Killzone Shadow Fall Review Thread

I think if you're into MP then the reviews are actually good cause they all emphasize how good it is.

well every review i've read mention mp somewhat and folks are disappointed with map layouts, while praising framerate and ds4.


Think more folks should have hold up releasing reviews until service is up like giantbomb.
 
This is another problem with all reviews of FPS games (on all systems).

Reviewers are longing for a game that is different enough from the COD formula and when they get it... they slam it for not behaving like a COD title.

Jeez, make up your mind, journos.

On a side note: COD really broke the FPS genre.
I love this post. Pretty much sums up how i've been feeling the last few years regarding the FPS genre.
 
Wow.

That Polygon review. lol.


Fully expect to enjoy the hell out of this game.


Also, no game should be reviewed on 3 hours of multiplayer.
 
Looks like it was a good decision to hold back my PS4 purchase.
looks like GG and crytec have lot more in common than we tought. Both gave just become engine developers instead of game developers.bith going on donward spiral
serioisly its a missed opportunity. It was time to make killzone relevant again and make it a big franchise. Instead sony and gg just killed this franchise.
time was also a non issue
Sony must be missing liverpool now. A high rated racing game at launch which evolution failed to delevir and now killzone being mediocre

So that's what you're getting out of most reviews huh?
 
Welp. This launch is looking less and less appealing.
I thought K2 and K3 were generally universally acclaimed?
How'd they regress?
KZ2 was, 3 not so much. The odd thing about this series is that reviewers never seem to hit my criticisms with them. KZ3's numerous and terrible on rails segments were barely given more than a note and no one seemed to mention the akward and unfinished cutscenes. This seems to have the same positives and negatives the whole series has had from the the press.
 
I'm ignoring the too high (fanboy glowing) and too low (jaded game journalists) scores.

The game is solid 7-8 scoring game. Very good for a first outing a new system.

Play it!
 
Reviews seem like a typical Killzone game overall...between a 7 and 8 out of 10. Even 2, which was rated pretty highly by critics didn't score especially well with users.

Eh, I'm excited to play it. I might not still have the game a year from now, but it will serve it's purpose...
 
When they give The Last of Us, 7.5 there must be something wrong with them, seriously.

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lol.
 
I'm ignoring the too high (fanboy glowing) and too low (jaded game journalists) scores.

The game is solid 7-8 scoring game. Very good for a first outing a new system.

Play it!

Early games on a system always get an easy ride, those 7-8 would be 5-6's mid gen.
 
Wow.

That Polygon review. lol.


Fully expect to enjoy the hell out of this game.


Also, no game should be reviewed on 3 hours of multiplayer.

Yeah. I mean this seems like KZ Mercenaries 2 expanded onto the PS4. I am really impressed by KZ M, so I reckon I will enjoy this.

Early games on a system always get an easy ride, those 7-8 would be 5-6's mid gen.

Do you honestly think that is the case here? I think if anything games are getting panned because expectations are artificially inflated. But I think games are reviewed wildly inconsistantly anyway. Beyond is one good example.
 
Doesn't that Gies tweet completely and utterly discredit the entire Polygon review?
https://twitter.com/aegies/status/304376754963881984

I dislike the Killzone franchise but have still been willing to give the new one a shot. People can change outlook if they go in with a fresh mindset. Is this any different from that gif of the dude dancing with his Skyrim copy? Some reviewers are on the opposite side of the same issue, they have a predisposition to adore certain franchises and will likely overlook faults out of sheer joy.

Just examine the text and see if it's a game you're interested in. Or if you have a rabid dislike of Artur then just don't use or talk about the site until it goes away, these review threads spiraling out of control over the site constantly are just giving it the attention and clicks it wants.
 
How is a 7 bad? Is this really a 8-9 world?

Well I think the stink in here is from the 5/10 review.

Otherwise, indeed, I think with a new gen it only makes sense that now is the time to correct the mistake that was the 8-10 scale. Guy on another forum commented that it didn't make any sense for 2K14 to score lower on next gen than current gen; I said I thought it made perfect sense: standards for next gen should be higher. So for a game like this, even if it's better than KZ2 & KZ3, some nice middling scores for it are maybe just what the start of the gen needs.

In a sense, doesn't everyone WANT this game to be a 7/10, or even 6/10, with respect to the notion that there's nowhere to go but up from here? If it's just a prettier version of the same gameplay we've already seen dozens of times with a poor (?) story, why the heck would that deserve an 8 or better?

But then that just gets into whether review scores matter at all (or whether reviews matter at all, for that matter) which is another whole ball of wax.

Having not played the game the vibe I'm getting here is that it's a fine game that KZ fans should pick up, and "an average shooter that we've seen many times already" in the context of non-KZ fans and non-shooter fans. Not remotely doom & gloom, no preorders canceled, just a kind of "okay, noted" and move along with life.
 
I'm unfazed, and I still would be even the reviewers were a lot worse. If I was able to enjoy Killzone 1 enough to play through it with all four characters, I seriously doubt I'll have any problem enjoying the shit out of this one.
 
That was exactly my response to them showing Killzone as the event, so that at least isn't the reason that makes me not value the review, but I can certainly see the argument if you're approaching it from a different perspective.

That was my response too, I'd would've liked to of seen a new IP but no one's paying you or I to make an objective review with an obvious dislike for the franchise.
 
I dislike the Killzone franchise but have still been willing to give the new one a shot. People can change outlook if they go in with a fresh mindset. Is this any different from that gif of the dude dancing with his Skyrim copy? Some reviewers are on the opposite side of the same issue, they have a predisposition to adore certain franchises and will likely overlook faults out of sheer joy.

Just examine the text and see if it's a game you're interested in. Or if you have a rabid dislike of Artur then just don't use or talk about the site until it goes away, these review threads spiraling out of control over the site constantly are just giving it the attention and clicks it wants.

Colin Moriarty (I love the guy and by no means am I throwing him under the bus) does not like the Killzone series, but his review seemed really objective and he, I felt, graded that game with the score it deserved.
 
Serious question: What standard is that?

Graphics? Mercenary has some really excellent visuals.
Controls? Gameplay is smooth, and responsive, and pulling off headshots is a cinch.
Design? The level design is one of the things I enjoy the most about this game compared to other Killzone titles. The levels aren't gigantic, but they have a nice open feel to them, allowing you to approach your missions how you like. Compared to Killzone 1, 2, 3, and Liberation, I think Mercenary has the most enjoyable level/encounter design of them all. And I absolutely loved Killzone 2, Liberation, and 3.
Story? Yeah, story is minimal, but it is mercifully absent of Rico, excessive amounts of Testosterone, and, well, Rico again. Overall, the narrative is solid.

I can't think, for me, at least, of any other metric to judge games buy. If a game fails at those four pillars of game design, then, yeah, that's a problem. But I'm personally scratching my head at what other standards Killzone: Mercenary is failing at. From my time with it, it exceeds at every one of them, with story being the weakest of the bunch, and even then, the story was pretty interesting, if not overly complex/convoluted.

Again, not attacking, just wondering what you meant by "That said, it's a pretty bad game by any other standard."

Good post, I thought Mercenary was a great game which was not only amazingly impressive for a handheld, but also stood its ground against many console FPSs too.

So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?

Maybe he wants to know what another series fan thinks of the game because he knows its more likely they'll share the same opinion, rather than a journalist, most of whom seem completely nonchalant and dispassionate towards the series in general.

Not exactly.

Perfect Dark Zero sits at 81.
Killzone: Shadow Fall sits at 74.

Of course there are far fewer reviews of KZ that are contributing to the score thus far, remains to be seen whether more reviews help or hurt that score.

My god, did PDZ really average such a high score?! I've only played the first few levels of the campaign, but that game was very weak. The feel was all wrong and it was clearly inferior to its predecessor.

There are many Killzone fans on GAF who have enjoyed the series, but are also not blind to the faults and criticize it appropriately. The issue with reading game critic reviews and basing everything from that is that Killzone has had a weird relationship with game journalists since the beginning with the whole "Halo killer" stuff, then the KZ2 CG trailer mess + the weight/input lag. Despte that, KZ2 still scores well, but then every game was grey/brown so they turn on Killzone, but KZ3 comes out and it's okay, but then we get a Killzone Shadow Fall trailer and it's "Meh, why more Killzone?" as they enter the review process with an already negative outlook for the franchise and the genre, on top of not really delving into the specifics of gameplay.

You're truly better off just waiting for fans of the series who can properly dissect the game to get their hands on it, especially when it comes to multiplayer.

Again, great post. I'm sure it doesn't apply to everyone, but for the most part it does seem like it's a tainted franchise and they're biased against it. It seems ridiculous that some reviews have been harsh on Shadow Fall for having seen it all before, and the storytelling being bad. You could apply both those criticisms to the majority of games in the genre, so singling KZ specifically out for this seems odd.
 
Just bear in mind they're basing their impressions on a couple of hours play. Kotaku said they had 3 hours with the MP at the Sony event and that's it.

I'm not meaning anything by that, just answering your question about why most reviewers are giving it a cursory mention.
Yeah everyone got around only 3hours

Wish they had more time
 
When I seen all the review scores, considering they are subjective to the reviewers tastes

I thought: Result....

Most of the fuss does seem to be around the 5/10 score from Polygon/Aurthur gies, altho its no surprise considering the COD review x1/ps4 and morts suggestion that Polygon were funded by MSOFT as I guess that has to open the doors to some bias

I simply cant wait for launch to play this game.
 
Prediction dead rising will get a high score. And I bet the reviews will state that gameplay trumps resolution and performance. Even though the game plays just like the last two dead risings.
There is a difference between another linear shooter and the 3 dead rising games we've had. There are more Killzone games than there are dead rising games.

But I'm sure if dead rising reviews well, it won't be because its a good game, it will be because it's an Xbox exclusive.
 
Early games on a system always get an easy ride, those 7-8 would be 5-6's mid gen.


I believe its pretty much the contrary, when were talking about expected exclusives franchises. At the very first impression of a next-gen people expect too much more then they would.

I trully believe that in a near future games like Knack will be voted as one of the most underrated games. Im not saying the games may be all great (not even its topic) but canr believe its score by what I see and read.

However Killzone SF with 7-8 score may be adequate. But the No of Kotaku and Polygons 5 does not seem credible at all by their descriptions.
 
Serious question: What standard is that?

Graphics? Mercenary has some really excellent visuals.
Controls? Gameplay is smooth, and responsive, and pulling off headshots is a cinch.
Design? The level design is one of the things I enjoy the most about this game compared to other Killzone titles. The levels aren't gigantic, but they have a nice open feel to them, allowing you to approach your missions how you like. Compared to Killzone 1, 2, 3, and Liberation, I think Mercenary has the most enjoyable level/encounter design of them all. And I absolutely loved Killzone 2, Liberation, and 3.
Story? Yeah, story is minimal, but it is mercifully absent of Rico, excessive amounts of Testosterone, and, well, Rico again. Overall, the narrative is solid.

I can't think, for me, at least, of any other metric to judge games buy. If a game fails at those four pillars of game design, then, yeah, that's a problem. But I'm personally scratching my head at what other standards Killzone: Mercenary is failing at. From my time with it, it exceeds at every one of them, with story being the weakest of the bunch, and even then, the story was pretty interesting, if not overly complex/convoluted.

Again, not attacking, just wondering what you meant by "That said, it's a pretty bad game by any other standard."

I would disagree with you on the story and control issues. The narrative was practically nonexistent and painfully bland (as I felt about the game as a whole), and the game still feels delayed and unresponsive. Certainly and impressive handheld title from a technical perspective, but the game is rather uninspired and boring outside of this unless you really, /really/ enjoy drastically scaled down shootbang/setpieces.
 
The story being dull really sucks since I had hope GG would capitalize on the lore, oh well. Sounds like Killzone could benefit from a different genre (action adventure or RPG?) and the studio hiring a new writer. Guerilla should get someone to write new books and go from there (just not Dietz please). It might still be a fun ride though!

When I get a PS4 I think I'm still going to pick it up for the multiplayer, it should be a lot of time well-spent for a while. I don't put any stock into review scores, only information I should know, I encourage more people to do the same. I did feel most of the journalists did well though (not Gies).
 
Colin Moriarty (I love the guy and by no means am I throwing him under the bus) does not like the Killzone series, but his review seemed really objective and he, I felt, graded that game with the score it deserved.

And to me personally, I like to see that stuff. An opinion from someone who dislikes the series gives a unique perspective given it's well articulated. I'll check out Colin's review, thanks!
 
I understand the need to get reviews out early, but with what seems to be a pretty robust multiplayer mode I can't take these reviews seriously. For games like this I'll just have to wait until more people get there hands on the multiplayer. I was never really interested in the single player part of KZ:SF so seeing these reviews from people who didn't take a good look at the multiplayer (not their fault) doesn't help me make a decision on purchase.
 
I always thought this looked like a 7/10-8/10 game, and from the reviews it seems that way.

That's a GOOD score! I'm sure the MP is fun (something the reviewers had very little time with). I had loads of fun with KZ2 (didn't play 3).

Seems reasonable for a launch game.

Gies will be Gies and fanboys will be fanboys.
 
There is a difference between another linear shooter and the 3 dead rising games we've had. There are more Killzone games than there are dead rising games.

But I'm sure if dead rising reviews well, it won't be because its a good game, it will be because it's an Xbox exclusive.

I also can sense a biased review against PS4 exclusives. Just cant believe that COD Ghosts scores almost the same as a very well produced game like Killzone. So unffair!!
 
I understand the need to get reviews out early, but with what seems to be a pretty robust multiplayer mode I can't take these reviews seriously. For games like this I'll just have to wait until more people get there hands on the multiplayer. I was never really interested in the single player part of KZ:SF so seeing these reviews from people who didn't take a good look at the multiplayer (not their fault) doesn't help me make a decision on purchase.
Exactly.
 
At the point of turning this rig on for the first time, graphics is what reassures me that the new generation has arrived. As I rarely play shooters and already bought this as an exercise in new tech game quality denial - I think I will be happy with this for my first weekend with PS4.
 
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