and Ragnarok sold, I think Cory had a blank check to make anything he wanted.
He is a starwars fan, so maybe a starwars game. Maybe something else. Who knows
I think there's a legitimate criticism of Ragnarok in that some people felt it wasn't a great sequel because it just felt like more of the same. It iterated on the first game in ways that people wished would've been pushed further. But putting yourself in business shoes would reveal that of course it's going to be derivative of the first game, Sony want people to buy these king size candybar-ass sequels because it guarantees sales.Yall keep trying harder to prove to everybody else, something that the clear majority will NEVER agree with you on.
GOW:R was a clear and obvious success that most gamers liked. But you keep doing you.
He didn't leave, they were so happy with their job that promoted him to a SIE position where he advises regarding game direction, game design, franchise development and team strategy not only to SSM, but also the rest of SIE games.Also a senior game director(I think) left recently.
SSM has multiple projects, which include GoW stuff and a new IP pitched by Cory. So far we know SSM is working at least in (sorted by apparently release/announcement order):Didn't they said it isn't God of War?
Why, because he said it himself he wasn't directing Ragnarok and working on something else, everyone thought it was doing this other game being rumored for years nowWhy does everybody think Barlog's [Santa Monica Studio] game is a new IP?
Sony is not druckmann. It coud be ryan or hulstThis is a massive leap. Sony approved the development of 3(that we know of) shooter GaaS games - when they already had one in Destiny - but said no to one of their most productive/successful studios working on a sci fi game because another studio was working on a scifi game?
These guys had a very cool, very civil panel a few months ago at DICE. There's absolutely no animosity whatsoever between them. Why make something up just because you - for whatever reason - hate Druckmann?
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The remarkable banter of Cory Barlog and Neil Druckmann on the creative process
Cory Barlog and Neil Druckmann had a remarkable conversation at the Dice Summit about their approaches to creativity.gamesbeat.com
My point is they're not going to cancel a good game from one of their best teams simply because another studio is making a game in the same genre. Unless Cory was making a game where a planet is cut off from the rest of the universe after a religious group takes it over, I think Sony would let him make whatever he wants.Sony is not druckmann. It coud be ryan or hulst
But the news says Gory not working in a new IP.He didn't leave, they were so happy with their job that promoted him to a SIE position where he advises regarding game direction, game design, franchise development and team strategy not only to SSM, but also the rest of SIE games.
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SSM has multiple projects, which include GoW stuff and a new IP pitched by Cory. So far we know SSM is working at least in (sorted by apparently release/announcement order):
With GoW 2018 as exception, each new GoW has been directed by a different person.
- Smaller project (no idea when it started, may be just externalized or codeveloped)
- New IP pitched by Cory (started after GoW 2018 in late 2018/2019)
- Next mainline GoW set in a new mythology (started after GoWR in 2022)
Cory is the creative director of all SSM projects, not only the IP he pitched. He might be directing the first game of that new IP, but we aren't sure.
Ariel Lawrence (hired as lead writer, previously was narrative director at LoL) may be the (co?)director of the next GoW, since she's game director at SSM since April 2022.
Bruno Velazquez too, who after codirecting GoW Valhalla may have joined Ariel to codirect the next GoW, or may be working in that smaller project.
After GoWR, Eric Williams may have been (co?)directing any of these 3 projects, or may have even started a 4th one.
As of now SSM has around 500-600 people, which is enough to have 2 or 3 big AAA games in full production plus some internal small project or overviewing/supporting outsourced stuff.
No, it doesn't say that.But the news says Gory not working in a new IP.
Ragnarok was shit, so I really hope some drastic changes in pacing for the next entry or else bye bye GoW.
?No, it doesn't say that.
And well, in any case when Cory said he was going to pitch a new IP he could be meaning to work in a non-GoW IP.
In the same way that in the past Bungie did talk about plans for Destiny and a new IP refering to Marathon (they mean't non-Destiny instead of brand new IP).
Cory Barlog's game is SSM's next big thing. Last time I spoke to anyone about it (a month or two ago) it was going well.
Why does everybody think Barlog's [Santa Monica Studio] game is a new IP?
It was a good game but it divided people for sure
I think there's a legitimate criticism of Ragnarok in that some people felt it wasn't a great sequel because it just felt like more of the same. It iterated on the first game in ways that people wished would've been pushed further. But putting yourself in business shoes would reveal that of course it's going to be derivative of the first game, Sony want people to buy these king size candybar-ass sequels because it guarantees sales.
My point is they're not going to cancel a good game from one of their best teams simply because another studio is making a game in the same genre. Unless Cory was making a game where a planet is cut off from the rest of the universe after a religious group takes it over, I think Sony would let him make whatever he wants.
I liked the game and finished it but even as someone who enjoyed the game, I can say it was woke. not a lot though.Some of that divide was driven by console warriors and political gaming warriors too though. The people using the word "WOKE" for that game and then say it's a horrible game, expose themselves.
Legitimate criticism is fine for GOW:R. That's always fair. But to say the game was a shitty game is just laugh out loud stupid and crazy. Plus there's millions of people that wanted a game that was more of GOW 2018. Since, that game itself was a complete restructure of the GOW franchise in many ways.
The least Sony and SSM could do is give us more of the same from GOW 2018. At the very least for one sequel.
It was, but not because of the combat or graphics or anything. Those were better. The story was just boring and they made the game a lot longer but added a lot of padding/filler and Loki sections. It was all very well done but not nearly as good of a game and not nearly as good of a story as 2018.are they really?
Ragnarok was a downgrade compared to 2018...
I liked the game and finished it but even as someone who enjoyed the game, I can say it was woke. not a lot though.
My problem with the game was how soft Kratos was, how underwhelming asgard was and some bloated mechanics.
2018 was a bit more "to the point" if you know what I mean
God of War………
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Now that he finds himself on top of the world, he is finally making his dream Mad Max game in close partnership with his mentor and great friend George Miller.