Not everything has to be subtle. Bioshock wasn't subtle at all. Some things can be fun.I don't understand the over the top art direction some devs do. I mean this total opposite of subtlety.
prey 2017 wasnt generic at all , it was very different from all the games we usually getPrey (2017) is so generic that it shouldn't be the de facto of this theme
One person's tasteful art direction is another person's generic. One person's tired rehash of 70s "Alien/Star Wars" science fiction aesthetic is another person's bold new creative vision which brings dreams to life from the unknowable depths of their psyche.prey 2017 wasnt generic at all , it was very different from all the games we usually get
Prey (2017) is so generic that it shouldn't be the de facto of this theme
Yeah there's a new Bioshock being developed elsewhere at 2K, which I suspect will be like Bioshock 2; a competent-playing rehash that somehow completely misses the point.Wasn’t another Bioshock game in dev? I legit thought that’s what this was at first.
Username checks outLooks and feels like a 2012 game. No thanks.
Anyone else find it pretty weird that he pretty much shuttered his old studio, leaving the bio shock franchise to languish for years, so he could start a fresh and make something different….then proceeds to spend the next 5 years seemingly making what for all intense and purposes just looks like bioshock 4…
I’m definitely not in the disappointed camp, I think it looks pretty great personally. I just find the circumstances are pretty bizarre. Maybe he just absolutely hated all the people he worked with?…or didn’t like taketwo being their publisher and “burn it all to the ground and start again” was his way out.Yup. I can only assume everything else he came up with was shit.
This is disappointing.
Anyone else find it pretty weird that he pretty much shuttered his old studio, leaving the bio shock franchise to languish for years, so he could start a fresh and make something different….then proceeds to spend the next 5 years seemingly making what for all intense and purposes just looks like bioshock 4…
I’m definitely not in the disappointed camp, I think it looks pretty great personally. I just find the circumstances are pretty bizarre. Maybe he just absolutely hated all the people he worked with?…or didn’t like taketwo being their publisher and “burn it all to the ground and start again” was his way out.
"Judas" trademark filed in USPTO by Take-Two Interactive
PUBLISHED APRIL 27, 2016
https://www.dualshockers.com/judas-trademark-filed-in-uspto-by-take-two-interactive/