Poker Face
Member
I'd be pretty disappointed if we didn't get all the original characters by season 2 to be honest. :/
Agreed. I still can't believe they wasted a slot in s1 on Sadira.I'd be pretty disappointed if we didn't get all the original characters by season 2 to be honest. :/
Agreed. I still can't believe they wasted a slot in s1 on Sadira.
Isn't that all of the KI2 characters (besides Eyedol)? LolHope they alter Fulgore the most.
As for Season 2 KI2 characters give us either Tusk, Kim Wu or Maya.
Isn't that all of the KI2 characters (besides Eyedol)? Lol
How do you play as Eyedol in KI2?
You don't. He means Gargos.
I'd be pretty disappointed if we didn't get all the original characters by season 2 to be honest. :/
I hope they buff Fulgore for S2. Either give him a traditional shadow bar for shadow moves/shadow counters/etc. and save the reactor gauge for special cancels, mobility, and the beam. Either that or give him more/safer ways to get reactor pips like maybe off of enders or something like that. Right now he has to sacrifice too much to try and gain meter.
I hope that Riptor makes it into S2. I'd gladly trade off any of the KI2 characters for Riptor.
If they aren't planning on including the rest of the classic cast, at least the cast from KI 1 then this game is a joke, sorry. We didn't wait this long for new entry in the series to play "fighting game 3.0 featuring some KI characters." That's what new IP is for.
As for Combo being "complete." Is that in the sense or mechanics or design? If the former than very impressive if the latter then...lol.
The way it was explained to me is that from a financial standpoint, you need something to sell season three with. If season three is completely new characters, it won't have the same draw as season one or season two. That makes sense to me, and I understand why we may not see all of the KI1/2 characters by the end of season two. Of course nothing is guaranteed either way. I'm just prepared to miss out on Riptor and/or anyone else who may go missing until season three.
As for Combo, he felt complete in every sense. He was missing his Ultra, and there were a few minor glitches here and there, but otherwise I would not have an issue with that exact version of Combo being introduced to the game next week.
Ok. Finished up how I would have done TJ Combo
My thought process breakdown:
- US Flag Tank Top: It's not TJ without this. I tried to design one that didn't look as corny as just a flag on a shirt. Kind of proud of the Combo logo lol.
- Eye Patch: Because I fucking love eye patches. I always thought that was one of the coolest things about his design from KI2. He definitely needs this because.
- Flat Top: I always liked the silhouette this made in the old games. You could shave his head sure, but that's no fun. Video games don't need more bald dudes.
- Pants: Probably spent more time thinking about this than anything else lol. I feel like shorts (like his black one's from KI1 and the new game's design) make him look too much like a basketball player when combined with the tank top. You could make them shorter boxing shorts but then he starts to look too much like a Balrog knock off. Alternatively, his camo pants (from KI2) never really made sense to me and clash with his red, white, and blue shirt so in the end I met in the middle with black pants. I had toyed with the idea of sweat pants that I could put some more flag motifs on but decided to pull back and stick to jeans. I see TJ as a street fighter since he can't box professionally anymore so I think his outfit should look like something he would just wear casually and he gets challenged on the street all the time. A full shirt and pants flag outfit doesn't really fit with that since it starts to look like a corny uniform.
- Sneakers: Along those lines, that's why I went with sneakers instead of boxing shoes which most people aren't going to wear outside the ring.
- MMA Gloves: TJ was a boxer but let's be real. One of this dude's special moves is a tiger knee and he does grappling moves in the new one so I see him as a MMA fighter with a specialty in boxing. The MMA gloves then serve as a nod to KI1's boxing gloves while not looking comical. The new design came to the same conclusion.
- Beard: Kind of stole this idea from the new game's design. I think it does make sense to age him up a bit and some facial hair is a good way to do that. TJ has always been flashy though, so I think an overly manicured beard makes more sense than a straight goatee. Plus it gives him a little more character.
- Bionic Arms: I know I'm continuing the "cyborg black dude" cliche but fuck it. I like cyber arms. Since it's something that's always been hidden under his skin, I thought it would be cool if you just saw the circuitry glowing from under his skin. It's funny because I thought this up independently before realizing the new design has more or less the same concept (except with scars). I imagine it working almost exactly the same where they're mostly visible during special moves and glow/pulse more intensely during Instinct.
snip
Ok. Finished up how I would have done TJ Combo
...
Thanks for posting this, nice to get a walkthrough from a dev.I had the opportunity to record a couple of TJ Combo walkthrough videos with Iron Galaxy's Adam Keits whilst at E3. Hope you all enjoy them!
http://www.killerinstinctcentral.com/e3-2014-exclusive-tj-combo-walkthrough-video-with-iron-galaxys-adam-keits/
Nice work, I agree with a lot of your points too.
Biggest gripes I have with IG's current version of him are
-no eye patch (wtf, he cant grow an eye back and it looked cool as Hell, why remove it?)
-his face (I know its in the future but he still looks way too old...and odd)
-his arms/gloves are lacking dat hype (give him something unique here, I expected a bit more from IG with how they would handle the most important part of the character)
Again I dont hate TJ's current look, its just way too middle of the road boring.
Oh Im sure it will be an accessory, but I just think it should be his standard look considering YOU CANT GROW BACK EYEBALLS.Come on, we all know that the eye patch will be an accessory either for his main costume or the classic costume. It's not a big deal that it's currently missing.
Nope. His design is just boring, nothing memorable on him from head to toe. Id say the exact same thing if you plugged him into SF4. But hey if you like how he looks great I guess.I like that he looks 'normal'. In a game surrounded by robots, aliens and werewolves; being normal actually makes him standout. I like that he is just some guy.
Oh Im sure it will be an accessory, but I just think it should be his standard look considering YOU CANT GROW BACK EYEBALLS.
Lol, I figured this would be a response to what I said, still the eyepatch looked great and made perfect sense in the storyline to keep on his default look. But whatever Ill let it go, Im sure itll be an accessory.In a game containing a shape-shifting alien, a reanimated skeleton (with working voice), a living being of fire, a woman that transforms into a flaming cat, a semi-human dinosaur, plus three (assumed) time travellers... I'm willing to accept that there is now ways to grow an eye back.
Oh Im sure it will be an accessory, but I just think it should be his standard look considering YOU CANT GROW BACK EYEBALLS.
Ok. Finished up how I would have done TJ Combo
My thought process breakdown:
- US Flag Tank Top: It's not TJ without this. I tried to design one that didn't look as corny as just a flag on a shirt. Kind of proud of the Combo logo lol.
- Eye Patch: Because I fucking love eye patches. I always thought that was one of the coolest things about his design from KI2. He definitely needs this because.
- Flat Top: I always liked the silhouette this made in the old games. You could shave his head sure, but that's no fun. Video games don't need more bald dudes.
- Pants: Probably spent more time thinking about this than anything else lol. I feel like shorts (like his black one's from KI1 and the new game's design) make him look too much like a basketball player when combined with the tank top. You could make them shorter boxing shorts but then he starts to look too much like a Balrog knock off. Alternatively, his camo pants (from KI2) never really made sense to me and clash with his red, white, and blue shirt so in the end I met in the middle with black pants. I had toyed with the idea of sweat pants that I could put some more flag motifs on but decided to pull back and stick to jeans. I see TJ as a street fighter since he can't box professionally anymore so I think his outfit should look like something he would just wear casually and he gets challenged on the street all the time. A full shirt and pants flag outfit doesn't really fit with that since it starts to look like a corny uniform.
- Sneakers: Along those lines, that's why I went with sneakers instead of boxing shoes which most people aren't going to wear outside the ring.
- MMA Gloves: TJ was a boxer but let's be real. One of this dude's special moves is a tiger knee and he does grappling moves in the new one so I see him as a MMA fighter with a specialty in boxing. The MMA gloves then serve as a nod to KI1's boxing gloves while not looking comical. The new design came to the same conclusion.
- Beard: Kind of stole this idea from the new game's design. I think it does make sense to age him up a bit and some facial hair is a good way to do that. TJ has always been flashy though, so I think an overly manicured beard makes more sense than a straight goatee. Plus it gives him a little more character.
- Bionic Arms: I know I'm continuing the "cyborg black dude" cliche but fuck it. I like cyber arms. Since it's something that's always been hidden under his skin, I thought it would be cool if you just saw the circuitry glowing from under his skin. It's funny because I thought this up independently before realizing the new design has more or less the same concept (except with scars). I imagine it working almost exactly the same where they're mostly visible during special moves and glow/pulse more intensely during Instinct.
Didn't TJ have cyber enhanced arms? Why not a cybernetic eye?
I like that he looks 'normal'. In a game surrounded by robots, aliens and werewolves; being normal actually makes him standout. I like that he is just some guy.
I had the opportunity to record a couple of TJ Combo walkthrough videos with Iron Galaxy's Adam Heart whilst at E3. Hope you all enjoy them!
http://www.killerinstinctcentral.com/e3-2014-exclusive-tj-combo-walkthrough-video-with-iron-galaxys-adam-keits/
Hoping to get an Xbox One soon so I can buy the Ultimate version of this game.
Did they already show what an Ultra ender does to Combo's stage?
I havent seen it anywhere yet.
Did they already show what an Ultra ender does to Combo's stage?
I havent seen it anywhere yet.
Max mentioned that their is a rail car (train?) that crashes through the bridge overhead.
Wait, is there a theme to the stage?
They haven't finished making his Ultra yet. They're using a placeholder for now.
Max mentioned that their is a rail car (train?) that crashes through the bridge overhead.
I had the opportunity to record a couple of TJ Combo walkthrough videos with Iron Galaxy's Adam Heart whilst at E3. Hope you all enjoy them!
http://www.killerinstinctcentral.com/e3-2014-exclusive-tj-combo-walkthrough-video-with-iron-galaxys-adam-keits/
Would the fact that I'm from AU be why I can't find ranked matches or take a loooooooooooooooooooong time to find ranked matches?
Xbox stream is at 2:00PM EST (not regular time) tomorrow, Combo will be there
edit: ask questions here http://forums.xbox.com/xbox_forums/...media_and_announcements/f/4635/t/1775660.aspx