Well, I beat the first chapter. Good fun. The game is hilarious, the How to Play section breaks the 4th wall so much. Like Pit remembering a move from that game... Super Bash Sisters? If the rest of the game is like that, it'll be fun.
But I can see the controls will take some getting used to. Not THAT much getting used to, though. It's just mouse and keyboard with the touchscreen subbing in for the mouse.
That said, I could use a few tips on how to optimize that a bit. I find the deadzone on land a bit too large. I played Metroid Prime 3 with no deadzone whatsoever, and I'd kind of like Pit to do work the same. Or at least start turning around earlier than he does. Can you configure the deadzone? I haven't found it. I did rebind D-Pad Up to Align Camera. For when I need to face in Pit's direction immediately, and not worry about the touchscreen. It's a stopgap solution, but it'll come in handy in platforming and pressure situations, I'm sure.
Oh, can Pit jump, by the way?
Also, my eyes are telling me that they're happy for me that I can see the 3D now, but if I would kindly knock it off for a while. Still not quite used to it.
Completely disagree with the bolded, which is why I think this game actually controls well unlike the DS FPS. Swiping the screen fast to turn a general direction is second nature now and the dead zone is there no not cause unnecesary twitchy movements. I don't think there's a way to make the dead zone smaller which makes the face button aiming really weird as well.
And Pit can jump or jump and glide with different powerups.