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Jez Cordon: Sea of Thieves has sold over 1m copies on PlayStation

Dirk Benedict

Gold Member
J Jonah Jameson Laughing GIF
LOL. That's fucked up to say. It's like twisting the poisonous, flaking obsidian knife.
 

nemiroff

Gold Member
Estimates have it around the 10 million unit sold mark on Steam alone - which was a late port. It’s been in the Best of Steam charts every year since release.

They’ve been making money from this game from day one.


Devs already celebrated very impressive sales milestones, years ago.

Moreover, the game has maintained a mtx store, serving tens of millions of players over the years. If people want to embarrass themselves by saying the game hasn't made tons of money from gamepass and PC, then by all means go for it.
 
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sainraja

Member
The hardware wont sell, if MS doesnt push it hard. MS has decreased the budget for Xbox marketing department, and closed bethesda branches in europe. That is not someone that is confident on their product hardware.

Windows is successful due to 3rd party applications. They dont need to do that much work in that department.
Yeah, they are making changes to how their business has been run, but they've already had relative success with pushing software and hardware without the software being exclusive to their hardware. That was my point. Nothing is guaranteed, so we don't know if it will pay off in the long run, but MS has bought a big publisher and a bunch of studios, so they'd have to screw up pretty badly from this point to fail with their new strategy.
 
Do you think Jez had like a mini-seizure and coughed up a little blood by this divide by zero news he had to report? Like it's good for Daddy Microsoft but it's from Sony. Does not compute. Poor little guy is going to need spend some time to pray to Phil on his stance on the moment to moment changes in the console war front.
 
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feynoob

Banned
Yeah, they are making changes to how their business has been run, but they've already had relative success with pushing software and hardware without the software being exclusive to their hardware. That was my point. Nothing is guaranteed, so we don't know if it will pay off in the long run, but MS has bought a big publisher and a bunch of studios, so they'd have to screw up pretty badly from this point to fail with their new strategy.
Those changes are bad for hardware sales. You cant limit growth, as you risk of allowing your competitor to gain more grounds. MS needed to expand to europe, now they are out of that market. They are currently losing ground in UK and USA.
 

sainraja

Member
Those changes are bad for hardware sales. You cant limit growth, as you risk of allowing your competitor to gain more grounds. MS needed to expand to europe, now they are out of that market. They are currently losing ground in UK and USA.
If hardware sales was their only goal...then sure, but they are trying to move away from that. Just to be clear, I am not saying they have successfully done that; that remains to be seen.
 
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pasterpl

Member
The hardware wont sell, if MS doesnt push it hard. MS has decreased the budget for Xbox marketing department, and closed bethesda branches in europe. That is not someone that is confident on their product hardware.

Windows is successful due to 3rd party applications. They dont need to do that much work in that department.
Yeah, that over 40% jump in Xbox console sales in latest Circana numbers clearly show that. Highest growth among consoles YoY in July (summer month)
 

FoxMcChief

Gold Member
The last update we received from Stellar Blade was it sold a million, right? Wonder which will do better in the end.
 

Killjoy-NL

Member
The last update we received from Stellar Blade was it sold a million, right? Wonder which will do better in the end.
That's correct.

Which is interesting, because Stellar Blade is a smaller niche PS title, whereas Sea of Thieves supposedly is one of the most successfull and best Xbox games.
 

efyu_lemonardo

May I have a cookie?
Moreover, the game has maintained a mtx store, serving tens of millions of players over the years. If people want to embarrass themselves by saying the game hasn't made tons of money from gamepass and PC, then by all means go for it.
When a situation like this comes around that apparently benefits everyone, it can get confusing for some of us old console warriors.
 

FoxMcChief

Gold Member
That's correct.

Which is interesting, because Stellar Blade is a smaller niche PS title, whereas Sea of Thieves supposedly is one of the most successfull and best Xbox games.
Yup. Successful on Xbox, pc and now PS5. Who knows the level of engagement this title has brought the world. More than simply 1 million.
 

DenchDeckard

Moderated wildly
This will hit 4 million easy by the end of the gen.

Free cash. Probably hat about 10 people working on porting it.
 

TBiddy

Member
That's correct.

Which is interesting, because Stellar Blade is a smaller niche PS title, whereas Sea of Thieves supposedly is one of the most successfull and best Xbox games.
Sea of Thieves has reportedly sold over 10 million copies on PC and I assume that a large number of game pass subscribers have also played the game. SoT is by most standards a big succes.
 

Killjoy-NL

Member
Sea of Thieves has reportedly sold over 10 million copies on PC and I assume that a large number of game pass subscribers have also played the game. SoT is by most standards a big succes.
The franchise as a whole, yes. Which has 40M players as of april 2024.

I was talking about PS5 specifically though.
Xbox games don't have the pull on Playstation some people think they have.
 
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DenchDeckard

Moderated wildly
It's a far cry from the monster hit you claimed it is.

What's final fantasy 7 sold on ps5? Double that. Triple that?

It's an excellent performance for a 6 year old late port and mostly sold at full price. It will have covered its porting costs ten fold and counting.
 

Killjoy-NL

Member
What's final fantasy 7 sold on ps5? Double that. Triple that?

It's an excellent performance for a 6 year old late port and mostly sold at full price. It will have covered its porting costs ten fold and counting.
Doesn't matter, FF7 is a 3rd party game.
Not sure why you even bring FF into the discussion?
 
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Killjoy-NL

Member
Ok, let's compare it to concord then? Let's see how sales of that compare in 6 months.

Co op gaas game from each first party.
Nobody claimed Concord is going to be a monster hit though.

But you were claiming SoT was a monster hit on PS5, while some of us had been saying that there isn't that much interest in Xbox games on Playstation.

Also:

Why don't you compare SoT on PS5 to Helldivers 2?
 
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Mephisto40

Member
What's final fantasy 7 sold on ps5? Double that. Triple that?

It's an excellent performance for a 6 year old late port and mostly sold at full price. It will have covered its porting costs ten fold and counting.
Sea Of Thieves is £39.99 on PlayStation, it's not a full priced title, it's very much a budget title
 
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ProtoByte

Weeb Underling
Now you know why MS is blatantly accelerating their multi platform strategy. Satya actually loved making actual gaming money for the first time in almost a decade.
They're fucked then.

Because Sea of Thieves is the singular exception, not the rule. They've released 3 other games all over the place so far, it hasn't made the difference Microsoft will need going forward to justify even being 3rd party.
 
This doing 1 million plus 6 years after the initial launch is very impressive. Newer titles could do far better, more PS sales means better Gamepass 😀 thanks guy's 👍
 

Mownoc

Member
Very nice result for SoT on PS5 and ensuring the ports will just keep rolling.

Isn't concord the same price? and a new game so it should benefit from that. Let's compare sales in 6 months?
Your point makes zero sense. No one has claimed Concord will be successful much less a "monster hit".

"Alan Wake 2 is a monster hit!"
"No it's not!"
"Well let's compare it to Suicide Squad"

Unparalleled Logic.
 
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Tsaki

Member
If that were the case, then MS made ~23M at the same time....
Obviously. But they also pay for the development of the game and all its associated costs which is also true for EA, Take2, Ubisoft, etc. If a game bombs all the damage will be felt by the studio and the publisher, while the platform holder loses nothing, except the money they hoped to get by virtually (they still support an ecosystem, but these costs scaled down to one game are miniscule) doing nothing.
This is why there should be delicate balance going from being an ecosystem holder to a publisher.
 
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Ozriel

M$FT
"MONSTER HITTTTT"
- DenchDeckard DenchDeckard

Edit:

About expected. Some mild interest, most likely from former Xbox fans.

It’s had solid interest on every platform it’s ever been on, so it’s puzzling you’re insinuating PS owners are the exception.

Stellar Blade is also a monster hit then :p

…it’s outsold Stellar Blade in the U.S.

I wouldn't call it successfull on PS5 (goes for both games btw), then again, it's probably within expectations of MS.

1 million units in a few months for a 6 year old port…isn’t ‘successful’?

Family Feud Lol GIF by Steve Harvey


Late ports don’t always sell this quick, and this well. Horizon Forbidden West for example was released on PC and has about a third of these sales.
 

Killjoy-NL

Member
It’s had solid interest on every platform it’s ever been on, so it’s puzzling you’re insinuating PS owners are the exception.
Define 'solid interest'.
…it’s outsold Stellar Blade in the U.S.
Such an accomplishment...
1 million units in a few months for a 6 year old port…isn’t ‘successful’?

Family Feud Lol GIF by Steve Harvey


Late ports don’t always sell this quick, and this well. Horizon Forbidden West for example was released on PC and has about a third of these sales.
Define 'successfull'?
If it's within MS' expactations, sure and that's all that matters.

Imo 1M is decent, but not something noteworthy.
 

FunkMiller

Gold Member
Genuinely don't see at this point how anyone can think that Xbox won't be a third party publisher within the next two years, with a sad little small amount of console sales from the terminally hardcore.
 
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