Are those required specs for real? Seems super optimized
Pre load up yet?
Pre load up yet?
Killing Floor Infographic Details
http://cdn.dualshockers.com/wp-content/uploads/2014/05/killingfloorinfographic_610.jpg?57efa4[IMG]
Quite interesting.[/QUOTE]
A bit late and offtopic, but what does this have to do with the game in the OT?
Back on topic, Friday can't come soon enough. 2nd game I'll be grabbing this week after Transistor tomorrow on Steam.
EDIT:- I see that's been dealt with. Nvm.
A bit late and offtopic, but what does this have to do with the game in the OT?
Back on topic, Friday can't come soon enough. 2nd game I'll be grabbing this week after Transistor tomorrow on Steam.
EDIT:- I see that's been dealt with. Nvm.
We're speculating that it isn't and it might be an overblown from the dev/publisher.
Nope doesn't look like it. Maybe on the 22nd, or non at all...
I had the same expectation for MGRising and it turned out to be fine. If anything I'm guessing that those specs represent options of maxing out filter options in the game. Same way that the CPU requirement in MGR was related to the higher setting for the zandatsu slice count.
I hope this sells well enough that Grasshopper's upcoming game (which is getting a PS4 release) also makes it on Steam.
I'd settle for ports of No More Heroes, Desperate Struggle, Killer 7, Shadows of the Damned and Lollipop Chainsaw. Mostly the No More Heroes games.
Yeah I'm interested in how it turns out since the PC version is being published by deep silver but the port is being worked on by Kadokawa games and not by grasshopper internally.
All different publishers likelihood of them signing off on the games is pretty low even if KiD does well.
Capcom = K7. Marvelous have NMH1 & 2.
How's Marvelous PC content?
Dunno, but I personally think NMH is best on the Wii, especially with Sylvia's phone calls coming through the remote speaker.
How's Marvelous PC content?
How well did the Wiimote controls translate onto the DS3 anyway for the NMH PS3 ports? That would factor into the viability of a PC port. I recall the Wii versions had maneuvers only possible on a Wiimote.
Well they've pretty much only done the Half Minute Hero games and Skullgirls but the first one did well enough for them to translate and port the second one just for PC. I imagine they're becoming more open to PC games from this.
All different publishers likelihood of them signing off on the games is pretty low even if KiD does well.
Capcom = K7. Marvelous have NMH1 & 2.
hopefully I'll live to see older Grasshopper titles on PC
No More Heroes 1 and 2 and Killer 7 on Dolphin Emulator is our best bet atm.
If you guys think you have your expectations bad for Grasshopper and Suda games, I really want an English version to come someday (official translation, fan translation, whatever!) of the Twilight Syndrome games.
Did you see Vermillion's blog on TS? She was translating the first chapters.
http://killer7.fr.yuku.com/topic/2169/MOONLIGHT-SYNDROME-TRANSLATION-PROJECT
http://youtube.com/watch?v=DoSKZAndHj8
It looks really twisted.
The Syndrome games are in rights hell, too, unlike The Silver Case and beyond.
It is doable, though. EsperKnight's dabbled in it.
http://i.imgur.com/6hWzJ0Y.png[IMG]
preload seems to be up. 11.6gb.[/QUOTE]
Nice. Cheers for posting. Going to make the wait a little less of a painful.
Anyone have an idea how big the PS3 version was in comparison?
Nice. Cheers for posting. Going to make the wait a little less of a painful.
Anyone have an idea how big the PS3 version was in comparison?
preload seems to be up. 11.6gb.
Oh shi!
Wait do pre-loads get installed on the C drive? Cuz I have all my Steam games installed in my F-drive.
Yep. Some times you can get a prompt to choose drive if you redeem the serial key while preloading is available. Other wise it doesn't seem to let you choose.Oh shi!
Wait do pre-loads get installed on the C drive? Cuz I have all my Steam games installed in my F-drive.
Hopefully its better optimized than Enslaved. Some areas the texture quality was even worse than 360. Obviously we could save a few things with tweaks but we'll see.Ooooh nice hopefully some uncompressed or slightly less compressed assets and audio then as well as the extra doodads. Saying that being UE3 there's a ton of Inspector Radeon and .ini tweaks out there that should make this pop even more so.
Seems so. I have most of the games on my hybrid which is D: and I can spare the space on my SSD but don't really wanna.
Hopefully its better optimized than Enslaved. Some areas the texture quality was even worse than 360. Obviously we could save a few things with tweaks but we'll see.
Can someone please tell me how to swing in No More Heroes?
I am using Keyboard+Mouse.
KiD has a clean art style but it desperately needed an higher res or AA on consoles. The ailiasing ruined it. Hopefully at the very least we can get that running ourselves, even if the game doesn't support it natively.