Aganos, eh? Nice name. Already having fun at imagining how our announcers will say it.
First off... THAT SIZE! WOHOO! It seems like 3D fighters never really try to have vastly large characters, unless it's a holdover from 2D (Such as with Sentinel in MvC3). I always find this pretty depressing, because we had character like Earthquake walking around in Samurai Shodown in the "early" days of fighters. And now everything is pretty much human-sized, or just slightly bigger.
KI S2 really is finding it's place at bringing in a lot of things the fighter world has mostly given up on for "serious" games (Things like the Naruto Games and Smash dabble in these ideas, but they're not traditional 1 on 1 affairs) back into a traditional fighter. I can really appreciate this! This is really helping the game achieve a unique identity.
His stage looks pretty nice so far too, like a land-level version of Maya's to a degree. I quite like the use of water in the BG's of this season. And it's great to hear it'll have a stage Ultra. My first thought is that something will emerge from that left-most door.
The thought that he takes pieces from the environment in order to add back to himself sounds nice. Will this be stage specific? Would be a nice way to toss in a bunch of stupid easter eggs.
I want to see his walls and such in action, before I even think about commenting on his gameplay. Sounds ambitious, and a great way to cause issues!
The costume mods for future colors and old accessories are quite cool. That'll really help customizations stuck out as something more original, I'm glad.
As far as how Aganos will react to throws and such... I actually hope something happens like the enemy throws his "core" components, and his limbs and such only reform when he's not getting tossed around. Or maybe they could even go the VF5 way like with Taka Arashi, and just make characters throws different when dealing with him? I kinda doubt this will happen, but I'd love to see it.
So far, I'm impressed. He's more imposing than I'd figure they'd be willing to go for. Really looking forward to next week's stream! Gotta see how he moves and animates in combat (Omen trailer was a nice tease.)
The game that keeps on giving.