found this @ forum of justcause.com
Dual Parachute Thrusters ($50K)
These are situated just above Rico's head, either side of the square formed by the parachute chords in a halo position over his head.
There's a rising thermometer on screen right hand side to show how hot they're getting. You get about 4 seconds continuous usage before filling the gauge. It then takes about 6 secs of non-usage to reduce the temperature all the way to zero again. Only 2 seconds of non-usage to get out of the 'red zone' and be able to use it at all again, though, which feels reasonable. You get used to the rhythm of it.
The sound effect when you boost is the same as the hot air balloon burner noise.
The speed is pretty nice! It's kind of like the Rowlinson Level 1, and the motion feels like using that when fully tilted forward. You can go pleasingly fast; definitely not going to beat any planes, but I look forward to flying around hovering enemy choppers and watching them try to keep up! It's especially useful to not have to zig-zag grapple up really tall buildings (you know, when you've tried to parachute up but have lost momentum so end up spiderman-ing instead ). You can essentially use this to travel quickly from base to base, and it feels like a nice addition to use.
You can simulate parasailing; grapple-and-hold onto a boat, then use these to keep up. Nowhere near as cool as real parasailing (i.e. being pulled along by the vehicle) would have been, but you can pretend, at least
You can hold down the button to use these (R1 for my X360) before you open a parachute, and it gets you going very quickly immediately. Just hold the button down, then zip towards something with grapple, then open parachute, you'll see what I mean. Equally, while stunt jumped on a moving car, hold the thruster button then press your parachute button (so on X360 that's hold R1, then press A).
Rico's Standard Parachute ($0K)
The normal in-game parachute. Released in preparation for the other parachutes they're going to give us, I suppose, so you can switch back to default.
Multi-lock Missile Launcher ($50K)
This is *way* more fun than I thought it'd be! You just hold down fire, move the reticule over multiple targets to fire, then release once you've locked onto up to 4 targets. It'll shoot up to 4 rockets at them, one per target, all homing in perfectly. The weapon comes with 12 missiles.
When locked onto an enemy, you get a white square with a diamond inside over the locked target even when you're not focused on them. A slight disappointment is that it only seems to lock onto military targets, i.e. "enemies". Civilians and their vehicles won't lock on. Having said that, the benefit becomes clear when you're fighting in civilian-heavy areas, since given you only have 12 rockets and fire 4 at a time, you want to make sure they all hit the military guys around you!
Combine this with the parachute thrusters to rain down some serious mayhem from above This is where the "way more fun" bit comes in. Locking on is perfect for firing from the air, since you can just "smear" the reticule over some enemies without needing to stay on them. It's extremely satisfying and cool to watch! Just a shame you only get 12 rockets, and have to land to get more ammo.
You can refill with normal rocket launcher ammo. If you're ordering from BM, you may as well just order another multi-lock launcher though, since it's cheaper than the standard rocket launcher by $30K.
F-33 DragonFly Jet Fighter ($100K)
It's very fast, I'll give it that. But it's not VTOL, and tbh is a bit disappointing. Handling is sluggish, maybe slightly moreso than a Leopard, pretty close to that anyway. It has only dual rocket launchers, the usual machine guns. It needs a fairly long runway to take off, more like a Leopard than the Pell Silverbolt 6, despite the similar colour scheme.
Overall, the pack seems worth the points. I think the multi-lock launcher and parachute thrusters are the real attraction here, they steal the show when combined Here's hoping they give us a "rocketman" outfit one day; it's the first thing you think of when you start using the thrusters and seeing how manouevrable they can be.
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