Electivirus
Member
i accidentally triggered 3 at once. oh god. X_X
holy shit HOW
i accidentally triggered 3 at once. oh god. X_X
So guys...this is really good! Really!
I tried to play level 1 on difficulty 9 and got slaughtered in the first 10 secs. >_> I kept trying till the cauldron drop me to 7 and I still couldn't beat it...
Anyways, atleast I beat level 5 and got thetwin bellows cannon
is there a reliable way to evade in the rail shooter sections? I've tried level 7 twice on 9.0 (there's a 9.0 gate in the ground section) and failed both times. Those two tries took away half my total hearts.
is there a reliable way to evade in the rail shooter sections? I've tried level 7 twice on 9.0 (there's a 9.0 gate in the ground section) and failed both times. Those two tries took away half my total hearts.
Oh my god.
I haven't been using headphones.
I just used headphones.
Oh my god.
Stop firing, flick your control from one direction to the next So to dodge left you
hold right then slam the stick left
whenever I try that I end up putting myself in a worse situation, since I could be moving into another attack. I don't know if I'm doing it fast enough but I'm trying not to damage the circle pad. most of the time I move to the left, then move to the right, instead of dashing. Or I'd already be moving left and want to dodge right, but have to kinda do a left-center-left-right movement.
can you still try higher difficulties if you're out of hearts? I don't want to gamble away my remaining ones and be stuck playing at 2.0 for the next stage.
It's easy to steer. Just remember: all the circle pad does is accelerate. You steer with the stylus.storafötter;36453151 said:I feel almost embarrassed when I play at higher difficulty because I always fail horribly with certain enemies. Like at 8.0 difficulty I will do well until I get to one enemy with a specific pattern and end up a difficulty level 5. I have only myself to blame for messing up that much. I don't have a problem with the controls most of the time, but when you can fall off the platform when trying to evade enemies by dodging it is bad design. Also that driving vehicle has the worst controls (reminds me of when I first drove in Halo: Combat Evolved) but at least the other stuff is manageable.
I don't think the official art is available for her yet.So far I love the game. As everyone else has already expressed it is something special and is very addictive. I don't really laugh at the dialogues most of the time, but I really enjoy listening to them. It is rare to find a game with so much charm.
Could anyone make me a Viridis goddess avatar?I love how eco-conscious she is and agree with her ideals
Clobberskulls and Clobblers. (Any enemies tend to kind of trip you guys up? For some reason the bowling ball bug thing always seems to end up taking off way too much of my health.
Ha, so true. XD(Chapterspoiler.)15
Sakurai: "Here we have a game that draw heavily from Greek mythology. Do you guys know what it really needs?"
Developers: "What?"
Sakurai: ""Aliens.
That crazy bastard.
Yes, I'm currently wondering which square contains the music for the flight section of ChapterHiding some of the music behind Challenge Wall pieces is freakingevilgenius. I just want to listen to the music by itself, but they're making me work for a lot of it. And I'm going to do it without complaining because the music is so damn good. I do wish they would tell us what each challenge unlocks ahead of time.
When the Best Soundtrack of 2012 voting begins, I bet this game will be my choice for #1.
Thank you for clariying this! Yeah, it's virtually impossible to accidentally delete your file. Sakurai thinks of everything!Ok,
Tap on a file you want to DELETE, press (and hold) the L-Button (this will promt a "how to"-message), while holding L you need to press R,X,Y, D-PAD right.
now the file will be ereased. I think the chances of doing that accidently are rather small
Some of the best music in the game. HOW DO I UNLOCK IT? Been asking for several pages. Is is the speed run challenge on ChapterSo guys how about that chaptermusic?14
holy shit HOW
Had this game since launch and totally agree with the Destructoid review, the ground controls are terrible and I feel like I am forcing myself to accept a shitty control system just to move onto the next flying section because they are the best thing in the game.
I don't agree with this Sakurai genius crap, yes he has made some good games but seriously to have a control scheme like this in 2012 on a system with 1 analog stick is just bad games design in my opinion.
I believe the opposite is true. Dual analog feel dated for me now with the number of alternatives other than mouse + keyboard. The control system is far from shitty, because it works, as opposed to "being servicable" once you've acclimated to it.Had this game since launch and totally agree with the Destructoid review, the ground controls are terrible and I feel like I am forcing myself to accept a shitty control system just to move onto the next flying section because they are the best thing in the game.
I don't agree with this Sakurai genius crap, yes he has made some good games but seriously to have a control scheme like this in 2012 on a system with 1 analog stick is just bad games design in my opinion.
Had this game since launch and totally agree with the Destructoid review, the ground controls are terrible and I feel like I am forcing myself to accept a shitty control system just to move onto the next flying section because they are the best thing in the game.
I don't agree with this Sakurai genius crap, yes he has made some good games but seriously to have a control scheme like this in 2012 on a system with 1 analog stick is just bad games design in my opinion.
Had this game since launch and totally agree with the Destructoid review, the ground controls are terrible and I feel like I am forcing myself to accept a shitty control system just to move onto the next flying section because they are the best thing in the game.
I don't agree with this Sakurai genius crap, yes he has made some good games but seriously to have a control scheme like this in 2012 on a system with 1 analog stick is just bad games design in my opinion.
Also that review made tried to make it as if the controls completely ruined the game, which is false.Jim Sterling alt?
The controls are not perfect. I think, for the most part, no one here has denied that. With that being said, There have been countless games with flawed control schemes that are stil well -beloved, and rightly so, by the gaming community.
It is by no means as difficult to get the hang of as the Destructoid review makes it out to be.
Here's the trick with the Exo Tank: Do NOT use the stylus to steer your view while driving. Instead, leave the camera work alone and focus on controlling using the Pad only.The controls in this game are pretty much perfect once you nail them. It took me about an hour to do it; they are intuitive as fuck.
The only exception would be that motorcycle thingy, which is quite difficult to control
As I've said my main problem is actually now that dashing is so easy to do when you're just trying to change direction.
Every thing else was a matter of calibrating the touchscreen.
The controls in this game are pretty much perfect once you nail them. It took me about an hour to do it; they are intuitive as fuck.
The only exception would be that motorcycle thingy, which is quite difficult to control
I believe the opposite is true. Dual analog feel dated for me now with the number of alternatives other than mouse + keyboard. The control system is far from shitty, because it works, as opposed to "being servicable" once you've acclimated to it.
Smash like gestures to dash/attack is a little trickier.
Also go to the option screen and set "cursor speed" to high and "time for cursor to stop" to slowly (all the way to the right).
Please let's not bring that shitty Sterling review again.
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Anyone wants to do some multiplayer in about an hour? I still haven't played it, so it would be nice to have some games with GAF.
So according to Iwata Asks, Kid Icarus Uprising began development before 3DS dev kits were even available. I'm assuming this was after Brawl's release in 2008.
"At first we didn't have the Nintendo 3DS development kit, so we started making it on a PC. Oh, and for a while we were using a Wii to make it!"
A PC release is a pipe dream, but I would have LOVED a Wii version of this game. I think the controls suit the Wii Remote perfectly.
Kid Icarus Uprising is like Star Fox Assault done right. Honestly, whoever is developing the next SF game (I hope is EAD Tokyo) needs to step their game up and come with something amazing because Icarus is now THE flying action / shooting franchise from Nintendo.
Also, damnseems to have a few attacks that are impossible to deal with unless you're paying extreme attention and hit things right. Damn circle of fire.Auron Pyrron
Listen starting at 30 seconds. (Chapter)14
Stop trying to play the game super fast like it's dmc or something and take your time. The control issues go away.
So according to Iwata Asks, Kid Icarus Uprising began development before 3DS dev kits were even available. I'm assuming this was after Brawl's release in 2008.
"At first we didn't have the Nintendo 3DS development kit, so we started making it on a PC. Oh, and for a while we were using a Wii to make it!"
A PC release is a pipe dream, but I would have LOVED a Wii version of this game. I think the controls suit the Wii Remote perfectly.
I just finished chapter 13.
Uhhh, holy crap.much? I absolutely loved it.Star Wars,
So according to Iwata Asks, Kid Icarus Uprising began development before 3DS dev kits were even available. I'm assuming this was after Brawl's release in 2008.
You know I am one of the biggest S&P2 fans on the board.So any word on how the slide pad controls worked out? I've been out of town without internet access and I'm curious to know what the consensus is on alternate control schemes. I'm interested in the game, but the demo kinda put me off. Is dual analog confirmed, and is it a viable method of control?
Although I haven't yet played the full version, I seriously, seriously doubt it's better than Sin and Punishment 2. Like, seriously.
Grrrr.... Boss Rush! I got up tobut I was at one hit left at that point, so I couldn't really do anything to stop myself from dying. How do you deal with Cragorock's "I got a cluster of giant rocks to fire" attack? Seems kind of... tricky. Also, damnFake Palutenaseems to have a few attacks that are impossible to deal with unless you're paying extreme attention and hit things right. Damn circle of fire.Auron Pyrron
Are there decent rewards for making it through this? Especially considering how few hearts you get from it, I'd really hope so.
I remember you get weapons after defeating every 5-6 bosses, but as far as the end goes, I don't know.
I gotten as far as thebefore I was destroyed.GST mech
That's the last one. I barely beat it the first time, and then I saw that the first time you do it the boss rush is set to easy. I despaired.