Aaaand here's Lisa Lisa, 300 yen. Now waiting for the campaign!Joseph is up, 300 yen. I'm sure the other two will follow soon and I'll update with links.
Oh my, I wasn't expecting Lisa Lisa to be a rekka character.
Localization was announced at TGS! 2014Dang, now I'm really hoping this gets localized for the West guaranteed. I got the import, but I don't wanna double dip the DLC too...
DDDD:Spoilers!! Lol.
How is Lisa Lisa?
[DDDD:
I didn't play much since I'm exhausted, but she seems pretty awesome... and stylish! lol She was sliding and dodging all over the place.
Joseph's reach is unreal, Hermit Purple is so boss
so what is the best options for digital psn codes? someone linked a Malaysian site that looked legit until I found out you had to send copies of your ID, bank statement and other sensitive info.. . .to their email address just to confirm a paypal account was yours
Play-Asia's ok for digital codes. The value gets better as you go higher and they're usually good about getting them to you quickly.
Someone at CC2 must really love counter supers
Please elaborate if possible
Okay, this almost makes up for "OH MY GOD" not sounding as hilarious.
I'm not super happy with Sugita's old Joseph performance. I always read him in a higher tone and the Oh My God as a yell.
Put a bit of time into the game and man, combos are so bad in this. You can barely do anything cool and damaging. =(
I do love the aesthetics and recreating the chars but I wish the combat was properly tuned.
That's like... Totally out of character for Jotaro.
Annasui and Vanilla Ice drop tomorrow too, right with the new campaign?
I don't think the price is going to change from now on, but don't quote me on this.So this is the last week where Lisa Lisa and Old Joseph are gonna be 300 Yen each right?
I don't believe we have a date for those, actually.Annasui and Vanilla Ice drop tomorrow too, right with the new campaign?
Siliconera asked CyberConnect2 CEO Hiroshi Matsuyama and Namco Bandais Noriaki Niino if this system would still be in the game when the English version releases.
Niino replied that the system was implemented so people could enjoy the game longer, and while the international version will have lots of adjustments and improvements, it will largely be the same as the Japanese version. He added that the team was upset that fans misinterpreted their intentions to make the game have more replay value, but that they are looking for a way to make amends, perhaps by offering something that might have been a paid item for free.
The development team is currently making adjustments to that system in the Japanese version, and those adjustments will be reflected in the games international release.
Considering the netcode quality, free costumes in campaign has been the only thing I've played the game for, so they're right.Replay value? Making people enjoy the game longer?
I can barely contain the laughter.
Finally imported this (Don't know if I'd call it import because the place i ordered it from was in the US lol) and holy crap even though it's not a great fighter by any standards, the style oozes and gets me way to hype and i absolutely LOVE this game
It's more of a tribute to the passionate Jojo fans than an actually viable fighting game. It's great fun all the same though, Campaign mode has me fully addicted to the unlocks.
Cancel normal attacks into a quick stand on; press the stand on button while doing a normal attack to burn 1 meter.
YES! YES! YES! oh my god!*Gravity seems to be NORMAL IN THE CORNER AGAIN - I tested it with Joseph rekkas xx super (they dont fall through anymore)
*TK commands are also back (tested with Kakyoin)
*Instant overheads are back (tested with Narancia jM)
*You can now CANCEL NORMALS INTO GHA (huuuuuge change)
Damn, that sounds like a huge change. Really hope Namco continues to release patches & such once the US version is out.Update/Patch 1.03 notes-
http://www.youtube.com/watch?v=6sZzDQd2Kgo
Shows some of the changes made in this update, for one you can now combo into your GHA!
actually they're probably working to iron out the game by the time the US version is outDamn, that sounds like a huge change. Really hope Namco continues to release patches & such once the US version is out.
Taunt combos are still in, but repeated use in the same combo will cause the opponent to fall out.
I'm too used to hearing Capcom JJBA's Old Joseph yelling Oh My God.