ElectricBlanketFire
Member
Any word on sales? I'm really curious as to how well this is selling.
Currently jamming to this theme (post-Chapter 9 spoilers): LINK.
Also, eyeing that Fusion chart, I'm excited to replay thelevels under the various conditions to unlock those weapons.Aurum
As a side note: Last night, I tossed an idol egg and got a diorama for the. Looks like Gusty Garden in Super Mario Galaxy.Reset Bomb Depot
I'm listening to this theme (spoilers). Probably one of my favorites. I'd buy an OST in an instant.
I hope the English cast is a sign of things to come from Nintendo. There's a lot of big (for gaming/animation) names in there. Lots of people with proven talent.
I also love the flight song for this level. The parts withI'm listening to this theme (spoilers). Probably one of my favorites. I'd buy an OST in an instant.
I'm listening to this theme (spoilers). Probably one of my favorites. I'd buy an OST in an instant.
Woah ! Something really strange happened !
I played Chapter 9then at the begining Pit didn't take the Three Sacred Treasures this time O___o
This is something I just figured out the other day.You can tap the sacred treasure icon on the level select to turn it on/off. So you must've hit it off by accident.
I hope the English cast is a sign of things to come from Nintendo. There's a lot of big (for gaming/animation) names in there. Lots of people with proven talent.
Hmm, well, I'm on the fence now. Do I go buy this game tomorrow or not...
For better or worse, Nintendo is probably using this game as a test for how much presentation really sells a game.
Hopefully they see it was worth it and hopefully the sales pan out.
But how does the loot system work? Random drops? Crafting? Buying? All of the above? Looking at all the weapon types in the OP, I'm just wondering how that all works. I'll probably stick to a bow, if they're available from the start, until I get the hang of the game. I assume the bow is the allrounder? Besides, gotta respect the classic Pit.
But how does the loot system work? Random drops? Crafting? Buying? All of the above? Looking at all the weapon types in the OP, I'm just wondering how that all works. I'll probably stick to a bow, if they're available from the start, until I get the hang of the game. I assume the bow is the allrounder? Besides, gotta respect the classic Pit.
But how does the loot system work? Random drops? Crafting? Buying? All of the above? Looking at all the weapon types in the OP, I'm just wondering how that all works. I'll probably stick to a bow, if they're available from the start, until I get the hang of the game. I assume the bow is the allrounder? Besides, gotta respect the classic Pit.
It's far more efficient in the air to just nuke everything as soon as it comes on screen, since you need gliding to activate the air dodge.
You should work on dodging on the ground though, you're going to fucking need it
I was thinking that. The anime tie-ins help too, maybe, wanting to ensure quality voice production and thus going with experienced names.
I didn't realise it was Ali Hillis as Palutena until I read it.
Even at 7 intensity it's a must. Monsters are no joke and want you dead as quick as possible. Feels cheap at times, but man oh man, when you pull it all off you feel like a god. A GOD!!
The only ground monsters I feel are honestly cheap are the ones where you have to switch between melee and shots depending on the orientation of their face mask.
I feel like they're designed to rush behind you and then rush back at you from off-camera.
My main problem with ground dodging is depth perception rather than reflexes. I tend to dodge too early thinking I'm about to get hit, but I'm usually wrong.
The one I hate with a passion is that spinning one. And that totem pole looking one what shoots a laser.
Edit:
Yeah that too. I need to time the dodging better because sometimes It's so embarrassing.
I'm listening to this theme (spoilers). Probably one of my favorites. I'd buy an OST in an instant.
The only ground monsters I feel are honestly cheap are the ones where you have to switch between melee and shots depending on the orientation of their face mask.
I feel like they're designed to rush behind you and then rush back at you from off-camera.
The one I hate with a passion is that spinning one. And that totem pole looking one what shoots a laser.
Edit:
Yeah that too. I need to time the dodging better because sometimes It's so embarrassing.
I decided to make a Monoeye plushie.
So I finally beat Kid Icarus the 3D Classic the other day. Feels great. The backgrounds really help traversing the dungeons a lot easier. Also the good ol' pressing Start and A button in the shop to lower the prices too. Medusa was ridiculously easy and from that stage alone is probably where Sakurai was inspired to split the game into air and land battles. The influence is definitely there.
I want my credit card to look like this.
I want my credit card to look like this.
I'm fine with those. The only ones I can't stand are mimi cuties and those giant creatures that charge after you.
I'm fine with those. The only ones I can't stand are mimi cuties and those giant creatures that charge after you.
Yeah. Even when I focus on just avoiding and keeping distance between them it becomes tricky because they can move so fast.The clubberskulls? Guh, I really don't like those things. Half the time I manage to successfully dodge their attack and then it hits me anyway because his fist-sweep attack thing just goes on for so damn long. When enemies charge you like that it becomes hard to keep the camera focused in their direction, which makes things particularly tricky.
I still can barely stand them. I'm fine with them if there's enough space but if I'm in a small enclosed space with them I'm screwed or if there are multiple ones.I am fine with the Mimcuties because dodging them isn't hard and most of my best weapons confuse.
I'm glad this thread is finally slowing down a little. I hate doing hit and runs, but this thread has been so huge that I can't keep up! There have been lots of posts I've wanted to respond to, but I get so overwhelmed with the volume of content (LIKE IN THE GAME) that I lie in a fetal position and cry (LIKE AFTER I PLAY THE GAME)
Anyway, still very much confident that this is one of the best games I've ever played. I only have about 12 more panels to unlock on Paulatena's treasure panel, hoo-rah!
I decided to make a Monoeye plushie.