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June Wrasslin' |OT| Break Out Naan And Do The Needful, It's Time For MaharaJEEEEEZUSS

Anth0ny

Member
You also need to remember that back in the days of quicker dev times and lower budgets, a lot of games released with lots of bugs that never got QA'd because of a lack of money and employees. You're viewing the pre-HD era with some pretty rose tinted glasses.

you ain't about to argue that pre-HD era games were more glitchy than today's rushed disasters that they fix eventually through patches

pre-HD (well, pre-day 1 patch, really) games were actually finished
 

jmdajr

Member
You also need to remember that back in the days of quicker dev times and lower budgets, a lot of games released with lots of bugs that never got QA'd because of a lack of money and employees. You're viewing the pre-HD era with some pretty rose tinted glasses.

I feel like licensed games have vastly improved now. 2D era had some good ones but early 3D era was AWFUL. Movie licensed games were just horrible.
 
Left-to-right-Mark-Andrews-Nikki-Cross-Lily-and-Bobby-Roode-2JPG.jpg

Good on them.
 

Sephzilla

Member
you ain't about to argue that pre-HD era games were more glitchy than today's rushed disasters that they fix eventually through patches

pre-HD (well, pre-day 1 patch, really) games were actually finished

A Link to the Past can be beaten in literally 3 minutes because of glitches.

Ocarina of Time can be beaten in less than 20 minutes because that game is a fucking mess of glitches.

WWF No Mercy had a glitch that completely wiped your save data.

Pokemon Red/Blue had the MISSIGNO glitch
 

Anth0ny

Member
A Link to the Past can be beaten in literally 3 minutes because of a glitch.

WWF No Mercy had a glitch that completely wiped your save data.

ok those are exploits though

regular play of those games are totally fine



regular play of some games today are full of screen tearing/texture glitches/insane unfinished bullshit that literally make the game unplayable until the dev apologizes and puts out a patch. and they know they can get away with shipping an unfinished game because patches give them a way out.

that wasn't the case in the cartridge days
 

Heroman

Banned
ok those are exploits though

regular play of those games are totally fine



regular play of some games today are full of screen tearing/texture glitches/insane unfinished bullshit that literally make the game unplayable until the dev apologizes and puts out a patch. and they know they can get away with shipping an unfinished game because patches give them a way out.

that wasn't the case in the cartridge days
There are alot of games that literally can't be beaten from that era. Like Robocop for the amgia can't be beaten. No to mention all those shit famicom games that are glich fest.
 
I love Nintendo. People worked themselves into a shoot because someone made a rumor about Pokemon on Switch, despite there being no evidence whatsoever, and Nintendo just ignores them like they should.
 

miserable

Member
A Link to the Past can be beaten in literally 3 minutes because of glitches.

Ocarina of Time can be beaten in less than 20 minutes because that game is a fucking mess of glitches.

WWF No Mercy had a glitch that completely wiped your save data.

Pokemon Red/Blue had the MISSIGNO glitch

Don't use glitches and bugs that a speedrunner found after years of playing the game as evidence please. Most of that stuff you wouldn't encounter during your first playthrough of the game.
 

Anth0ny

Member
They're glitches. Also the No Mercy glitch I mentioned happened simply by beating the career mode.

James Rofle made a fucking living out of going back and showing how fucking bad old school video games are

when ocarina was getting 10/10s, no one was wrong warping from the deku tree to ganon's tower at the end of the game. those are crazy exploits discovered by speedrunners using emulators and hex editors 15 years after the fact. 0.000000001% of players will ever come across those exploits during regular gameplay, and would never come across them unless they intentionally wanted to. come on seph, I don't know what you're trying to argue here.

speedrunning exploits of old games is not at all comparable to companies these days literally shipping broken games at launch that ALL players experience the effect of during a normal, standard playthrough. mass effect andromeda was like 2 months ago.

james rolfe made a living by creating a fake character and working people over frustrating (not really glitch) stuff in older games that were just normal during the era.

speaking of fake characters and working people...
 

Sephzilla

Member
Developers have been shipping broken/borderline unplayable/un-optimized games for decades now. Modern games get more spotlight put on them because the industry is way bigger than what it was in the 80s and 90s and there's this thing called the internet that allows information to travel at much greater rates.

Most of the NES Mega Man games are unoptimized as fuck. Goldeneye 007 ran in the single digits anytime something exploded. No Mercy had the already mentioned game-wiping bug, plus the game would run smoother if you turned off the fucking music. Superman 64 happened. There was a bug you could encounter in one of the NES Ninja Turtle games that would make Shredder literally unbeatable. RoboCop on the amiga was literally unbeatable.
 
Yesterday, 2:40 PM:
https://twitter.com/PrideOfMexico/status/871798782366810112
Alberto El Patron ✔ @PrideOfMexico
Come check out me in Scotland for my first show there on the independents! Can't wait to see you… https://www.instagram.com/p/BU9-DF3gCWM/

Today, 1:47 PM:
https://www.facebook.com/ProWrestlingEllite/posts/1488681411207370


That's gotta be a fucking record for Quickest Announcement and Drop
He'll keep doing it and they'll keep booking him.
Times the entire gaming industry crashed in the pre-HD era : 1
Times the entire gaming industry crashed in the post-HD era: 0
Times the entire gaming industry crashed in the 80's: 1
Times the entire gaming industry crashed after that: 0

*US gaming industry.
 
What was the big Pokemon meltdown today? I've been off the internet

People worked themselves into a shoot because they believed a rumor with no evidence that Nintendo would be releasing Pokemon on Switch. Nintendo announced Pokemon on 3DS today. People get mad, not realizing they should be mad at themselves.
 
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