Most games on PS5 right now are not 60FPS. Why tf would their portable be able to do it?!Basically with the exception of Mario games/Mario kart/Metroid and others, heavier games (heck, even Zelda is 30fps on the switch), 3rd party ones and heavier Ninty ones will still be 30fps which, for me (and I assume for others too) will definitely be a deal breaker - I mean, why get X game on the switch 2 when - probably - X game will run better on Xbox/PS portable ?
Honest question btw, and while I am speculating, I think it poses as an eventual problem.