Killzone Shadow Fall Review Thread

Scores are about what I thought they would be. I will admit, I bought it for the graphics but perhaps the MP may turn out well. I have a feeling the vast majority of PS4 adopters will be on BF4 instead though.
 

Great review. He has some great praise for the feel of combat, the variety of options you have for engagement, the OWL, and the AI. I didn't watch, just listened but it's very informative and says a lot of good things. His criticisms of the campaign are expected but didn't seem too high on the multiplayer. He gave it a three but the stuff he says bodes well for what one would typically expect a Killzone game to do right.
 
Polygon grades a PS exclusive above the metacritic average and no one says shit. When it scores below, however, its "ethics" are suddenly called into question by everyone. GTFOH. Seriously.

i think the confusion is that its not Polygon as a whole...its Gies....if Gies did the Knack review it would be a 0/10....maybe a 1/10

Look at my edit to the post for a bit more info. But yeah, it's not conclusive, but it is suggestive.

good post...i would be interested to know (not expecting you to do it for me lol) how many of the reviews (on both sides) Gies wrote himself...
 
I commented on this before, but I literally don't remember a single person till now complementing the gameplay of this game. Its literally always been about the looks.

For some reason not many picked up on it, but Killzone is still Killzone. Put a shiny wrapper on it and its still Killzone. Unless things under the hood make tremendous strides, its not going to massively alter its public perception.

We are allowed to say "but the graphics are awesome". Reviewers can't. Reviewers don't review games for people like ourselves, because while the general public will appreciate a jump in visual fidelity, that isn't what gaming is about.

I suppose its a saving grace in a way in that there are definitely people who would just be happy with Killzone as it is in high(er)-def just like there are a regiment of people who would have preferred BF3/BF4 to literally have been BF2 with hi res textures. But that isn't enough for everybody.

Another saving grace is that since they're already so experience with technical development of the game, they can spend more time refining mechanics for the next round.
 
Exactly what I was afraid of, from the Eurogamer review:

There are flashes of this philosophy here and there throughout the game: a scattering of sneaky vents, secret vantage points and open plazas. A hostage situation at the end of the fourth chapter, set in a circular building with multiple entry points and destructible walls, is brilliantly realised. But true tactical options soon dry up, and levels quickly devolve from non-linear spaces into elaborate, broad corridors - and then into simple, narrow ones. There are a lot of rusting gangways. Eventually, you realise that you haven't even thought about using that lovely zipline for a level and a half.

All the talk about open, objective based design and it gets tossed aside at some point.
 
Has anyone noticed that the mp review portion was based on their time at the review event? An event that lasted less than 24 hours where the entire system was given a thorough run down along with every other game. With such time constraints, how can anyone honestly say they gave the online a thorough run down before passing judgment? Single player I can understand but this mp review in under a day is total BS.
 
Never played a Killzone game before.

I expected Shadow Fall to be a standard shooter with mindblowing visuals on consoles. Turns out the game is just that. And games like that shouldn't get 9/10 scores. Especially if it belongs to a franchise that never received that high scores before.

Got the game today, and I'm still very much looking forward to play it.
 
Lol at people taking Polygon seriously. This guys are a joke, just remember they gave COD:Ghost on the bone a 7, while The last of us got a 7.5

This site should be banned.

I'm not seeing the reason why they should be banned.

Last of Us is one of the best games I've ever played, but I'm not naive to think that others think differently - just check out the discussion threads on here.
 
I had very modest expectations for Shadow Fall's campaign. KZ2 and KZ3 were basically just very sexy Call of Duty campaigns. Enjoyable for the hectic firefights and the visual spectacle, but rigidly linear and completely forgettable. I wasn't expecting any different from SF, the series is what it is. But if it can come close to KZ2's multiplayer, a lackluster campaign wouldn't hold me back. I spent at least a hundred hours playing Warzone mode, I can't believe the whole concept of rotating objectives hasn't been used in other games outside of that turd Brink.
 
Well it's good to see reviewers learning. Remember Gamespot giving Perfect Dark Zero a 9.0 at the launch of the 360?
 
Here's a post I made when The Last of Us was reviewed.



And an update when someone asked me to look at just first party IPs:
Or maybe the first party games were just better on the X360 and he preferred them? I know it's astonishing that this could be possible but have you considered that?

These threads are so funny. Polygon bias, so much hate.
 
Oh well, Killzone has always been hyped mostly for the amazing visuals, I'll still keep my preorder though, gotta have a wow-worthy game at launch. 2 weeks to go!
 
Polygon's reviews for Sony's biggest exclusives in 2013 so far:

Beyond: Two Souls - 8
The Last of Us - 7.5
GoW: Ascension - 7
Knack - 6
Killzone: SF - 5

lol
 
Heh, ya... if I was a mod here I might use today as a sick day.

Aside from the 5 from Polygon which seems like a score designed to get hits (note: I haven't played the game myself... but a 5?) if this means we don't get a ton of 10's out of the gate for all the next gen AAA games, I'm not displeased at the lower scores across the board.

Yeah I think Gies gave KZ: SF 5/10 just to be "edgy", "distinct" and tweeted all over the world. If you exclude that it leaves a score of 6/10.

Still not good for a AAAA launch system seller :/
 
I had very modest expectations for Shadow Fall's campaign. KZ2 and KZ3 were basically just very sexy Call of Duty campaigns. Enjoyable for the hectic firefights and the visual spectacle, but rigidly linear and completely forgettable. I wasn't expecting any different from SF, the series is what it is. But if it can come close to KZ2's multiplayer, a lackluster campaign wouldn't hold me back. I spent at least a hundred hours playing Warzone mode, I can't believe the whole concept of rotating objectives hasn't been used in other games outside of that turd Brink.
It really doesn't seem to be anything like the campaigns in the previous games, however.
 
Has anyone noticed that the mp review portion was based on their time at the review event? An event that lasted less than 24 hours where the entire system was given a thorough run down along with every other game. With such time constraints, how can anyone honestly say they gave the online a thorough run down before passing judgment? Single player I can understand but this mp review in under a day is total BS.
My guess is that this helps the scores. It's a perfectly controlled MP environment that has them playing against friends.
 
Lol at people taking Polygon seriously. This guys are a joke, just remember they gave COD:Ghost on the bone a 7, while The last of us got a 7.5

This site should be banned.

Killzone is an excellent choice for people buying the PS4 at launch. The graphics alone will thrill new owners enough for them to fall in love with the tech. They may revisit it down the track and find it an average game, but in that first week or two the game will be an awesome showcase for the abilities of the PS4.

Just a couple of notes though. Professional video game reviewers need to try and see past that 'shiny new toy' syndrome and give the gameplay an honest score.

Calling for a ban on reputable sites simply because they don't agree with your point of view is, well, a little sad and desperate.
 
Yet on the same day Resogun gets 8.5 and the day before Ratchet and Clank scores 8.5 too, both PS exclusives and both scored higher than the Metacritic average for those two games (also, they scored Knack higher than most outlets too).

I don't think you understand how to use logic properly.

You see, if Polygon scores a Sony exclusive low, then they are biased Microsoft shills who were paid off to give a low score.

If they give a Sony exclusive a high score, then it's ok because it's true.

It's so simple I can't believe people don't get it.
 
Sesslers review sounds fair, though personally I LOVE KZ multiplayer, so for me that adds a tonne of value. Plus free DLC maps FTW. It sounds like the first half of the game (the open ended stuff) is really compelling, and the later stuff is more linear and traditional. They probably ran out of time and could not keep the open ended quality throughout the entire game. Still, promising none-the-less.
 
Has anyone noticed that the mp review portion was based on their time at the review event? An event that lasted less than 24 hours where the entire system was given a thorough run down along with every other game. With such time constraints, how can anyone honestly say they gave the online a thorough run down before passing judgment? Single player I can understand but this mp review in under a day is total BS.

It's that very fact that many reviewers were angry about. The 'review event' BS is all down to Sony.
 
• PSNation - 9.5/10

• Destructoid - 9/10

• Gametrailers - 8,8/10

• Multiplayer.it - 8,7/10

• Everyeye.it - 8/10

• Meristation.com (Espagne) - 8,5/10

• IGN - 8/10

• OPM UK - 8/10

• GamesRadar - 4/5

• Eurogamer - 7/10

• Gamespot - 7/10

• Joystiq - 3,5/5

• TorontoSun - 3,5/5

• Adam Sessler - 3/5

• Polygon - 5/10



***
• Kotaku - No
 
Is there going to be a demo for this game? If so I think i'd rather just play that to satisfy my next-gen amazing looking game needs. Instead of playing through what seams to be a pretty mediocre shooter.
 
Or maybe the first party games were just better on the X360 and he preferred them? I know it's astonishing that this could be possible but have you considered that?

These threads are so funny. Polygon bias, so much hate.

I just summarized the data and compared the relevant numbers. Your explanation is ruled out because the comparison is to the aggregate score. A score below the average is negatively biased, a score above it is positively biased. We can see from the data that Polygon is harsher overall compared to the average outlet, and that there are possibly differences in how harsh they are when reviewing PS3 vs. 360 games. I offered a conservative interpretation of this data. There's no "hate" here.

Also relevant to your point, the PS3 games have a higher overall average than the 360 games, aggregated across all outlets. So it is not the case that the 360 games were "just better" and "he" (who is "he" in this case? It's a bunch of reviewers) preferred them.
 
First of all, I find it a bit ridiculous to call for a Polygon ban from this. At the very least, we should wait and see how they treat the Xbone launch titles before calling for their heads.

Sounds like most of them only played a couple hours of MP, but completed the campaign. So there's that...

By the way, 12-15 hour campaign? Was not expecting that.

Because that would mean having to wait a couple of weeks. And we can't have that, now can we? Think of all the clicks they'd miss!

You and the majority of people who will be picking this up. And yet reviewers still don't seem to grasp this so they rush through the campaign and play a few hours of MP to get a review out in time for launch. Pitiful.

GAF impressions are what will matter with this game.

Yeah, it's kind of ridiculous that despite the meat and longevity of most modern FPSs being the multiplayer, they're usually just played for a few hours at a review event and given a cursory couple of paragraphs. I'm personally more interested in campaigns, but I recognise that MP is at least as important to a large part of the audience.

Hearing that the more open level design quickly regresses is probably the biggest disappointment for me. I've always felt Killzone, as a series, really isn't all that great (I don't think Killzone 2 is a good shooter at all, but Mercenaries does some great stuff), but the wider play space and open level structure had me more excited than I would be for a Killzone game.

I agree with this. It's a real shame if it turns out to be true, because the level design from the gameplay footage I've seen (mainly the forest & hostage rescue) looked really exciting.

Look at the negative on the Kotaku review, "cookie cutter story sequences that players have already seen before"...umm sounds like every CoD ever, yet that never seemed to pull the scores down in CoD (Ghosts aside).

This is, I think, my main chagrin with reviewers at the moment. It's all very well to tar games with the 'unoriginal' brush, but there has to be absolute consitency in this criticism otherwise they just become hypocrites.


So anyway, it looks like the biggest criticisms are the over-familiarity and the badly-told story? I don't agree with marking down an FPS based on its story, but again, if reviewers are going to start picking holes because it all feels like old rope, they have to remain consistent. I expect to see this very same criticism applied to Forza 5 and Dead Rising 3, if that's the case.
 
The whole staff has to favor anything Microsoft shits out because they paid for that bad documentary? That's a pretty black and white way of looking at the world.

Money is pretty important nowadays, you know? And 750k is QUITE an important sum for a videogames website.

Besides, it's Gies we're talking about, not a random polygon dude ;)
 
Polygon's reviews for Sony's biggest exclusives in 2013 so far:

Beyond: Two Souls - 8
The Last of Us - 7.5
GoW: Ascension - 7
Knack - 6
Killzone: SF - 5

lol

I think most of these are quite fair, with the big exception of LoU. I don't know how good Shadow Fall will be, but I've never agreed with Gies on taste before. But let's face it, if your site has Dead Space 3 rated higher than Last of Us, regardless of one's personal opinion, you are wrong.
 
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