Dodging in the air sections is done by pressing left then right or whatever direction. You go opposite of the direction you want to dodge and then quickly move the way you actually want to go. Think of it like a double tap to dash, only one of the taps is in the opposite direction. This works with face button aiming, as well (pressing A then Y will make you dodge left, for example). You need around a second or two to recharge before you are able to dodge again. There is no onscreen indicator that lets you know when you can dodge again.I'm having more problem with dodging than aiming, especially in air sections. It would've been nice if I could assign dodge to a button like in Sin and Punishment.
Dammit GAF.
I'm this close to ignoring my work and going out and buying this tomorrow. You all make this game sound so good and packed with content.
How's the difficulty?
Dammit GAF.
I'm this close to ignoring my work and going out and buying this tomorrow. You all make this game sound so good and packed with content.
How's the difficulty?
Completely adjustable. Difficulty (both not enough and too much of it) will never be an issue for this game.
Thanks, guys. Adjustable difficulty is always a plus.Adjustable depending on how much money you bet. On a scale of 1-10, it starts to get pretty challenging around 6-7.
I tried FPS mode for 2 seconds when Palutena told me to 'turn left.' I quickly switched back to normal mode before the first fight. Not my type.:ON'T MISS THIS::
PRESS X during ground sessions = game become a FPS!
NO SINGLE REVIEWER, nor anyone here (?), has talked about this FPS mode.
TRY IT. NOW.
I tried FPS mode for 2 seconds when Palutena told me to 'turn left.' I quickly switched back to normal mode before the first fight. Not my type.
Well there we go! Sakurai is such a genius and a great dev! Always thinking about accessibility.To me it completely solves the control issue one may have dealing with the camera: Kid Icarus then controls like any shooter, with a stylus instead of a mouse
So yes, it's clear that Palms are the best class.
:ON'T MISS THIS::
PRESS X during ground sessions = game become a FPS!
NO SINGLE REVIEWER, nor anyone here (?), has talked about this FPS mode.
TRY IT. NOW.
First person views suck (haven't done it in this game, but it's a general rule of thumb for me).
I'm right with you on those points, haha.There are already so many kinds of weapons within each individual class. They just had to top it off with randomized stats that are actually meaningful in some way or another AHhhhHHH loot whore
I'm not 100% certain but I think that is only with certain weapons, one of which I think is staffs.
Nope, it works all the time. When you use a bow though, you can even enter in a sniper view: double tap on the touchscreen and hold the stylus on the screen after the second tap. ZOOM MODE
There would not have been control issue talks, had FPS view been the default setting. People just don't know it exists.
I'm just amazed they actually released the game like this.
I would understand if they had no cpp support at all but this is.. unbelievable.
Do you magically get a different hardware setup or access to the second analog stick when you play FPS view?
To me it completely solves the control issue one may have dealing with the camera: Kid Icarus then controls like any shooter, with a stylus instead of a mouse
Where have you been the last few weeks?
Yes, join the campaign!Love Palutena. She HAS to be in Smash Brothers now!
Not in here. I saw no need to read about the game before I actually played it.
I just visited the official page and saw that it had cpp support and watched a trailer and then h pre-ordered the game.
How many idols does everyone have so far?
I have 188.
UPS fucked up and I didn't get the game today. I'm so sad.
Well I'm sorry to hear you aren't enjoying the game. I absolutely love it.
I will note, I use a 3DS grip to begin with for my big hands, and I've noticed it really helps with this game. I also use my bamboo tablet stylus for extended play. The camera and controls work fine, it's holding such a thing device and a thing pen that stressed out my hand.
Most of the action takes place in small area limits, if not in corridors, so it's still feel like it. The perspective switch drastically reduces the need to adjust the camera, and it feels more natural to so, don't you think?Not it doesn't, because there's still no bounding box. It plays exactly like it does normally, only with a camera perspective switch.
Best buy purchasers, where do you find code for 3D classic? Is it emailed to you?
It's one of the most frustrating gaming moments I've ever had, and I've played video games since the mid 80s.
I want to play the game but I can't. Even though I spent a shitload of money on a 3DS, a cpp and the game.
Suck it up. You get used to it.
It's one of the most frustrating gaming moments I've ever had, and I've played video games since the mid 80s.
I want to play the game but I can't. Even though I spent a shitload of money on a 3DS, a cpp and the game.
I'm not getting used to it. I've played for two hours now and after 5 minutes or so it feels like I have arthritis.
I honestly don't find the controls that bad. It's actually kinda neat how they managed to make it work with just the touch screen for aim and camera.
But who knows, I might change my tune if I get to harder difficulties.